It was done a while back to help people spell it correctly. A lot of non-English speaking people would make the same mistakes.
Type: Posts; User: Jak
It was done a while back to help people spell it correctly. A lot of non-English speaking people would make the same mistakes.
You have a ton of win conditions. I know Elspeth is good, but I don't think it is better than Jace and it doesn't have the synergy of Decree. I think cutting her for slots for another Wrath,...
I can't even understand this post half the time. The list I posted is UW Landstill that has a small splash for a bigger man land, better land recursion, and an uncounterable disenchant. I find it...
After talking with mossivo, the list has changed.
3 Mishra's Factory
2 Nantuko Monastery
1 Academy Ruins
1 Wasteland
4 Flooded Strand
1 Misty Rainforest
4 Tundra
2 Tropical Island
Yeah, I know about Plague and Ichorid. I'm not trying to say its bad, just not worth the splash.
And the Intuition thing is something I wanted to try. Putting the list together got me thinking...
I've been playing Bant Survival for a while and it has caused me to take a break fromt he game. Playing the same deck against mostly the same deck for weeks straight gets a little tiresome. So, I...
Nah, they're Loyalty Counters. This is what someone (MaRo?) said would be the creature that sacs to destroy 'walkers.
Okay, I agree with this. I just don't understand how Brainstorm became an automatic 3-of all of the sudden. It still makes bad hands good, digs for needed cards, protects from Thoughtseize, etc. ...
Why are people cutting Brainstorm down? I mean, after Konsultant runs 3, everyone decides to cut it down. He even said it was just for his specific list. I just find the card so ridiculous that...
// Lands
3 [AQ] Mishra's Factory (2)
2 [U] Plains (3)
2 [MI] Island (2)
2 [U] Volcanic Island
2 [TE] Wasteland
4 [R] Tundra
1 [FUT] Tolaria West
1 [R] Plateau...
They are talking about a tutorable life gainer that is a sorcery so that you could grab it with Wish.
I won't say Fire/Ice is the most amazing card because most of the time, it doesn't hit amazing things. It does, however, let me get to my other amazing cards by hitting Birds or Noble Hierarch, take...
It shouldn't matter how much removal I don't have for Tarmogoyf. What should matter to you is how much a I do. You obviously don't understand this and continue to argue on. Fire/Ice is a great...
Wow, I can tell you didn't look at the decklist too hard. And wtf is up with you caring about the name. I don't even think I was the one that called it "Burning Landstill".
You do realize I...
Okay, you seem to misunderstand he role of Burning Wish. The deck isn't built around it. As you can see from the list I threw together, Burning Wish acts as anything I want it to. Do I think it is...
Burning Wish is surprisingly good. It can grab a win condition (Telemin Performance, Decree, Banefire) or Removal (Pyroclasm, Wrath, Terashi's Grasp) or draw (Deep Anal, Compulsive Research). It is...
24 Lands
2 Elsepth
4 Force
4 Spell Snare
3 Counterspell
4 Swords
4 Fire/Ice
You obviously misunderstood my post. Taishaku was the one saying he was running Mana Leak as an early game counter. I pointed out how it wasn't. If you are going to run a 2cc counter, run...
God do I hate it when people justify running weak cards that by saying they shore up the early game. No, Mana Leak doesn't. It is still a turn too slow to counter Tops, Kird Apes, Lackey, Vial,...
Mana Leak is completely dead later on. Negate is at least a hard counter. I am not saying either one is all to great. I personally run a much bigger counter suit with 2-4 Counterspells on top of 4...
Umm it is kind of bad form to tell everyone what your opponent is playing...
Negate is better in some builds that can't support the UU early. Not because of Meddling Mage and Cabal Therapy.
Ajani is not just 2 life. Even if they do end up casting two burn spells on it to...
Konsultant seems to do fine without Top. Many Landstill lists that I see do fine without Top.
Thanks for telling me what the card does. You missed the point of my post. Black, green, and blue have no good, cheap removal that can just hit everything like Swords. This is the only thing...
Maelstrom Pulse is slow. When you don't have a 1cc removal spell to hold them off and you tap out turn 3 to get rid of a Goyf or Wild Nacatl you will probably lose. The 3cc of Pulse also conflicts...