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  1. Thread: [Deck] Merfolk

    by dyzzy
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    2,145,810

    Re: [DTB] Merfolk

    Yep, Standstill is bad against bad matchups and win-more against good matchups. If your meta doesn't have a lot of Zoo or Goblins, you can argue keeping it in, but it's definitely not a necessity. ...
  2. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I have a friend who has used Spreading Seas as a singleton and swears that it is bonkers against Zoo.

    Honestly, I wouldn't know.
  3. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    This makes me sad :(


    This makes me happy :)
  4. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Not sure if you'll agree with me, but I would also cut 1 Tidal Courier for the 4th Trickster. Trickster is something I want in opening hand (against the decks where I want it at all) and Courier is...
  5. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Yes, but I feel like against most decks that aren't Zoo or Goblins, it's more likely that you can afford to lose the Coralhelm or Lord to removal and still threaten to win.
  6. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    It occurs to me that I may want to post a list with my suggestion. Note that I came up with the following list before all of Hanni's FoW-less suggestions, so it might be possible to combine the...
  7. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Ok, so bear with me for a second while I prove how much I suck.

    I was thinking about reconsidering Cosi's Trickster. Here is my reasoning:

    1) The current trend in Merfolk is to increase threat...
  8. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    My friend and I were testing the 16 lord build vs. Zoo and it still gets stomped hard. :frown:
    Then again, we only played 3 or 4 games (lack of time) without sideboards, so I don't know if those...
  9. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    2-0 against 3 Zoo in a row? Give me some of your magic Merfolk juice!
  10. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Did anyone see this BU list from another thread?



    Just thought it was interesting, looks really off-beat (Selkie? Extirpate?) but I guess he must have done something right. (Then again, maybe...
  11. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Factories do not "work almost just as well" as Mutavaults. You need them to get lord bonuses.
  12. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I have only tested about 4-5 games against Zoo but Coralhelm Commander has been really good for me so far. He regularly gets in for 10-15 damage just by himself. But like I said, this is from a...
  13. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    In my experience, Jitte makes Goblins winnable. Heck, maybe even favorable.

    Here's the list I wanna test (with my Spellstutters and the new guy):
    Lands (20):
    11x Island
    4x Mutavault
    3x...
  14. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Check the last page, bro. He was already mentioned in this thread.

    I really want to like this guy, but I definitely don't think of him as a lord. If anything, he just replaces Wake Thrasher as...
  15. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Yeah, I was just being retarded and sleep-deprived.

    RE: Narcolepsy
    Doesn't seem really good. There are already quite a few enchant creatures that just don't let them untap, and none of them see...
  16. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Possibly as an extra SB counter against combo.

    But Spell Pierce is better approximately all of the time.
  17. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I brought it up before but never tried it out. I think if you're splashing black, the Wake Thrashers should be replaced by Tombstalkers.

    But if you're splashing black only for Snuff Out, then...
  18. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I'm guessing these are some reasons:
    1) Costs 1, so you can play it t1.
    2) Is free to activate. Snap is "free" but still needs you to keep 2 lands open.
    3) Can drop it whenever you have mana open,...
  19. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Let's hope we get something good.
  20. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    This discussion about Brainstorm is never gonna go anywhere... I'm just gonna drop it in favor of something else I was thinking about.

    After actually using the search function :wink: I want to...
  21. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Truth. I just searched the thread for "Brainstorm" and, despite how terrible the search function was, actually decided to read each result. All I got was the previous few posts about Brainstorm and...
  22. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    The question was whether you could support Brainstorm if you added in fetches. Also, Silvergill Adept seems like it's card draw to me.

    What about running Brainstorm in conjunction with fetches,...
  23. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    Random question: Has anyone tried 3 ET main? How well does it work? I'm a huge fan of ET and was thinking about bumping it up to 3 in my deck.
  24. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I want to test this out when I finally have a chance to try out my white splash.
  25. Thread: [Deck] Merfolk

    by dyzzy
    Replies
    7,998
    Views
    2,145,810

    Re: [DTB] Merfolk

    I'm not sure I understand what you're saying here. I'm probably reading it wrong but to me it sounds like you said the same thing I did. Can you explain it more clearly?
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