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    [Deck] GW/x Maverick

    Not to mention sylvan library-esque cards, right? Do your algoritm also handle the blue cantrip cartel? Ive heard the idea that 4 cantrips replaces one land, but that seem to be taken out if the air...
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    Re: [Deck] GW/x Maverick

    Of course it's stronger turn two than four. Versus a grindy blue deck the lategame cantrips are very valuable, as they find both answers and threats.

    Sure it can be dead sometimes, but against...
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    Re: [Deck] GW/x Maverick

    Yeah, feels like people underestimate him. You will know Leovolds merits if you've played a 8+ cantrip deck against him. He's a lockpiece. A lockpiece that punishes opponents lockpieces.
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    Re: [Deck] GW/x Maverick

    Greaves should be good vs miracles giving each creature haste


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