How about Humility? or is that too slow?
(Still combining with the other anti-creature cards)
Type: Posts; User: ClearSkies
How about Humility? or is that too slow?
(Still combining with the other anti-creature cards)
But there are other two-card combos like Grindstone and Painter that can just win.
You have to remember that ghostly prison doesn't protect Elspeth. So if the person has more than one creature, Elspeth is doomed.
Won't people usually name Green with Iona? Oblivion Ring is also a nice answer to targetable permanents through.
Then, there are more drastic stuff like Humility.
Even with Null rod out, they can still drop artifacts to move up storm. Since Eternal Garden has a very slow clock, they can sit there with a bunch of non-artifact accelerators and just throw down a...
It doesn't stop lands (fetch lands), enchantments, or Planeswalkers through.
Inkwell? You see that often? I would think that you have more trouble with Progenitus more.
Ensnaring Bridge or Humility gets rid of them usually. Sometimes Tariff out of Burning Wish might be a...
Constant Mists is too dependent on Crucible of the Worlds. Also, it won't be a reliable way to stall against any deck with counter magic or discard. Maze of Ith is probably a better choice when you...
In the event that you draw a Oblivion Ring and you don't need it, isn't that a good thing?
Isn't Shahrazad banned in both Legacy and Vintage because of the potential for very long games?
Not that I seen anyone actually play it before.
If that is the case, wouldn't Ivory Mask be good against discard spells?
Not to mention Baneslayer can attack the next turn it comes out, and block the turn it comes out. Also, it has lifegain, and first strike, which can take out Tombstalkers or something. (Or race)
...
Even the best decks can lose to bad draws and bad starting hands. It is just part of the randomness of a card game.
Chrome Mox is a good acceleration through. It seemed to be more useful than Exploration through.
The problem with Exploration I had was that I don't seem to get enough lands in my hand for...
Yea, in the Eye of Chaos is such an amazing card against so many matchups. The problem is that you just need to splash Blue. Maybe it is the thing that Enchantress needed against Ad-Nauseam based...
Why Crackdown? Moat is so much better choice.
With Crackdown out, they can still hit you once.
With Moat out, they won't be able to hit you at all. (Except for fliers like Tombstalker)
However,...
Uba Mask kind of shuts down counter spells that they don't want to play during their turn through.
Metal worker + Uba Mask is kind of bad through. At least, it sounds like it is bad.
If you really wanted life, wouldn't Pulse of the Fields be better?
Narrow Escape is worse than a redundant lock piece. It doesn't gain a whole bunch of life, and it takes away your board. If it...
It doesn't really contribute anything to the lock or damage through. Every card in the deck has to advance your game-play in some way because Stax depends on top-decks so much.
Either your...
Well, in Legacy, people have more ways to deal with creatures then the Vintage decks.
There needs to be a way to get more mana besides Metalworkers through.
Hard to think of any.
The confusion of Illusionary Mask is pretty funny. It really shows how confusing that card is. I still have no idea how it works.
The cards that came off the lists doesn't seem to be powerful...
Wouldn't splash black for Engineered Plague be better?
You can also side in like Cranial Extraction like one of the Stax list in deck check versus like Krosan Grip or something annoying.
Not...
Also, if you are playing with Ancient Tombs, the Tombs going to prevent you from getting counters as well. It is hard for Stax to do well in the early game without Tombs.
Yes, Humility gets rid of its triggered ability.
The problem with Thorn is that it raises the mana cost for the other lock pieces too much while doesn't do much to creatures. If you just wanted to raise mana cost of spells to slow everything down,...