// 60 Maindeck
// 11 Artifact
2 Currency Converter
1 Expedition Map
1 Helm of Obedience
1 Isochron Scepter
4 Staff of the Storyteller
1 Zuran Orb
1 Phyrexian Furnace
Type: Posts; User: Cpt-Qc
// 60 Maindeck
// 11 Artifact
2 Currency Converter
1 Expedition Map
1 Helm of Obedience
1 Isochron Scepter
4 Staff of the Storyteller
1 Zuran Orb
1 Phyrexian Furnace
I'll be trying a list with slight variations this month.
1 Helm of Obedience
1 Zuran Orb
1 Isochron Scepter
2 Currency Converter
1 Expedition Map
4 Staff of the Storyteller
1 Phyrexian...
I don't like 80 cards list. Not only is it ever so slightly more variance, land tax does even less as taking 3 lands out of the deck barely make your draws better. It seems like a poor strategy for a...
I think so yes. You might be running your 4 drop removal into daze when under pressure and a board reset can be quite the pivotal moment. Imagine you spent 3 turns just saving that plow because you...
For anyone interested, this is the list I came to after some thinkering. Have been trying it out for a while (both pre and post staff) and it's doing well so far even if I can see it being refined....
Has someone tried doomskar to replace wraths? I'm interested to try it.
715.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a chapter ability that has triggered but not yet left the...
3 Scroll Rack
3 Mox Diamond
2 Helm of Obedience
1 Trinisphere
1 Zuran Orb
1 Isochron Scepter
1 Pithing Needle
1 Cursed Scroll
1 Portable Hole
4 Land Tax
I'd like to try Saga as well since it's both an enchantment and a land. It would probably be perfectly fine to play 3 even without Sol Lands, so long as you don't use it on T1.
Besides, this is a...
1)I tried 4 moxen for a while but it didn't feel great. Mana is rarely an issue with 19 basics and an opening hand with 2x moxen sucks. With 19 lands, 4 Land Tax and 3 moxen we already have enough...
I might not be playing paper anytime soon but I want to try those new cards. I would start with the following:
3 Scroll Rack
3 Mox Diamond
2 Helm of Obedience
1 Trinisphere
1 Zuran Orb
1...
That was quick /s
Finally artifacts have text again!
Green seems very interesting since veil indeed. You might think about adding City of Solitude to replace 3ball (stronger and also immune to oko/shatter effects).
You could probably run 3x chant...
Indeed, while Oko is dangerous if left unchecked for long, we are still able to blast it and/or burn it twice as soon as it enters the battlefield. UR is also one of the few decks that is not...
It's been a while since I last played but I feel trimming etutor is the way to go. When you get matched against a counterspell deck you often run out of things to jam. Daze is often a hard counter as...
I'm not sure if you're trolling or not but I'm going to assume not.
This card is useless for us. Yeah it shuts down lands based decks but those are usually already favoured for us. That and it's...
I don't have a stable one since I never found anything that felt good.
Something like this:
2 Helm of Obedience
3 Scroll Rack
3 Mox Diamond
2 Rest in Peace
1 Energy Field
3 Land Tax
Yeah, Jace is way better than teferi in most situations since he can protect you 3 times at least before biting the dust. In my versions of UW parfait I always play 1-2 jace. Teferi is more of a...
Yeah, saw that today. That's nice although there looks to be pretty dubious deckbuilding decisions in the list like 4 mox with only 18 lands.. that's super rough.
Playing 4c without mox diamonds is suicide. Even aggro-loam with 4x diamonds and 2x loam can sometimes get stuck on mana if they fetch the wrong color early.
The mana is just as stable when you go punishing because you'll play more lands anyway but you have to drop black. You'll still be three colors then which will gain you points against fair decks but...
2 Isn't enough. I think 3 is the sweet spot and I believe it's achievable but you indeed have to cut other good cards. The question is does she create enough non-games to offset for the fact that...
The card is pretty lackluster by today's standards if you ask me. Way too narrow to be good in the main. If you want to play it I would suggest it being in the board.
Having threats don't die to LLH (other than kotr because he obviously dies on sight) is definitely good since she woops our butt pretty hard.
The last time I used her I only had two open slots because 5 dorks was stock. I ended up cutting her not because she wasn't good but because I couldn't reliably find her on T2. She was definitely...