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  1. Replies
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    Re: [Deck] Dreadstill - Enter the Fist

    I couldn't make Merfolk favorable without Peacekeeper. So, unless you find a way to beat Merfolk using just Blue and Red (and you test it to make sure it works -- a lot of potential solutions look...
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    Re: [Deck] Dreadstill - Enter the Fist

    I'm still working on answering this question myself :)
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    Re: [Deck] Dreadstill - Enter the Fist

    Aren't you playing Mental Misstep?
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    Re: [Deck] Dreadstill - Enter the Fist

    Yes, I plan to be playing 3 or 4 Mental Missteps. It is a great response to so many of the things that can plague this deck. In particular, it is the best answer to AEther Vial ever printed. That...
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    Re: [Deck] Dreadstill - Enter the Fist

    I am going to agree with Brad. If you get into an attrition war with Merfolk, it won't end well as often as you'd like. They have a draw engine, and the ability to halt most of your one-for-ones. I...
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    Re: [Deck] Dreadstill - Enter the Fist

    First, let me agree with JV that Dreadstill has never been dead.

    Second, I don't know why we're discussing moving Standstill or Counterbalance ``back'' into the deck. They never left.

    No one...
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    Re: [Deck] Dreadstill - Enter the Fist

    sdematt, the best hate for Emrakul is Peacekeeper. She stops Emrakul, whether hardcast, Show+Tell, or Sneak Attacked. She also stops Progenitus and Fish, too.
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    Re: [Deck] Dreadstill - Enter the Fist

    Rodney, just run Peacekeeper. She stops Emrakul, Progenitus, and Merfolk.dec
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    Re: [Deck] Dreadstill - Enter the Fist

    I believe that any affinity hate should also serve to handle those new Metalworker decks that are popping up. Decks that can easily assemble a Wurmcoil Engine by the second turn. And I do not believe...
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    Re: [Deck] Dreadstill - Enter the Fist

    You need Jace to win after you've resolved Peacekeeper. I have also been pretty happy with him as a card overall.

    Remember that this is not a combo deck. It is a control deck that happens to have...
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    Re: [Deck] Dreadstill - Enter the Fist

    Here is the basic Peacekeeper plan.

    Find the Basic Plains, and resolve Peacekeeper. Then, just wait. Get to a position where you are pretty confident that you can make Jace resolve. Then, get Jace...
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    Re: [Deck] Dreadstill - Enter the Fist

    Remember that the current Ubw build of Dreadstill was designed before the Survival decks became popular. There is no reason that Survival being banned will affect the choice of color. It is better to...
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    Re: [Deck] Dreadstill - Enter the Fist

    Counterbalance is not at its best against Pithing Needle decks. And Dreadnought is very strong against Merfolk. I'd much rather retain Dreadnoughts against Merfolk than remove them in favor of...
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    Re: [Deck] Dreadstill - Enter the Fist

    Cenarius:

    I have not yet had the chance to test Hibernation, either against Zoo or against VVSurvival. Have you tried it? If so, how was it for you? Also, what about Perish? Did that test badly...
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    Re: [Deck] Dreadstill - Enter the Fist

    And Brad and I are both saying that while Standstill is not good against Merfolk, Predict is also bad. If you're spending your first three turns setting up and using Predict, you're probably losing...
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    Re: [Deck] Dreadstill - Enter the Fist

    I've found that this is the best way to defeat Zoo with Dreadstill. You can often land a Standstill in the first few turns, in a position that Zoo can't break through. Using either Top or drawing...
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    Re: [Deck] Dreadstill - Enter the Fist

    Kicks: Why would the game being slowed down be bad for us? Part of the strength of Dreadstill is its ability to transition between quick combo deck, and grinding control deck. It is quite comfortable...
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    Re: [Deck] Dreadstill - Enter the Fist

    I have tested both Predict and Standstill. Standstill is better. But it is also more difficult to play properly. If played correctly, Standstill will generate better results.
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    Re: [Deck] Dreadstill - Enter the Fist

    Are you saying this because you actually tested it against Merfolk and saw that it was good? Or did you just read the card, decide that you think it would be good, and then tell us that it was be...
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    Re: [Deck] Dreadstill - Enter the Fist

    Good to see such a healthy discussion.

    Regarding the stability of the manabase, I've not had an issue with that. Having Black means having Dark Confidant, and he does a lot to ensure that you make...
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    Re: [Deck] Dreadstill - Enter the Fist

    I'd certainly like having another Engineered Explosives. But sideboard space is hard to find. Until the metagame shifts to really mandate that second EE, I don't see how to fit it in.
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    Re: [Deck] Dreadstill - Enter the Fist

    If you want to see what I have been doing with Dreadstill lately, this article might be worth reading....
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    Re: [Deck] Dreadstill - Enter the Fist

    The matchup between DreadDict and Zoo was decidedly even, pre- and post-board. While much could be said about the matches, I would like to focus on those differences between the performance of...
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    Re: [Deck] Dreadstill - Enter the Fist

    Muradin,

    Thank you. That is the best thing I have read on The Source in a long time. You have presented your reasoning well. And I plan to test your build and its sideboarding plan in the near...
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    Re: [Deck] Dreadstill - Enter the Fist

    If Moat arrives, Jace them out. Simple.
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