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  1. Replies
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    Re: [Deck] Dreadstill - Enter the Fist

    Hushbringer isn't very good as it offers opponents windows of interaction. Before Scroll my deck used Tocatli and that was only b/c I had 1x Aether Vial (and E-Tutors) to create the uninteractive...
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    Re: [Deck] Dreadstill - Enter the Fist

    @AngryBacon Yes Scroll would be easier to cast than TNN [i.e. good substitution given same cmc].

    @H the skillsets are somewhat similar to Infect. I think Infect plays a bit closer to Depths....
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    Sticky: Poll: Re: All B/R update speculation.

    Uhh....they hit the wrong PW in standard? Mox Opal was a long time coming, but Stirrings ban seems rather petty. Was Tron running the format over with Stirrings?
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    Re: [Deck] Dreadstill - Enter the Fist

    I don't think anyone at Rood's gamestore gets to blame rogue deck against Dreadstill. :tongue:

    Your colored land count isn't high enough @AngryBacon, it's 2 fewer colored lands than Delver and...
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    Re: [Deck] Dreadstill - Enter the Fist

    Cursed Scroll gets rid of annoyances like Mother of Runes + Revoker and any flash ambushers vs Factory (or trying to be fancy with C. Priest). It also Trolls walkers and pressures life totals. Decks...
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    Re: [Deck] Dreadstill - Enter the Fist

    Wasteland corrected the error anyhow, based on their 2 Strand punt in an earlier game (failing to understand Stifle) it was likely an honest mistake. Note that Counterbalance reinforces poor play b/c...
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    Re: [Deck] Dreadstill - Enter the Fist

    3-0 today, 8 decks in room were Tezz+Antiquities War, Gobbos, Merfolk, UWr Mentor, 4c Delver, Bomberman, ANT, and manifest destiny.

    R1 vs UWr Mentor (2-1): game 1 draw 4 Dreadnoughts, which was...
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    Re: [Deck] Dreadstill - Enter the Fist

    @crispymelee - Royal Scions doesn‘t seem like a great financial investment. First two abilities feel like a mode you‘d expect on a 1 mana charm. Not a PW that will succeed that well at diverting an...
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    Re: [Deck] Dreadstill - Enter the Fist

    Not too bad for first time with the deck. On your 3x non-FoW counters, I wouldn't run Pierce over Snare. I quite like FoN x2 + Snare in this shell.

    Against Bomberman: don't cut Karn or Verdict....
  10. Thread: Devil's Cake

    by Fox
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    Re: Devil's Cake

    This feels like more of a pie, for a cake must have layers.
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    Re: [Deck] Dreadstill - Enter the Fist

    2-2 today. Decks in room were Food Chain, Goblins, UW Vial stuff, 4c Delver, UR Delver, Grixis Delver, Moon Stompy, UB Shadow, and an unknown.

    -R1 vs Moon Stompy (2-0): game 1 on the draw, had a...
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    Re: [Deck] Dreadstill - Enter the Fist

    Verdict is an important effect which was allows us to sit around biding our time. Without it, you have forced yourself into being the beatdown and increased your reliance on Dreadnought connecting...
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    Sticky: Poll: Re: All B/R update speculation.

    The idea is interesting, sure; but whole standard decks are reduced to drawing one of their four copies of something that fits into a very specific sequence, and has no text outside that sequence....
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    Sticky: Poll: Re: All B/R update speculation.

    Really depends on your playstyle. You could Blood Sun to stop them, or you could use their strategy against them. It's not like a Golos deck can play around a 3/3 menace clock and any removal. On...
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    Re: [Deck] Dreadstill - Enter the Fist

    There's a lot going on vs Depths, and a good amount of subgame openers. It might be a mana denial opener, might be a Standstill game, might be a Dreadnought game, or it might be a PW game. They might...
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    Re: [Deck] Dreadstill - Enter the Fist

    if you're trying to use Stifle, you have to target the Stage activation to copy . You can't Stifle a Depths sac trigger to any effect (it will show back up once Stifle resolves). You [I]can Wasteland...
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    Sticky: Poll: Re: All B/R update speculation.

    I'm guessing the issue is a play pattern of Island, Mox Opal, Mox Amber, Emry -> turn 2 Urza, with backup plan = value if no Urza.
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    Re: [Deck] Dreadstill - Enter the Fist

    @crispymelee Stage can be whatever it wants. The opponent puts copy Depths on the stack [this is when you would Stifle, if that was your play] -> resolves, legend rule sac the Depths, check SBAs they...
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    Re: [Deck] Dreadstill - Enter the Fist

    So we're failing to understand that Burn just dies to Dreadnought, cause it always has. It doesn't matter what colors the Dreadnought is using, it's quicker than Burn *when* you have it (this takes 2...
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    Sticky: Poll: Re: All B/R update speculation.

    The issue is that standard is a format of playing yourself to hellbent and relentlessly jamming whatever you draw. There is no real control or interaction, and even if you had a diet Wasteland, you...
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    Re: [Deck] Dreadstill - Enter the Fist

    @frustanani
    The mana needs some work, mostly it's the Verdict + only 1x basic Plains. Not sure if the 1x Plains thing is fixable in this build without moving Karakas to the board. Misdirection is...
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    Re: [Deck] Dreadstill - Enter the Fist

    C. Priest is for Ichorid, Narco, Reanimator, and Show and Tell. While in play, it will push any attempted manifest directly to exile. Other cards hit will be Vial, GSZ/NO, Flickerwisp returns, and...
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    Re: [Deck] Dreadstill - Enter the Fist

    It was the card that was first responsible for unlocking UW as a playable colorset (i.e. turning top of deck into zone of value, see also E Tutor). Scroll is mostly better, except when you need CA in...
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    Re: [Deck] Dreadstill - Enter the Fist

    To paraphrase the Rick and Morty cartoon: SHOW ROOD WHAT YOU GOOOOOOOOOOOOT. :laugh:
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    Sticky: Poll: Re: All B/R update speculation.

    No it‘s more about welcome to legacy where there is such a thing as not great matchups. Depths has plenty of bad matchups and there‘s nothing they can do about it (no 1-2 SB slot fix-all). NBC RUG...
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