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  1. Replies
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    Re: [DTB] Merfolk

    In that list, I think I'd go 4 Reejerey, 4 Coralhelm, 2 Image. Reejerey is too good not to play as a 4-of, even though you might not want to tick your Vial to 3, just casting him is worth it. He is...
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    Re: [DTB] Merfolk

    I think your sideboard looks good overall, basing it on an unknown meta, but I do have some comments anyway. Overall, I find having random one-offs in the sideboard is not that awesome in Merfolk...
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    Re: [DTB] Merfolk

    I agree, but it was just strange to not see the deck represented at all in the top. I can't remember the last time I saw that in an SCG open, but I'm sure there are more examples.
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    Re: [DTB] Merfolk

    T16 Legacy decklists Seattle.

    Not a single Merfolk deck in T16 and Hive Mind at the top? What is wrong with this world?
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    Re: [DTB] Merfolk

    1. Because the effect that the land thinning has without any other synergistic cards (like Brainstorm, Top, library etc.) is mostly negligable and using fetches opens up your manabase to hate, like...
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    Re: [DTB] Merfolk

    I agree with pretty much everything Taco says here. I only recently got my fourth Mutavault (lol student wallet), and before I ran a third Sovereign in the same slot, but the deck, and especially...
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    Re: [CaNGD] Triton's Minions after Monrningtide

    I still firmly believe in Submerge, even though I play Dismember, Submerge can be such a back-breaking tempo play from your side that the opp simply can't catch up to you. Granted, it can only "kill"...
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    Re: [DTB] Merfolk

    I'm not saying he's good in Merfolk, back when I tried him a year or so ago, he was mostly a 2/2 or a 3/3 beater, but back then the decks I played against were not nearly as aggressive as some decks...
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    Re: [DTB] Merfolk

    Do you guys think that Waterfront Bouncer might warrant play now, as a sideboard card?
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    Re: [DTB] Merfolk

    I'm not saying that Shackles are bad in Merfolk (since I can't really support it, other than some anecdotal evidence), and they do have maindeck answers to Mutavault, but IMO Mutavault is a far...
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    Re: [DTB] Merfolk

    I used to play Uw Merfolk about a year ago, but now, with good removal in blue (Dismember), the only reason to play it is Sejiri Merfolk. Sejiri, while being amazing if you have a lord and if your...
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    Re: [DTB] Merfolk

    Granted, my experience against Goblins is only a handful of games with the new list, and I actually lost half the games, but the match-up seems a lot more even now with Misstep and Dismember. At the...
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    Re: [DTB] Merfolk

    Very true, but it was a metagame call, usually there are no decks I'd side in Crypts against in our small local tournaments. I'm working on procuring a couple of Extractions, though and I'll probably...
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    Re: [DTB] Merfolk

    Just came home from a local Legacy event, and I played Taco's list (2 Sovereigns, 2 Dismember), though with a different sideboard, since I was only able to lay my hands on two Dismember. I also...
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    Re: [DTB] Merfolk

    If you're referring to this:

    Sample Deck
    4 Cursecatcher
    4 Silvergill Adept
    4 Lord of Atlantis
    4 Merrow Reejerey
    4 Coralhelm Commander

    4 Force of Will
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    Re: [DTB] Merfolk

    Well, the point of Hibernation is that you bounce Survival, Hierarchs, Rootwallas etc. in addition to the Veggies, so you'll actually set him back pretty far if you cast it in the declare attackers...
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    Re: [DTB] Merfolk

    What about Hibernation? I haven't tested it very extensively in Merfolk, but it's good on paper at least, unless they get a sick, sick draw and you have no counters.
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    Re: [DTB] Merfolk

    I generally test a lot of different sideboards, and I usually change cards depending on what I'm expecting (of course, I bring a different sideboard when I'm going to a local tourney with a known...
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    Re: [DTB] Merfolk

    I've been testing a monoU list for a while now, after failing hard with Ub. So far, I haven't missed the black splash once, not even against Goblins. Hibernation is almost as good as Perish, and even...
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    Re: [DTB] Merfolk

    Played in a local tournament today, dissappointing 2-2 result, used this list:


    3 Mutavault
    4 Wasteland
    7 blue fetch
    3 Underground Sea
    3 Island

    4 Cursecatcher
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    Re: [DTB] Merfolk

    Most of these cards are either horrible or have been refuted before.

    Merrow Comerce doesn't do anything on its own, and even when it works wonders, it's still only half-good. Hence, it's not worth...
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    Re: [DTB] Merfolk

    I see how, if you play Stifles and want to keep U open in your opponents turn, stretching the deck for adding Cursecatcher might be harsh, but I still think it's a fundamental card in the build. It's...
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    Re: [DTB] Merfolk

    Granted you didn't face any decks where he really shines (like TES for example) but didn't you miss Cursecatcher at all? Also, how were the 2 Standstills main? Why didn't you just run the full set...
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    Re: [DTB] Merfolk

    Of couse, but I have other, less slow cards in my sideboard against those decks (PtE för example). :)



    Certainly Lavamancer does kick Merfolk ass all day long, but despite the fact that in...
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    Re: [DTB] Merfolk

    I have played Needle for a pretty long time too, since like February, in my board, often 2x or 3x. I usually board them in against PWs and sweepers like EE and Deed, and of course Jitte (since I...
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