Thassa's Oracle also finally gives you a good win condition for my favorite combo that never had a good one:
[[Puresight Merrow]] + [[Karametra's Favor]]
t2, Cast Merrow.
t3, Favor targeting...
Type: Posts; User: MaximumC
Thassa's Oracle also finally gives you a good win condition for my favorite combo that never had a good one:
[[Puresight Merrow]] + [[Karametra's Favor]]
t2, Cast Merrow.
t3, Favor targeting...
Someone else noticed a combo I missed on the first go-around.
Which is to say that, if you have a Persist creature and a sacrifice outlet, you now have THREE ways to go infinite:
1. Melira,...
Ah, right you are. I thought Leeches gave the ability to the creature, but it does not, and I just plain missed the {T} in the other cards. Will edit.
Another set, another update. But, holy cow, what an update it is! Aether Revolt brings combo back into Standard in a big way. It's a Johnny set to end all Johnny sets. It's like Urza's block...
It totally does. Anything that reduces the useless parts of the combo package is a great improvement.
Now, about that pesky 6-drop enchantment that has to get resolved....
Okay, how about this.
Play Rooftop Storm.
Cast Sidi for free, get Sidi.
Cast Sidi for free, get Baloth Null.
Cast Null for free, get Sidi x2 back.
Cast Sidi for free, get Baloth Null.
Cast...
Correct-o-mondo.
A better (mono-green) use of Bellower is part of a chain to win off of Food Chain with Llanowar Empath.
Cast Empath, fetch Bellower.
Sac empath and pay 2, cast Bellower and fetch Empath.
Sac...
Interesting. Let me see if I can break that down...
(1) Cast Eldrich Evolution with X >= 3
(2) Cast Fork targeting Evolution (both on stack)
(3) Resolve Fork copy. Retrieve a Dualcaster Mage....
New set! Good set! Red set! Blue set!
Conspiracy: Get The Throne or whatever is upon us, and it is glorious. So now, without further ado:
ETERNAL MASTERS 2 - COMBOS
Palace Jailer + blink...
Hooray, its' Eldritch Moon time!
Blessed Alliance + Birds of Paradise + A Dork with Dual Casting
So you cast your Blessed Alliance kicked to gain 4 life and untap 2 critters. Tap your Birds...
You might be fine, but you might not be. And if you got a Slow Play warning, you would not be able to appeal it successfully. "Slow play" does not mean "delaying the game" or even "taking a long...
No, the problem is exactly what I said earlier: no more, no less.
1. The shortcut rules only work if you can describe the exact board state during the combo. Anything less than 100% correct...
To make matters worse, judges are conditioned to get really snarky when you start to ask them about this issue by so many people who DO NOT understand the loop rules whining about why their pet combo...
You can totally use Gitrog for value that way, but arbitrarily large creatures with no protection and no evasion seem like a bad way to win a game. Ditto the idea of your three-card combo just...
I THINK that's right, yes, because as long as you're just filling your yard and not shuffling it away, you are not returning back to the same "game state" again and so you are probably fine. It's...
Those who are quibbling with the slow play problem on Gitrog: Yes, I agree it's not as slow as Four Horsemen, but the rules don't say anything about the range of uncertainty (and hence the speed) of...
Upon further reflection, Gitrog Horror doesn't work. Because reasons.
The Gitrog Combo
So if you have a Dakmor Salvage, Toadman, and a free discard outlet, you now can go infinite. Pitch...
Another synergy/combo with Eeire Interlude in particular: it's a new, very powerful toy for a Machinegun-style deck. You know, one featuring Gelectrode, Cinder Pyromancer, Chandra, Fire of Kaladesh....
Another set, another combo rundown!
Shadows over Innistrad
Generally speaking, this is a GREAT set for combos because it has so many "cogs;" cards that have the kind of effect that you can...
Ah, but Rasputin doesn't work with Surprise Deployment. Workhorse blinks infinitely without a buff, and gives you infinite mana if you have Spear of Heliod or whatever in play.
Yeah, and I'm actually tinkering with an amazingly terrible casual deck based on this interaction.
4 Eldrazi Displacer
4 Cloudshift
4 Aethermage's Touch
4 Surprise Deployment
4 Workhorse...
Good catch; Displacer lets you blink in ETB abilities during your opponent's draw step. That ability is rare enough that it's worth looking at again. Here's a list of the creatures with ETB...
There's not really a black and white line between the two. To me, "combo" means a combination of cards, usually non-obvious, that allows them to generate an effect vastly under-priced or otherwise...
Time to do some catch-up on the combos in our new sets!
Urborg, Tomb of Yawgmoth + Eye of Ugin
This essentially gives you 2BB to cast Eldrazi creatures on turn 2. And, it's why Bx Eldrazi is...