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Type: Posts; User: Whit3 Ghost

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  1. Replies
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    Re: [Deck] Fetchland Tendrils

    I would also expect some Landstill and some Thrash as well.
    I don't think AN is gonna see that much play.
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    Re: [Deck] Fetchland Tendrils

    Doomsday might have been discovered in May, but a list wasn't remotely optimized until somewhere around June/July. The deck went 4-2 at the Gencon prelim, losing out because the pilot got his game...
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    Re: [Deck] Fetchland Tendrils

    That is a ton of tutoring power. Has it been slowing the deck down though or does it increase the number of turn 1 Tutor, turn 2 win hands? Either way, I haven't been playing DDay as much as I...
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    Re: [Deck] Fetchland Tendrils

    It's quicker and I like the prospect of Duress, Duress, win due to your manabase being much more explosive than past incarnations of DDay. Depending on the metagame, I might run a second IGG instead...
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    Re: [Deck] Fetchland Tendrils

    Because answers to Blue are more important than answers to Chalice decks at the moment. Also, you usually only need to bounce one thing once you have a win set up. Sudden Death should probably be a...
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    Re: [Deck] Fetchland Tendrils

    A solution might be to run more cantrips. Here's the list I've been messing around with:
    4 Polluted Delta
    4 Flooded Strand
    1 Island
    1 Swamp
    2 Underground Sea
    1 Tropical Isalnd
    1 Tundra...
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    Re: [Deck] Fetchland Tendrils

    Use the LED mana to move Grapeshot on top for when you're ready to combo?

    Also, new stack technology:
    Cost: Sensei's Divining Top in play, 2 random cards in hand, 2 life, and 1U mana
    Benefit: 9...
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    Re: [Deck] Fetchland Tendrils

    Welcome back!

    SDT in play, 2 cards in hand, 2U the turn after you cast doomsday

    [Top]
    Brainstorm
    LED
    Helm
    SDT
    Grapeshot
  9. Replies
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    Re: [Deck] Fetchland Tendrils

    If you don't have time to playtest the hell out of the Doomsday list to the point of playing it in your sleep then don't play it. The deck, although being infinitely more resilient is much less...
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    Re: [DTW] Fetchland Tendrils

    Post testing a few games with Emidln with a KGrip list. I was playing the Hatfield's exact 5c list from VA:

    This deck still has issues with Counterbalance game one. Maybe it was MWS, maybe it...
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    Re: [DTW] Fetchland Tendrils

    With TES you have to use your game winning cards in order to answer hate. That is without a doubt the deck's biggest flaw.
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    Re: [Deck] Fetchland Tendrils

    The 4th Chant and Igg number 3 over bounce spells and the fourth Ponder. How did that work out for you?

    And grats on the finish!
    EDIT- I see that you didn't run Grims, due to price contraints,...
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    Re: [Deck] Fetchland Tendrils

    I'm not Brandon, but this is what he's going to say:

    Leylines suck, they don't actually stop Threshold, because now Thresh just counters your IGG instead of the tutor (they suck even more now,...
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