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  1. Thread: [Deck] Merfolk

    by rufus
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    2,146,786

    Re: [DTB] Merfolk

    Stifle does well against a lot of decks. It's good against a large number of popular cards
    Fetchlands
    Wasteland
    Chrome Mox
    Storm Finishers
    Trinket Mage
    Imperial Recruiter

    Paging through the...
  2. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    I (wishfully) think that there is some untapped potential with something like Mothdust Changeling/Puresight Merrow but it would be a very different deck.
  3. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    My tournament experience is very limited, so you should definitely make sure what I'm saying makes sense to you.

    Against a random field the more reliable, more proactive, and faster decks tend to...
  4. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    It's a bit out there, but with the 3 cc curve on the vial, and the other damage sources, it might be interesting to try Phyrexian Soulgorgers as extra dreadnoughts since most of the matchups that are...
  5. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    There seems to be a second dimension tied to the number of damage sources the opponent plays. More damage sources tends to be less favorable. Decks that play lots of damage sources like Goblins,...
  6. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    Phyrexian Dreadnought seems like it would be good.
  7. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    AFAICT Phasing out the DN with the CITP trigger on the stack works.
  8. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    The wastelands are, strictly speaking, optional. The various successful color splash lists are basically trading them in for Sygg & Plow, Goyf, or Confidant.

    The real downside to trading in...
  9. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    Yes. Although you can copy the Dreadnought, and then sack the copy so the DN stays in play.


    The target shapeshifter looses the changeling ability. If the Shapesharer is copying onto itself, it...
  10. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    The Mono-U top 8 lists seem to run anywhere from 13 to 16 Islands. The brainstorm/fetchland synergy is quite popular in the splash lists.

    The Ugb list (with Goyf and Confidant) did play 2...
  11. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [DTB] Merfolk

    I did a survey of the Tournament Reports thread and looked at the merfolk decks. There's a pretty wide range of stuff out there:



    Reims Champagne Legacy III (1st of June, 2008)
    Rheims,...
  12. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Merfolk

    1. It's a metagame call. The match-ups are different.
    2. It allows you to play a more combo-oriented or aggressive merfolk deck. Schoolmaster + Intruder Alarm, or Puresight Merrow + Paradise...
  13. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Merfolk

    How about Arcane Laboratory as an anti-burn card? Seems like it should push the damage race in your favor, and can help against other decks. On the downside, it has to be in play to have an...
  14. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Merfolk

    Vial gobbos is a big favorite over typical Merfolk decks. No good answer for Piledriver, and their dirt for cheating critters into play is better.
  15. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Merfolk

    Against targeted removal (which seems to be an issue), Waterfront bouncer is still a bit slow, but is CA neutral.

    There's a leaked Conflux card list with obvious greenskins (Wandering Goblins,...
  16. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    How does Dance of Many look to you guys? It can copy one of your own quality Merfolk, an opposing goblin, or an opposing 'goyf. If you do play UW, you could play Wanderwine hub.
  17. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    Did you find that Cursecatcher did well as a 1-drop for you?

    With Countertop and Thrasher both in the deck, you could consider a shift like:
    Cursecatcher -> Mothdust Changeling
    B2B -> Prismwake...
  18. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    Well, there are alternative methods of evasion:
    Merfolk Reejerey's ability can tap a potential blocker.
    Waterfront Bouncer
    Vodalian Illusionist

    Or, with a white splash.
    Sygg, River Guide
  19. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    This suggests that cold-eyed and seasinger might find homes in the same decks.
  20. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    Maveric, considering that your list is almost wizard tribal, do you think Sage's Dousing has any potential at all?
  21. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    I wonder how much sense it would make to run some type of transformational with the goal of going beatdown against control decks, and control against combo decks. It's easy to come up with good...
  22. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    You're right. I'm basically thinking of a different approach that uses
    Paradise Mantle, and Mothdust Changeling.
  23. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [Deck] Triton's Minions after Monrningtide

    Puresight Merrow and Counterbalance belong in the same deck together...
  24. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [CaNGD] Triton's Minions after Monrningtide

    I find myself looking at Merrow Rejerry, and thinking, "this is a guy that wants to be played with city of traitors and ancient tomb."

    Something like:
    4x City of Traitors
    4x Ancient Tomb
    4x...
  25. Thread: [Deck] Merfolk

    by rufus
    Replies
    7,998
    Views
    2,146,786

    Re: [CaNGD] Triton's Minions after Monrningtide

    Well, there's potential for a silly combos involving Arctic Merfolk or Mothdust Changeling + Surgespanner , and multiples of Merrow Reejery, and Storrybrook Banneret ...

    The drawing ability of the...
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