Search:

Type: Posts; User: emidln

Page 1 of 12 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    When I was playing this deck a lot I found that non-blue non-basics were miserable. I found I'd have to mulligan perfectly reasonable hands due to having a Badlands (or sometimes a Scrubland or...
  2. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I rather regret ever putting together a piles document in the first place. They are a crutch that prevent players from becoming good storm players. It's not feasible to memorize variations of a few...
  3. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    That'd be sweet. Let's see what Doomsday lists we can put in there:

    // Doomsday
    4 Doomsday
    2 Lim-Dul's Vault
    4 Dark Ritual
    4 Lotus Petal
    4 Force of Will
    2 Duress
    4 Cabal Therapy
  4. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I would be very surprised to learn that Mox Opal more reliably resulted in turn 2 kills than Rain of Filth (which filters Island into B). It's possible that the lack of Lab Man or Burning Wish makes...
  5. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I'd probably cut Silence before Cabal Therapy against Death and Taxes. I realize that Silence looks like a Time Walk, but it usually trades for a Wasteland or a Petal and that's not exactly excellent...
  6. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I'm not very high on Shelldock Isle->Emrakul. The issue is that while decks used on only have Wasteland and Needle, they now also have Terminus.
  7. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I play Doomsday a lot in both Vintage and Legacy. This is more true in Vintage than in Legacy. Vintage decks have Yawgmoth's Will and multiple card advantage spells, which tends to mean that the...
  8. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Why can't you consider Force out of the sideboard? Would you want to draw that vs Delver? Holding a Force and an LED expecting to win this turn would be awfully awkward.
  9. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Cutting Tendrils and LED causes you to lose explosiveness and become extremely dependent on the opponent lacking pressure + disruption. Without LED, you cannot efficiently play through Abrupt Decay,...
  10. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Well, SDT is a major factor in allowing you to be good at executing Doomsday without Burning Wish and without Dig Through Time. Dig Through Time offers an additional dimension for times when you burn...
  11. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I'm pretty happy with the no-Wish maindeck. 4 DD, 4 Dig is really really good. Dig seems to address the consistency issues the deck has when it has to aggressively cantrip to find Doomsday while...
  12. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    So, I have been jamming DTT in a Wish list. It looks like this right now:

    3 Doomsday
    3 Burning Wish
    4 Sensei's Divining Top
    3 Dig Through Time
    4 Brainstorm
    4 Ponder
    4 Gitaxian Probe
    1 Ideas...
  13. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I've found Doomsday to be a turn 3 deck. When watching others, I find that their fundamental turn varies greatly. For the better pilots, it's 3. For the players without enough experience to see...
  14. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Along the speed recommendations, you need to make sure your opponent plays at a reasonable pace. Many people have no idea what is going on against you and will take a lot longer than normal. Make...
  15. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Cows are holy based on faith. SDT is factually faster. I've explained this several times (most recently in the link below), but the gist is that this spell is a very common mode for SDT:

    Stored...
  16. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Counterbalance is pretty bad in Doomsday unless you are facing another combo deck. The reason is that even if you assemble CB/SDT with 1/2/3 before your opponent has any threats (optimal scenario),...
  17. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Just going to note that basically everything besides Omniscience isn't worth Showing into play in a variety of matchups. Having a card that is 2U, win the game is great, except when in a significant...
  18. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    The short answer is that you can probably play a 2nd TC over Chromatic Sphere. The wishable TC is actually backbreaking for opponents. I've actually wondered recently if a deck without lab man is...
  19. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Doomsday with two cantrips (one being SDT) is LED, IU, LED, LED, BW and costs whatever your non-SDT cantrip costs. Without SDT as one of the cantrips, it's LED, IU, LP, LED, BW and costs your...
  20. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    You're actually a mana short to BW->U-bounce (costs 1RUU (GP+BW+Bounce)). Even Pulverize wouldn't really help (assuming you had another Volc) due to the contention with Rain of Filth.

    I guess a...
  21. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Worth noting that it's not really stagnant. The information remains relevant, which is why Lejay reclassified it by topic instead of the former giant DDFT thread.
  22. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    I haven't played a 4 Petal build in quite some time. Turbo is relative. You can definitely cast Doomdsay via Dark Rituals, the one petal, and the 4 LED pretty early (via cantrips and/or brainstorm)...
  23. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    UR Delver has 4-6 cards (Forces plus 0-2 Spell Pierce) that actually matter. It's a pretty easy matchup. I've yet to drop one of the matches I've played against it (currently 12) in the post TC...
  24. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    // DDFT 2014.Q4

    3 Doomsday
    3 Burning Wish
    1 Laboratory Maniac

    4 Sensei's Divining Top
    4 Brainstorm
    4 Ponder
    4 Gitaxian Probe
  25. Replies
    2,690
    Views
    753,330

    Re: [Deck] Fetchland Tendrils

    Meditate is 1 good card vs 2 mediocre/bad cards in Unearth + Thought Scour. The Lab Man plan is also not very good in general against Delver, as their removal isn't really sided out.
Results 1 to 25 of 290
Page 1 of 12 1 2 3 4