Search:

Type: Posts; User: P.S.

Search: Search took 0.00 seconds.

  1. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    CREATURES (20)

    4 Cursecatcher
    4 Lord of Atlantis
    4 Merfolk Sovereign
    4 Merrow Reejeerey
    4 Silvergill Adept

    SPELLS (19)
  2. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    Well, I'm not going by baseless speculation here, I have actually been testing it and it is working out for me. I dig it. I'm just not sure if I want it in the Standstill spot.
  3. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    I am currently testing Boomerang. It seems decent-to-good so far. Right now, it is in the Standstill slot, however I am not sure if I want to leave it that way.

    Against a lot of decks, like Zoo,...
  4. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    EDIT: Nevermind, I can't read.
  5. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    I really like Submerge in the Sideboard, honestly. It has been MVP for me. Especially in response to them using a fetch land. Stupid Tarmogoyfs.
  6. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    It can be used to both either kill your best permanent or to force through their best spell. It also only takes one red to cast. It's certainly annoying.
  7. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    Red Elemental Blast.
  8. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    Well, he did get 8th place in an 84 man tournament.

    I don't even like Jace. Like, period, not just in Merfolk. I did think it was interesting that people were trying to replace Standstill though. ...
  9. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    I don't know yet, that's why I want to test them. Seems like dropping a Tanglewire on turn three is better than dropping a Standstill on turn two to me. It's basically a Time Walk that taps their...
  10. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    http://www.deckcheck.net/deck.php?id=28761

    AEther Vial on 3 > casting 3cc spells, obviously...however I still am thinking about testing Tanglewire.
  11. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    Just curious but has anyone tried Tanglewire recently?

    Also, what do people think about Patricio's build? He plays with Jace instead of Standstill.
  12. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    Mutavault is supposed to be in there, I just forgot. My point about Wasteland still stands though. Thanks for mentioning it though!

    I won't ever play with Jitte in Merfolk. Bounce I like. I've...
  13. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    I prefer mono-blue. I really dislike having Wasteland targets. Merfolk plays so many cards that are just sick in Legacy right now. Daze is better than it has any right to be. Force of Will is nuts....
  14. Thread: [Deck] Merfolk

    by P.S.
    Replies
    7,998
    Views
    2,146,841

    Re: [DTB] Merfolk

    I like Energy Flux, although it'll hit your AEther Vials too.

    EDIT: Wow, I was beaten on that REAL fast!
Results 1 to 14 of 14