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  1. Replies
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    Re: [Deck] Fetchland Tendrils

    If you are running Labman as a secondary MD win con that you have to assume your opponent will see, is it worth running the Mentor SB considering they will certainly keep in removal? Especially vs...
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    Re: [Deck] Fetchland Tendrils

    That is true if you want to use it on turn three. But I recall someone insisting that this is not a T3 deck. Playing Island, then Swamp, then Fetchland, then fetch Sea into Lake on T4 is very...
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    Re: [Deck] Fetchland Tendrils

    I dont see how you could possibly allow Waste to affect Lake. They cant do it in response to playing it. They cant do it in response to the activation for any real effect. With a two-color manabase...
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    Re: [Deck] Fetchland Tendrils

    Uncounterable. Especially by taxing counters when you would start your combo with it. Or by Fstorm when you would cast it towards the end.
    Basically undiscardable.
    Reusable. At least in longer...
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    Re: [Deck] Fetchland Tendrils

    Just a thought. If DP lets Red be cut, and the deck be essentially a two color deck with a light SB splash, then I think Lake of the Dead could be run. It directly facilitates DP into DDay with a...
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    Re: [Deck] Fetchland Tendrils

    Do you mean that people don't play removal in Vintage? I think that all of the burn, and spot removal in Legacy makes a Maniac less safe than in vintage. Plus missing Recall, Lotus, Will, Gush,...
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