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  1. Replies
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    Re: [Deck] Merfolk

    (Edited) I'm going to throw out something that is also probably entirely ridiculous, but...

    With all of this talk of CotV, has anyone considered the crazy idea of introducing sol lands into...
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    Re: [Deck] Merfolk

    Yes I'll definitely be testing brainy 'folk at the first chance I get and reporting back. Shuffling away lands and aether vials seems too good.

    I've got 5 blue fetches so far. What are the...
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    Re: [Deck] Merfolk

    I've cut Reejery and replaced him with 4 phantasmal images and I haven't missed him at all, I strongly recommend others make the change. The only thing holding me back from 4 PI in modern is twin,...
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    Re: [Deck] Merfolk

    For a long time, we've been talking about how to solve our card draw woes. Could Treasure Cruise be part of our answer suite?

    I'd love to see if a brainy merfolk build running fetches and...
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    Re: [Deck] Merfolk

    So I've got a small local legacy coming up. I don't have time to practice anything fun or special, so I'm just going to try playing without daze and Mutavault and see if I hate it or not. I've got...
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    Re: [Deck] Merfolk

    I think that likely, one of the reasons that list did well was because it packed creative, more effective answers to combo that didn't involve simply countering them, while providing additional...
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    Re: [Deck] Merfolk

    What other matches should I side chalice in against?
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    Re: [Deck] Merfolk

    So... we're thinking a transformative sideboard into ANT? :wink: I'd love to play ANT. In 3-4 months I'll probably upgrade to something new.

    Right now: how about beating Goblins and Burn? Both...
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    Re: [Deck] Merfolk

    Cheers guys - I appreciate the help :)

    I really love Merfolk, but the deck is starting to suck in my meta. We might get 16-20 players max. Well, I'm now looking at a minimum of 1 affinity, 1 burn...
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    Re: [Deck] Merfolk

    I was thinking about a faster clock. Because if they try to go off, fail... from my (very limited) experience, it isn't too hard for them to try to go off again.

    So here are some yes/no questions...
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    Re: [Deck] Merfolk

    So how do you play with it? Do you always keep 1 blue open when playing combo?
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    Re: [Deck] Merfolk

    For people dropping Daze - what are you playing in its place?

    I am finding the combo match-up hard. 8 Counters (4 FOW, 4 Daze) is barely enough for game 1, and it really isn't enough at all, I get...
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    Re: [Deck] Merfolk

    Hmm, you might be right. I've never played with brainstorm so I don't know what it is like. I'd love to play with my Wasteland again.

    When versing a blood moon deck, do you have any...
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    Re: [Deck] Merfolk

    This has inspired me to try turning my deck into a brainstorm deck for the next local tournament this week. I'll see how it goes, I've never played with brainstorm before. I am also going to...
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    Re: [Deck] Merfolk

    Please post your decklist, thus has been something I have been considering and talking about for a LONG time. I want to know the minimum fetchlands required since I play in a blood moon meta.
    ...
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    Re: [Deck] Merfolk

    I can understand why it is all getting cut. It is because of crazy mana ramp pushing everything out faster.

    Daze quickly becomes obsolete after a few turns. People will play around it.

    So...
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    Re: [Deck] Merfolk

    Is 3 Aether Vial really the correct play? Aren't we trying to maximize drawing it? I'm starting to become confused with the purpose of Aether Vial if we are only playing with 3.
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    Re: [Deck] Merfolk

    Actually, they have been cut to make the deck faster. Merfolk is getting more aggro, we mix our threats between creatures instead of just one. Also... It is much cheaper for people like me to play...
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    Re: [Deck] Merfolk

    I have enjoyed reading all of these posts - very helpful.

    I'd just like to note that I played at my local competition, and it was a shambles of a deck I threw together last minute. I ended up...
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    Re: [Deck] Merfolk

    Miracles hated us before. Now how must they feel? :-P
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    Re: [Deck] Merfolk

    Cheers :cool:
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    Re: [Deck] Merfolk

    Funny! This is the card I was going to add into my "local combo meta" arsenal. One in the MD, and one in the sideboard. Three of them is a lot but it does hit combo AND blade decks nicely. That is...
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    Re: [Deck] Merfolk

    Anyone have the decklists of the latest Merfolk decks that did well at Paris?
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    Re: [Deck] Merfolk

    Isn't Daze our safety net though? It is a free early counterspell and there isn't much wrong with that. I would feel weak to combo without it because our entire point of ditching Wasteland is so that...
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    Re: [Deck] Merfolk

    Sorry, I am rather new to constructed magic and have only been playing a few months, plus I am incredibly casual. Don't take my suggestions seriously I am just here to learn.
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