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    Re: [DTB] Grixis Tempo

    Yup. Played some more with the list I posted above (except 2 Push instead of 1-1 split with Darkblast). Also managed to put 1 Alpine Moon in the side. The list isn't aggressive as I would like it to...
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    Re: [DTB] Grixis Tempo

    Tested a bit with the following list: (vs D&T, Mono red moon, RUG)
    Lands
    4 Scalding Tarn
    4 Polluted Delta
    2 Underground Sea
    2 Volcanic Island
    4 Wasteland
    1 Badlands
    1 Island
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    Re: [DTB] Grixis Tempo

    It been a while since a played a tournament so I took my slightly updated list for a spin at the LGS.

    Decklist: 60/15
    Lands: 18
    2 Underground Sea
    2 Volcanic Island
    1 Tropical Island
    1...
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    Re: [Deck] Grixis Tempo

    Is there an example list of that Goose + Standstill? Becouse I have a hard time seeing how that would work out. If you drop a Delver into a Standstill you're fine, becouse the Delver will flip sooner...
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    Re: [Deck] Grixis Tempo

    So this weekend I played a local. Been a while since I took grixis for a spin so I was a bit rusty.

    Used to following list:
    12 Creatures:
    4 Deathrite Shaman
    4 Delver of Secrets
    3 Sultai...
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    Re: [Deck] Grixis Tempo

    I used to have Mana Maze in the side a long time ago, it's actually really good against some decks. Especially vs Elves (time walk them if you decay on their upkeep and they can't glipmse-chain) and...
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    Re: [Deck] Grixis Tempo

    vs D&T: Don't cut your lands, you will need them. You also want to hit that wasteland on their Caverns and Ports as much as possible.

    vs Burn: Think you're better off cutting Porbes and Therapy....
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    Re: [Deck] Grixis Tempo

    Funny, if you scroll back to like a year ago in this thread you have a like-wise discussion about using Stifle or not in this deck, cutting Pyromancers while doing so.

    I'm a big fan of using...
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    Re: [DTB] Grixis Tempo

    Try 8 Fetch, 2 Sea, 2 Volcanic, 1 Trop, 1 Badlands, 4 Wasteland as manabase.
    It'll fix your problem.
    The only reason not to do this is the one hand every 200 games where you have the single...
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    Re: [DTB] Grixis Tempo

    I've always favored the Shardless match up (Stifles main deck myself).
    Basicly hate on the mana or Stifle the Ancestral Vision/Shardless Agent and they are left with almost nothing to fight you....
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    Re: [DTB] Grixis Tempo

    1: Grixis is pritty resilient vs alot of match ups, this is proberly the reaosn why it's the top tier Tempo deck for a while.
    If you find yourself having a hard time vs any kind of match up you can...
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    Re: [DTB] Grixis Tempo

    Tried a list very similiar to this one for a bit, didn't like that Thought Scour didn't do anything exept cantripping. It speeds up the Angler, but I rather have a counter or Stifle or a peek at the...
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    Re: [DTB] Grixis Tempo

    I put in the Bitterblossom becouse I was expecting more Miracles and less BUG. The Blossom also helped against D&T, but I still lost 0-2 and 1-2 (messed up a stifle there otherwise I proberly won...
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    Re: [DTB] Grixis Tempo

    Land: 18
    1 Tropical Island
    1 Badlands
    4 Scalding Tarn
    4 Polluted Delta
    2 Underground Sea
    2 Volcanic Island
    4 Wasteland

    Creatures: 12
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    Re: [DTB] Grixis Tempo

    I run 4 Stifles, but then again my decklist might be a bit unorthodox for the like. Had solid succes with several versions of the deck all running Stifles in the main. Not much with the Therapy main.
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    Re: [DTB] Grixis Tempo

    Having played 2 Sea/ 2 Volcanic/ 1 Trop/ 1 Badlands/ 4 Waste/ 8 Fetch in for ever, I have to tell that that Badlands in the decks fixes alot of Wasteland problems you can catch from the other side....
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    Re: [DTB] Grixis Tempo

    "fast and hard" is what I meant to say, basicly the same though...

    Boarding out the Anglers against D&T as Manipulato suggest is a bad call I think. It's the biggest creature you have and bigger...
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    Re: [DTB] Grixis Tempo

    Best way to make good sideboard calls is to know why or how you can lose the match-up and then figure out what cards you have to add to improve the odds.

    - Miracles
    A grind fro control from...
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    Re: [DTB] Grixis Tempo

    I think Grim is pritty terrible for Grixis. It's counter productive on both the Anglers and the Shamans. I feel like you're better off adding some sweepers if you have a hard match up against decks...
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    Re: [DTB] Grixis Tempo

    Against burm, like Agrippa said, Wasteland and Probe are proberly your worst cards. I feel like Daze still has good value since you want to slow them down, forcing them to play Eidelon later or...
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    Re: [DTB] Grixis Tempo

    I've played alot of Grixis, with different listst and basicly almost always good results.
    I'm not a fan of the main deck Therapy, although it works, I prefer to have a reactive playstyle. Countering...
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    Re: [DTB] Grixis Tempo

    I really like the list. I'm not sure if a combination of both Hymn and Stifle is good though. Think you're better off with 4 Hymn and an extra Pierce and some random extra (like Thoughtseize, or 2...
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    Re: [DTB] Grixis Tempo

    Why would you cut Wastelands against Miracles? Land hate is one of the paths to victory against that deck (or it might just be me). Being able to cut down their UU or WW is huge. Besides that your...
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    Re: [DTB] Grixis Tempo

    Virtue's Ruin is obviously good since you sweep one side of the board. But as you said you proberly need to pay up 4 mana becouse of Thalia and you won't hit the Germ token carrying the Batterskull....
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    Re: [DTB] Grixis Tempo

    No I'm playing Grixis. Currently with the following list:

    12 Creatures:
    4 Deathrite Shaman
    4 Delver of Secrets
    3 Gurmag Angler
    1 Vendilion Clique

    30 Spells:
    4 Lightning Bolt
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