Currently running 3rd silence instead of the 3rd chant. People are starting to run Leyline of sact. out of the board in UW stoneforge.
Quick question: How prevalent would hate bears have to be in...
Type: Posts; User: Tammit67
Currently running 3rd silence instead of the 3rd chant. People are starting to run Leyline of sact. out of the board in UW stoneforge.
Quick question: How prevalent would hate bears have to be in...
Between 4 rite, 4 rits, 4 lotus petals, 4 chrome mox and the lands, casting ad naus isn't hard. Hell, we recently increased the count to 2 BECAUSE its so awesome to draw. I can do the LED tricks...
I don't think up'ing the cantrips from 8 to 10 just for LED tricks is worth cutting our protection and initial mana sources post ad naus. When I'm cracking LED, I usually have enough mana, and I...
Play the deck enough without probe, and you start to be able to tell what the opponent has in hand to stop you. You'd really rather not have probe in the long run.
TES top 8's under a pilot who doesn't have -that- much experience with the deck. People need to play more Dark ritual
Read the opening post. Its always up to date
That just seems worse than Chain of vapor or another deathmark.
What are your wish targets?
3 mana, doesn't get rid of anything until the turn after, not an instant, worse than our bounce/kill package, can't burning wish for it, doesn't come in foil, etc
It doesn't seem worth the risk. You don't slow yourself down by taking out the silences for bounce (except hurting ad naus marginally, but at this point you resolved ad nauseum, so who cares?).
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He'd need double grove and confinement, as he can't stop you from just Ad naus'ing into all your bounce, then winning. Especially with past in flames in board, you can generate the mana to bounce a...
Going goblins against enchantress seems incredibly loose, as all that deck can deal with is creatures. E truth would let you take your time and build up and bounce any number of his leylines, as he...
Congrats. I need to get better with this deck
Sounds strictly worse than anything slots it would replace.
All of their threats cost 1-2 mana, all their counters cost 0-1. The deck's entire foundation is built on only needing 2 lands. You really don't want swarm bolted, you really don't want them to have...
If defense grid gets past daze, force, and snare, you were probably already winning that one.
They can (and probably should) board out other cards before they move to board out bolts. Some number of ponder, perhaps dismember/fire//ice come to mind. Swarm doesn't necessarily have a good chance...
He's located in Germany. Thresh is huge over there
How many CB players go "Well, I have trouble with resolved threats before I get my lock online, better board into more counterspells"?
Article seemed more for an article's sake than for something actually interesting to be honest. I hope it doesn't turn into what goes on in this thread rehashed into your own words. Seems really hard...
Mulligan to pyroblast? Probably not. Mulligan to a decent hand/discard/pyroblast. That's much better. If your hand does nothing relevant except holding up a volc for pyroblast, see if six is better....
If you board in 3 wipe aways, your ad nausem become shit. Better play pyroblast or just drop some goblins.
Was it necessary to play the land in the first place?
Played in a 42 man toady, went 4-2 losing to Team America on a mull to 4 and Reanimator when I failed to hit a second land after 2 ponders. Past in flames wasn't so relevant and I almost lost the...
It was more the wasteland than anything else. When a storm pilot remembers to play around stifle, it is usually a non issue