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  1. Thread: Zoo

    by Mr. Safety
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    Re: Zoo

    I think it's a symptom of the metagame. I've been checking mtgtop8 to see what the popular decks are currently making waves. Shadow and Jund are both fairly popular, so having ways of dealing with...
  2. Thread: Zoo

    by Mr. Safety
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    Re: Zoo

    The whole point of revisiting the thread was to include 8x Steppe Lynx (Akoum Hellhound.) Guide Beast isn't good on turn 1 because it sets us back a land drop (twice if we attack turns 1-2) and we...
  3. Thread: Zoo

    by Mr. Safety
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    Re: Zoo

    Yeah, no Atarka's Command was definitely a mistake. I also think Narnam Renegade is definitely an upgrade to Loam Lion (thank you jethstriker!) Not having been involved in Modern in quite some time...
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    Re: SHiV (Shadow-Hollow-Vine)

    Short testing session against Burn and Turbo Depths. Lotleth Troll is too slow without Lotus Petal, 15 lands is 1 too many, and I have had zero problems getting Shadow online by turn 2. I wouldn't...
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    Re: SHiV (Shadow-Hollow-Vine)

    I agree completely. The other important aspect is I could really use a few more fetchlands to feed Death's Shadow. Traditional Shadow lists play 9 fetches, where I'm down to 7-8.

    List I'll be...
  6. Thread: Zoo

    by Mr. Safety
    Replies
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    1,467

    Re: Zoo

    I wouldn't play Mountain, I would play Forest first (enables all 3 'land matters' 1-drops Nacatl/Ape/Lion) and then a Plains if I could fit it in. However, drawing a basic land in the opener is...
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    Re: SHiV (Shadow-Hollow-Vine)

    Street Wraith and Faerie Macabre are the best black reusable creatures, but others would be Fleshbag Marauder and Shriekmaw. Call to the Netherworld will never be anything but card parity, so the...
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    Re: SHiV (Shadow-Hollow-Vine)

    You may want to check this out if you're going to try Oath of Ghouls:

    http://www.mtgthesource.com/forums/showthread.php?32668-Mausoleum-Secrets-Oath-of-Ghouls-Midrange&highlight=oath+ghouls
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    Re: SHiV (Shadow-Hollow-Vine)

    I'm all for any sort of innovation you want to try, I just think if you go the route of cutting Death's Shadow and moving towards more graveyard synergy you'll eventually end up with a standard...
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    Re: SHiV (Shadow-Hollow-Vine)

    It's a cool concept for sure, but Vintage is just too different than legacy. They absolutely *must* have the counterspells to compete. In legacy we need a way to get on-board fast and race, like a...
  11. Thread: Zoo

    by Mr. Safety
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    Re: Zoo

    Saw a mtggoldfish video where SaffronOlive put together a landfall deck but used a bunch of (what I consider) sub-par card choices (Plated Geopede, Brushfire Elemental) but one thing I think he got...
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    Re: Commander Legends Spoilers

    Again? :confused:
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    Re: SHiV (Shadow-Hollow-Vine)

    Great feedback! I don't think we can really fight Pox in any meaningful way, regardless of the tweaks we could make, especially now that we have cut Bloodghast. Life from the Loam could be good in...
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    Re: SHiV (Shadow-Hollow-Vine)

    That makes a lot of sense. The way I figure it, 1 basic swamp won't make the difference between winning/losing against Wasteland decks I don't think. I think it's better to just have the highest...
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    Re: SHiV (Shadow-Hollow-Vine)

    I grabbed the last few cards I needed to build this, so I'm going to sleave it up soon to get more testing done. Your approach with Hogaak/Mandrils/Deep Analysis is really pushing the deck in a good...
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    Re: SHiV (Shadow-Hollow-Vine)

    Also, I posted your list in the opening post. I gave a brief description about it, but I imagine the deck will evolve closer to your list than the original. It looks very, very promising. I'm...
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    Re: SHiV (Shadow-Hollow-Vine)

    I have noticed the extra card can really matter as well, and we are actually really well positioned to take advantage of Daze on the draw (something Delver can't really do.) We can just go for broke...
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    Re: SHiV (Shadow-Hollow-Vine)

    I really like that setup, it seems pretty good to me! I can't say enough that I love Deep Analysis being in there, it seems sooooo good. It looks really awesome to have Force of Vigor sideboard, it...
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    Re: SHiV (Shadow-Hollow-Vine)

    I don't know where to cut either, lol. I just know that we need answers to Oko/grindy mid-range blue decks. I am seriously considering cutting the Lotleth Troll, it's just not fast enough. It's not...
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    Re: SHiV (Shadow-Hollow-Vine)

    I added that line, because g2-3 will play out much differently. With 6 disruption spells in the maindeck and more out of the board it will be much more reliable at finding critical removal for hate....
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    Re: SHiV (Shadow-Hollow-Vine)

    I'm skeptical without Thoughtseize or OUAT; those cards add a ton of consistency. I can get behind Supplier/Grave troll, but Satyr Wayfinder is really pushing it at 2 mana. I'm not dismissing this...
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    Re: SHiV (Shadow-Hollow-Vine)

    We don't have enough green to support Force Of Vigor, so I think Nature's Claim is out next best option.

    Further 'free' interaction would be Force of Will, which should still be a consideration....
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    Re: SHiV (Shadow-Hollow-Vine)

    Good feedback! Which leads me to think the sideboard plan needs to focus on dealing with the graveyard and PW's, and potentially more ways of finding those pieces. We also have a lot of 'tweaks', but...
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    Re: SHiV (Shadow-Hollow-Vine)

    I am also looking at other cards that could really give the deck options. Singletons can be very good in this deck due to velocity and how high-impact they usually are (Troll, Reanimate, Coliseum.)...
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    Re: GB Vengevine

    You're right, it's just fun to try and evaluate all the different ways you can enable these types of strategies in legacy. If I were to drop Hollow One there would be no good reason to continue, it...
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