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  1. Replies
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    Re: [Deck] Dreadstill - Enter the Fist

    I think you can play without Standstill, but you'd need to replace it with CA. It makes sense why mono-U can't play it [Standstill] because they have no removal, which leads to can't play Delver,...
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    Re: [Deck] Dreadstill - Enter the Fist

    @Tobitzki
    Hit by Surgical just makes it easier to visualize. We could also take the list and subtract the Dreadnoughts and see if what is left over is a competitive legacy deck.

    When the answer...
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    Re: [Deck] Dreadstill - Enter the Fist

    @Tobitzki some good scenarios to think about in deck construction are:
    -my Dreadnoughts have been Surgical'd, what else does my deck do?
    -I couldn't get to 3mana to cast Scroll of Fate, what's my...
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    Re: [Deck] Dreadstill - Enter the Fist

    @Tobitzki you're absolutely correct that sometimes legacy staples like Delver/Daze/Stifle just win games, but this isn't exactly a reliable strategy (legacy cards I own decks like Blue Moon...
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    Re: [Deck] Dreadstill - Enter the Fist

    So, DRS and Probe were banned in 2018 - so I went 6-3 at a GP when those cards were legal; so if 2018 was the last time I played Tocatli, then I'm not playing it in 2019. Probe/Therapy, Grixis...
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    Re: [Deck] Dreadstill - Enter the Fist

    Thin Lizzy (Pteramander) is a really bad card - you're gonna be dead before this card [that can't block enemy Delver profitably] can pressure a life total. I know it's not intuitive, but the reason...
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    Re: [Deck] Dreadstill - Enter the Fist

    Current testing is purposely diffuse, and probably not worth running if cards/matchups are ever misevaluated (master level):
    Strand x4
    Vista x3
    Island x3
    Plains x2
    Tundra x1 (should maybe be...
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    Re: [Deck] Dreadstill - Enter the Fist

    Yeah you need Illusionary Mask to get past that one. Still, you have Realm so you're seeing the importance of needing to be able to deal with a thing on board (bounce, like Echoing ain't doing a darn...
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    Re: [Deck] Dreadstill - Enter the Fist

    Kinda hard to slam Standstills without game action threats in deck and no threats on board. Barely even a strategy to play 4x Vial (Meathooks/Merfolk) and Standstill together, and pretty sure even...
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    Re: [Deck] Dreadstill - Enter the Fist

    That's not a real build unfortunately. Cantripping into needing to hit 2x with Dreadnought plan isn't effective. You can ask ewlandon what exactly he faced, but it's almost assuredly a mix of combo,...
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    Re: [Deck] Dreadstill - Enter the Fist

    Scroll is out on mtgo if you playtest there. Card is busted.

    Hard to say what optimal colors will be, but even the UW rough draft performed well in diffuse construction (to see what works). The...
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    Sticky: Poll: Re: All B/R update speculation.

    I think we can all agree that Bargain's being able to infinitely fog the draw step after getting Jace-ult'd is the key difference. :cool:

    @Jax- you said something about BR Reanimator being...
  13. Thread: (s)NO and Tell

    by Fox
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    Re: (s)NO and Tell

    Suggest tutorable sac fodder: Dryad Arbor.
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    Sticky: Poll: Re: All B/R update speculation.

    Is Griselbrand even performing well? The printing of FoN should decrease win% coming out of BR Reanimator. SnT is still just doing SnT itís usual tier 1 to 1.5 bouncing, but Vista would have been a...
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    Sticky: Poll: Re: All B/R update speculation.

    Not to worry, Iím sure Wrenn/Vista/Astrolabe will find some way of working Karakas into their maindecks for Hogaak and Lage.
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    Re: [Deck] Dreadstill - Enter the Fist

    Some quick cost analysis on Scroll of Fate & cards that come out in Commander sets:

    Teferi's Protection (Comm 17) - a card that is ostensibly unplayable in every way, and now quite directly...
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    Re: [Deck] Dreadstill - Enter the Fist

    -Puts things into play under a Standstill in a way Vial canít. It does the Dreadnought thing, but more importantly it is hostile to the kind of bad deckbuilding a card like Vial forces you into (high...
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    Sticky: Poll: Re: All B/R update speculation.

    Would guess no changes to legacy. Thereís no one ban to dissuade the 4-5c stuff. Astrolabe would be the best ban, but that wouldnít do a thing to stop 4c Wrenn. Hit Wrenn and you just Vista into...
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    Re: [Primer] UB Death's Shadow

    @kombatkiwi I would take it a step further: no matter what deck you're on, if you play solo-Hymn you're deck is not successful (because you are running Hymn). The one little exception to this would...
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    Re: [Deck] Dreadstill - Enter the Fist

    @H
    Red is a fairly simple, linear color where you'd just auto-include Scroll b/c the card is just that good. Red doesn't really have cards that can unlock anything beyond Scroll being good (though...
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    Re: [Primer] UB Death's Shadow

    I really can't make it any more clear: decks that play Hymn without Snapcaster (this is "solo-Hymn") suck. They are consistently poor performers. They will never break into tier 1 b/c their...
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    Re: [Primer] UB Death's Shadow

    There are some things that stand out @kombatkiwi:

    On Hymn + Snapcaster vs Hymn without Snapcaster - the reason the decks without Snapcaster are losing is b/c of Hymn. Playing it alone is not...
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    Re: [Primer] UB Death's Shadow

    I think JVP is plenty playable - but you have to be able to actually use him. If your plan is JVP recast a meaningless spell, you're going to lose. You tap him discarding a Grisel, -3 on FoW, and you...
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    Re: [Primer] UB Death's Shadow

    @kombatkiwi
    Every time you reach for Hymn, you reach for Snapcaster, meaning you play Czech Pile/Grixis Control/4c Wrenn b/c these decks just win more games. Solo-Hymn has never been an effective...
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    Re: [Deck] Dreadstill - Enter the Fist

    Nice work! How did you end up beating gobbos? Was it the Sol Land stompy or Vial?
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