This. It's a good idea in principle, may easily play well, and doesn't reduce the space available for artwork to a miscroscopic dot, but if you need to jump through boring hoops that destroy your...
Type: Posts; User: Noman Peopled
This. It's a good idea in principle, may easily play well, and doesn't reduce the space available for artwork to a miscroscopic dot, but if you need to jump through boring hoops that destroy your...
It makes arbitrarily large Smokestacks run until the opponent is decked. Apart from that, it does nothing. In a deck with little to no draw I wouldn't bother implementing the combo.
Seems like a...
Yes, but even for that it needs Smokestack. Not all that much different from Stasis/Chronatog, really. One might just as well play Elspeth for additional Stack fodder and win with that.
But hell,...
True. That's not the issue I have, though. This is a two-card combo in a deck with minimal to no draw. Crucible may be worse with Smokestack for instance (since you can ramp "only" to 1-2 counters),...
It's cute with Stax's upkeep effects but that's about it. The deck is designed to be able to pay the upkeep costs. Sometimes it would indeed like to skip payment (say, not enough Smokestack fodder),...
I could see him in some deck in the future when pure aggro dies and everything's about aggro-control. I don't see it happening but hey.
T2 Cloud of Faeries and Spiketail Hatchling, T3 Edric with...
Getting Tendrils once going off isn't that much of a problem, though.
Having to get rid of Jace in addition to other hate is, though. Decks playing Jace do have means to get to t4+ against us, and...
Ah, got it. The card's the same non-issue as other options when we do have disruption, but if we don't, it's harder to play around.
Still, not sure it's maindeckable, and if already counter-heavy...
Maybe that's a dumb question but what does Flusterstorm actually do that's so much better than the pre-existing counter-suite? It certainly is a good card but how is it significantly more...
Against Stax I think it would work reasonably well although the Nighthawks are probably too cute there. Stax has nothing that can kill Tombstalker game 2 but can screw you out of casting them with...
Here's emidln's list regarding doosmday piles: http://sites.google.com/site/emidln/doomsdaystacks
Because ET
1) sucks with Chalice, 3sphere, and Smokestack
2) eats a card
3) needs a turn
ET is a solid t1 play but later only becomes worse most of the times. It's a lategame spell unless we...
I could maybe see it if manlands were the only creatures in the deck ...
But then I'd come to my senses and realize that a 3/3 blocker trumps a 1/1 blocker, infect flyer or no. I can see some...
Yeah, I know what you mean. It seems everytime a new set comes out there's at least one new 25$+ fattie that's fractionally better than existing options with...
Yeah. It's like getting a brand-new porsche ... it's like the old one, but has zebra stripes!
Oh and twice the horsepower. My guess was they wanted the biggest, baddest, most iconic monster from...
Green Sun's Zenith is pretty damn nifty. Dunno if it makes Elves viable but I'm getting four. It's cheaper than Chorde, thus more useful in setting up the combo, and better when going aggro with...
Too situation-dependant. It looks like the perfect fit; the theory looks nice. I was playing two for a while since I don't own Ravages. It certainly can leave you in an extremely comfortable...
It's important to not overextend even with Karmic Justice, though. You'll eat their board with KJ but if you have anything worth blowing up there will be little of relevance on their side of the...
In a vaccum, it depends on how many threats to LED they have and how/when they work. In the vast majority of situations, a deck with Chalice does have more Chalices than, say, disenchant effects. But...
Having played burn, I don't know if I'm crazy about the idea of a four-drop, even if it's Koth. Ideally I'll attack with a 4/4 unblocked, and if I don't win next turn it's because I mulled to three...
Having played burn, I don't know if I'm crazy about the idea of a four-drop, even if it's Koth. Ideally I'll attack with a 4/4 unblocked, and if I don't win next turn it's because I mulled to three...
That's what I was thinking. No inclusions into existing archetypes except for maybe some unexciting utility cards edging out other utility cards. Ratchet Bomb is probably the most exciting. Some good...
Win-more and clashes with Chalice. It's useless with Geddon. Unless you already have Crucible/Wastes or Smokestack going, it does literally nothing; after that, it's only slightly more of a hardlock...
Hate is too strong a word; but playing 56 permanents four of which replace themselves makes for a high probability of out-perming an opponent even without Crucible, as long as you can cast 3CC...
No kidding, I meant Affinity :( Stax wouldn't play it if it was white and uncounterable. Too narrow.