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    Re: [Deck] Fetchland Tendrils

    Lim Dul's Vault

    http://sales.starcitygames.com//carddisplay.php?product=14492

    Edit: Look up, Bryant.
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    Re: [Deck] Fetchland Tendrils

    It's been an issue a couple of times, but being able to cast your Draw 4 off a Ritual (or lands, it's not that hard) makes it a much better tutor target and top deck.
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    Re: [Deck] Fetchland Tendrils

    In similar situations, I found replacing Meditate with Infernal Contract allowed me to tutor for a non DDAY threat that'd put me so far ahead in CA I'd win the game shortly.
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    Re: [Deck] Fetchland Tendrils

    Are you guys sure about Burning Wish? You don't have the acceleration for Empty the Warrens or Diminishing Returns, so it's +1R for Doomsday or disruption and expensive removal. That's not bad by...
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    Re: [Deck] Fetchland Tendrils

    Yeah, Night Whispers is more or less -1 mana -2 life to get around Brainstorm's restrictions, but using Night Whispers to draw into the stack also has a lot of possible implications.

    Maybe it's a...
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    Re: [Deck] Fetchland Tendrils

    I'm sure Night Whispers, X, IGG, X, Tendrils works, but I don't see how it's better than our alternatives. Night Whispers into Dark Ritual, Night Whispers, X, X, X is a 3 card, 0 mana filter and I...
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    Re: [Deck] Fetchland Tendrils

    Yeah, I just don't see Street Wraith being that useful, outside of the cheaper, conditional stack it's just costing me life and mulligans.

    The stack is cool tho', we need to unban Gush:wink:
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    Re: [Deck] Fetchland Tendrils

    Is the second IGG how you guys are making up for the loss of Storm count from the lack of acceleration?
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    Re: [Deck] Fetchland Tendrils

    I'm using Emidln's list more or less, the SB is just bounce and IT, I was finding the ITs useful vs aggro despite their loss of speed relative to the loss of acceleration because they circumvented...
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    Re: [Deck] Fetchland Tendrils

    Just curious, do you guys ever wish you had a second removal spell MD? I've been running Wipe Away and Slaughter Pact and just straight up love being able to kill Mage or Teeg with out breaking...
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    Re: [Deck] Fetchland Tendrils

    Got it,

    Topping into Draw4, Petal, D.Ritual, D.Ritual and Tendrils recoups the cost of recasting Top on the back end for a net gain of 1.

    Thanks for the link.
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    Re: [Deck] Fetchland Tendrils

    Can you link the DDAY primer, I'm having a difficult time seeing where Top is saving mana over U cantrips. Are you piling Draw4, D.Ritual, LED, IGG, Tendrils and then cantripping into Draw 4 -> Top,...
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    Re: [Deck] Fetchland Tendrils

    Counterbalance and Chalice of the Void beat all combo decks, FT can't deal with Counterbalance and Chalice of the Void either, at least 8 discard spells puts Trinisphere and Chalice of the Void to a...
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    Re: [Deck] Fetchland Tendrils

    I'm not arguing IGG and ETW are sub-optimal, but IGG and ETW are necessary, because there are just some piles that can't get there with out IGG in them (DDAY go) and having a second kill condition is...
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    Re: [Deck] Fetchland Tendrils

    Because there's a big difference between 8 cantrips and 12 cantrips when it comes to how fast the deck can reach Threshold and how far the deck can draw with out losing card advantage.

    I'm kind...
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    Re: [Deck] Fetchland Tendrils

    I was considering running Night Whispers and just using raw cantripping power to churn thru' our deck, it's also got some interesting possibilities with Doomsday stacks, like Night Whispers into X...
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    Re: [Deck] Fetchland Tendrils

    Odd questions

    1) Do you guys ever use Abeyance's "Draw a Card" after casting Doomsday just to draw into Infernal Contract with Lion's Eye Diamond on the stack?

    2) Do you guys ever just hate Lim...
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    Re: [Deck] Fetchland Tendrils

    Yeah, I don't know how you guys can play with so few IT, when it's not winning games against aggro it's tutoring for another Orim's Chant against aggro-control. Most of the lists in here struggle...
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    Re: [Deck] Fetchland Tendrils

    LDV tutors for LED, stacks multiple cards and its CC is a lot better at tutoring for Wipe Away thru' Counterbalance. It's just the stronger card, and the mana cost and life loss aren't that...
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    Re: [Deck] Fetchland Tendrils

    Yeah, it happens to me a lot, and I run 4 Lotus Petal/Cabal Rituals. It's hard to get the U mana when you have to Orim's Chant, or at least that seems to be the cause. I just run Infernal Contract...
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    Re: [Deck] Fetchland Tendrils

    I'm not going to get into a I know X format better than you argument, I've ran Vintage storm decks longer than most people have even played the format, Orim's Chant is terrible in Stax metagames. I'm...
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    Re: [Deck] Fetchland Tendrils

    We just see Storm from different perspectives, you want to "sand bag" into Doomsday on turn 3+ while I want to "win" with Ad Nauseum on turn 1+. With an average CC of appr 1, I don't see aggro ever...
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    Re: [Deck] Fetchland Tendrils

    You're right, I misread the quote.

    Doomsday is expensive, the Infernal Tutor + Doomsday + Sensei's DiviningTop + Meditate chain is at least 9 mana, the difference is Doomsday can split up its...
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    Re: [Deck] Fetchland Tendrils

    @Emidln

    So Ad Nauseum based combo doesn't have a good match up against any deck in the format, but Ad Nauseum is certain to get banned?

    @Brehn

    "Your storm engine costs 5 mana as opposed to...
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    Re: [Deck] Fetchland Tendrils

    I don't find Orim's Chant all that great, Force of Will doesn't scare me as much as Counterbalance, and Vexing Shusher more or less PWNs counter walls. I'm not saying it's bad, but it's definitely...
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