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    Re: [Deck] Dreadstill - Enter the Fist

    I really don't agree that merfolk is going to destroy rug or reanimator. RUG still has bolts and sideboard red blasts to destroy Lords, and reanimator gets online blazing archon ja merfolks is just...
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    Re: [Deck] Dreadstill - Enter the Fist

    That might be true yes. I just play in removal heavy metagame where i thought that could shine. Before anybody says "you should then play different deck" i disagree.
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    Re: [Deck] Dreadstill - Enter the Fist

    Have anyone played recently with http://deckbox.org/mtg/Scalding%20TarnNot of This World?? Or is it just unnecessary? That being free to cast is huge advantage but have you felt that you needed...
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    Re: [Deck] Dreadstill - Enter the Fist

    Tenbin:

    Did that basic mountain ever screw your mana up? And how was 4th nought & 5 stifle efects? Were those enought or did you wish you had run 2nd trickbind?

    HaShugz7:

    How has your new...
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    Re: [Deck] Dreadstill - Enter the Fist

    Ok, thanks :P I have some ideas, just need to test them out. Quite many seems to have problems against zoo, what's your playing style against it? Play slow, drop counter/top and win? :)
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    Re: [Deck] Dreadstill - Enter the Fist

    I saw on video when you were playing against merfolk that you had counterbalance in g2 or g3. So how many do you left in for merfolks? And what do you side out for REB's, lightning bolts, firespouts...
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    Re: [Deck] Dreadstill - Enter the Fist

    Could some who plays Wasteland's sideboard tell what against you side in blood moon? 43 lander yes, tempo thresh i guess too? So whats the amount of non-basics or decks when you side that in?
    ...
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    Re: [Deck] Dreadstill - Enter the Fist

    Thanks for uploading those videos! Would you happen to have other games recorded?

    Wasteland: Would you share your sidings against decks you play, if you mind and remember? Thanks!
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    Re: [Deck] Dreadstill - Enter the Fist

    Gongrats for both of you! Are going to write report? Do you remember what against you play at day 2, and witch you won and lose?
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    Re: [Deck] Dreadstill - Enter the Fist

    Nice list. Couple questions:

    How have been spell pierces working maindecked? Couple dreadnoughts seems good number, just to avoid 2-for-1 trades when trying to resolve that. Gotta test that list ->
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    Re: [Deck] Dreadstill - Enter the Fist

    Do you side in sowers against other counter/top decks? Or are those just for tombstalker and mirror matches? And what you side out for Trygon predators, grip and maybe those sowers?
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    Re: [Deck] Dreadstill - Enter the Fist

    Isn't pithing needle very good answer to dark depths? You name "hexmage" and they have to somehow get rid of needle before they can combo you out. If they are playing u-b like most of, they haven't...
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    Re: [Deck] Dreadstill - Enter the Fist

    Hi, i have again started to play this deck and im playing currently u-r version. I'm playing this side now and i'm needing some advices of some sideboard cards that could be replaced maybe?

    2 Blue...
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    Re: [Deck] Dreadstill - Enter the Fist

    Have you guys been in trouble with ur-list against goblins and zoo? If they are on play and drop 1st turn Goblin lackey, Wild nacatl, Vial or similar and you don't have fow in opening hand i see a...
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    Re: [Deck] Dreadstill - Enter the Fist

    I was waiting when somebody says this :) I just don't like combo, i would play it sure. I was testing that list what won sgc Chigaco 5k, and goblins was feeling haard. It was b-r version with Wort,...
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    Re: [Deck] Dreadstill - Enter the Fist

    Ok, gotta read that throught. Usually those primers are outdated or there aren't any. But thanks!

    Edit:

    I was kinda right. "last edited by Roodmistah : 06-01-2008 at 03:50 AM." It's 10 months...
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    Re: [Deck] Dreadstill - Enter the Fist

    Hi, im thinking to build ugr-dreadstill, but im not sure if it's good choice for my meta. My meta consist kinda differend decks, goblin, merfolk, dredge, suiblack, burn/goyf slight, maybe affinity...
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    Re: [Deck] Dreadstill - Enter the Fist

    That's not right. You want to play 3rd Standstill and 3rd trinket mage / trickbind. Didn't you find often you in situation where you had nought but no stifle / trickbind?
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    Re: [Deck] Dreadstill - Enter the Fist

    I don't play this deck but i play counter/top engine, so i would drop -1x Engineered Explosives for Sensei's Divining Top. Just because you want it turn 1 and second turn balance. If you are running...
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    Re: [DTW] Dreadstill - Enter the Fist

    What else did he suggest for sideboard options for that uw-version?
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    Re: [DTW] Dreadstill - Enter the Fist

    We just have a little legacy meta, about 25 people coming, so with my luck i get paired against Enchantress even there is one or two coming :confused:
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    Re: [DTW] Dreadstill - Enter the Fist

    You don't face any Enchantress during last tournament? Just thinking what we have against Enchantress? Those BEB maybe work against Words of War but thats about it. Or is our plan just mulligan to...
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    Re: [DTW] Dreadstill - Enter the Fist

    How were that working for you? Confidant is awesome yes, but did you switch that version to UGR or what?
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    Re: [DTW] Dreadstill - Enter the Fist

    That's not true. 3x Wasteland/Mishra's factory produce 3x colorless so there you go EE@0. That is also diversion around resolved CoV@0.
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    Re: [DTW] Dreadstill - Enter the Fist

    Just thinking black answer to merfolks and other rogues, Engineered Plague is obvious, but how about Infest? That does same than Pyroclams but cost just "b" more. But is that too much compared to...
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