Search:

Type: Posts; User: the driver

Page 1 of 3 1 2 3

Search: Search took 0.00 seconds.

  1. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    Randomness like that is why some argue for either maindeck win conditions and/or bounce.

    I understand the arguments above for maximum efficiency. But, 1 out of 60 isn't that bad especially with...
  2. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    I like this thought process.

    I agree many overlook the importance of actually getting to the point to cast HT --> TS. A maindeck bounce will still be useful for Chalice and hatebears. I like...
  3. Re: Legacy Mediocre League - Coming to Twitch June 3rd!

    Thanks for putting on a really entertaining series. I definitely hope there is support for a second season.

    Feedback in no particular order
    -I loved the format of the season and for the...
  4. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    5 color is just as viable. The mana bases between UBr and UBwr are very similar in terms of number of basics, non basics, and fetches. It's nearly as solid however makes fetching slightly more...
  5. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide, version, Spiral Tide

    It doesn't work that way on Magic Online (mtgo). Clock is not an issue on mtgo.
  6. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    Firstly, you put a lot of effort into your posts and so you deserve to be commended for that. /clap

    I'm going to address the post and likely after this I will bow out on this topic. Bottom line up...
  7. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    This is the bit I disagree with the most.

    BS/Ponder:
    -> IU, GP, LED, LED, BW BBB+UUU (6) 8 Storm
    -> IU, GP, LED, LED, ToA BBB+UUU (6) 7 Storm

    GP:
    -> IU, GP, LED, LED, BW BBB+UU...
  8. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    You cut wish, largely in part unless I missed something, to support a creature transformation sideboard. That qualifies to me as "supporting another agenda". People tried LDV in DDFT for years and...
  9. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    The issue is this increases the requirements for a winning pile. Either mana, specific cards (Top), or both are now necessary which makes other combinations not winning (less mana or other cantrips)....
  10. Re: Legacy Mediocre League - Coming to Twitch June 3rd!

    Really enjoying this gentlemen. I've been trying to tune in but always catch up on the VODs. I prefer some commentary over others but I'm sure it's different for others. Just wanted to pass along...
  11. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    I'm not aware of anyone who knows what they are doing that is.

    This is the kind of deck you need to play to learn.
  12. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    Most people (almost all) are still playing Burining Wish.
  13. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    I don't since I want to have a maximum number of spells for PiF. This includes running 3 turnabout main to work with Intuition (plus the intuitions themselves) so there actually isn't much space for...
  14. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    Past in flames turn intuition into a super tutor that creates significant card advantage.

    Post time spiral the obviously goal is to cast more high tides and untap effect to generate more mana in...
  15. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    This looks like my MD just -1 meditate, -1 Preordain, +2 pieces. Pieces consistently pulls it weight for me. I also advocate red splash for pif. It's another engine with intuition and can greatly...
  16. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    I haven't played with a transformation sideboard so I cant objectively comment. What you say sounds reasonable even if I don't really agree with it initially. It doesn't feel like your playing a...
  17. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    Love that people are trying new things.

    I'm a bit skeptical as to whether good results are sustainable and consistent. From my view this approach puts a heavy importance on winning game 1 since...
  18. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide, version, Spiral Tide

    Sideboard at best. Debatable if it needs to be in the 75. In any case, not a maindeck card.
  19. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    The above is full of sound logic / advice. One thing I advocate is thinking of the deck as a combo deck first and a control deck second. Counterbalance and tons of tops doesn't facilitate winning....
  20. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide, version, Spiral Tide

    I don't necessarily disagree with you.

    It's clear I put more stock in Meditate. Certainly not the best versus Eldrazi. I think it is fine versus miracles since a counter war is inevitable. I like...
  21. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide, version, Spiral Tide

    That is an interesting card. Especially since it fulfills the role of turnabout and meditate post combo. Two things give me pause about playing in as high of numbers as you suggested. First, it isn't...
  22. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide, version, Spiral Tide

    Snap + SCM is not really that efficient of a package. Pre-combo you would rather merchant scroll / Intuition (more efficient) rather than SCM a cantrip. Snap is marginal versus most of the metagame....
  23. Replies
    1,356
    Views
    517,640

    Re: [Primer/Deck] High Tide

    I'd play Past in Flames and at least 1 more intuition
  24. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    Pretty much this. Burning Wish is more mana efficient, doesn;t force you combo combo in the same turn, and has way more utility. If you feel x3 Wish x3D lacks business add the 4th Wish. I doubt...
  25. Replies
    2,690
    Views
    754,021

    Re: [Deck] Fetchland Tendrils

    Yes. People still play this deck.
Results 1 to 25 of 59
Page 1 of 3 1 2 3