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    Re: Kaldheim. It's going to have Snow. And Vikings.

    @rufus - If you've ever played mtgo you know that random effects being added to cards show up as blue text in the text box. Devourer pastes the blue text about 'un-foretell' cost on the face-down...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    It is best to go back to OG rules to understand what is happening. The backside of the card "lives" in the exile zone, the front side of a face-down card lives in the face-down exile zone. The rules...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    I think what you're mostly talking about @rufus is being confused b/c they kinda use the same word to describe two things. Foretell seems to be used to denote putting a card face-down, and also to...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Keeping track of order and revealing at end of game - yes. In terms of people playing a manifest enabler and also having cards with morph in same deck - no.

    Edit: the other thing that doesn't...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    The foretell action is 2 colorless mana. The "flip cost" is in the upper right of the face-down card, minus 2 colorless mana. This part is pretty clearly spelled out.

    Face-down rules are pretty...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    This will work like Illusionary Mask; destroying the thing that introduced the rules [i.e. Dream Devourer] will not remove the rules.

    Remember that just like any face-down cards you need to *very*...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Not vs elves or maverick it's not. :laugh: Also this gives Griselbrand pilot 7 life, and Marit Lage 1-shots you.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Double white + sorcery speed kills it, still loses to 1x Port.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    So the most important thing is that you can turn an opponent's thing into a suicidal permanent, at instant speed, and you can hide this card in a no-discard zone (face-down exile). So more than just...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    This is a Dreadnought card. Giving people suicidal clauses they can't possibly negate is the correct use.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Agree with @Reeplcheep here. Ancient Tomb is always going to be one of those cards on the ban watch; gotta be real careful about inflaming the mana & mulligan exploit situation. As far as Emry Cannon...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Finally Panglacial Wurm's reign of terror is over. Card is more for hitting Welder types imo.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    ETB tapped and higher requirements than dredging over Riftstone.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    How is Yggdrasil (the World Tree) not a legendary land... There was only ever one in Norse mythology. Also why is the name of this card not "Yggdrasil, the World Tree"?
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Runic Elks, gods help us!
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Phyrexian Processor - alas the interpretation of the scriptures doesn't always go as planned.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    They really shouldn't print a mechanic like foretell without re-upping the processor mechanic (e.g. Wasteland Strangler), as this is a natural and healthy axis of interaction that adds depth to a set.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    WotC is like Rocket Launcher, but what they lack in subtlety, they make up for with FIRE. :laugh:
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Yep, exactly. Another overcosted creature that can't ever do anything about a PW; a truly great use of a rare slot. WotC needs to put pro-UG rather than "can't be countered" if they want cards like...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Can almost stop Oko.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    You sound like on of those "Skyrim for the Nords!" folks from Windhelm. :tongue:
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Finally the Cavern on Dreadnought will cast more than one thing. :laugh:
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Eh, I dunno about that. It's already highly likely to be immune to Bolt on arrival. It's also very likely to be a 4/4 Elk if opponent goes for the Oko [+1]. If your deck has control elements, this...
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    Probably true, but at least it'll feel bad for them, if you manage to get a +1/+1 counter on your elk first.
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    Re: Kaldheim. It's going to have Snow. And Vikings.

    So they Fetch one time and they lose all Elk, food, and Astrolabes. Neat.
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