Search:

Type: Posts; User: Sockosensei

Page 1 of 6 1 2 3 4

Search: Search took 0.02 seconds.

  1. Replies
    1,922
    Views
    712,601

    Re: Earwig Plan

    I'm a big fan of Earwig Squad, but I've never gone as far as you have with the 1-drops.

    If that's your core plan, especially vs combo, I think you should consider a 3rd or 4th Prospector to enable...
  2. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    I'd reserve it for combo matchups and opponents that can't attack your mana base because getting Wastelanded by those decks hurts us so much. The more the opponent relies on 1-2 critical pieces, or...
  3. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    This game sounds both incredible and frustrating. I'm glad you came out on the winning side.


    These games sum up a lot of my experiences with Chirurgeon and Crafter. The cards pull real weight in...
  4. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Thanks for the feedback, jrw1985.
    This is one in a long series of experiments I've been doing with Instigator Goblins.






    1) We're a dog to combo in game 1, and a coin flip in games 2 & 3....
  5. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Hi All,

    I've been experimenting with Instigator lists for the past two months and would like to share my most recent brew: Punishing Chalice Goblins.

    Creature (25)
    4x Goblin Lackey
    1x...
  6. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Two of the dragons are 5-colored.
    Keep hope alive!
  7. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    @GoboLord
    How many copies of Carpet are you running in your board?
  8. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Chalice has more value at 1 or 2, but it's most important just to get it on the board. @0 preventing LED means you're far more likely to live to see turns 2 and 3. The worst is if you wait a turn to...
  9. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Sorry, I should have been clearer but I was writing in a rush.

    With Lands' presence expected to increase, I was curious about Settler's value in that specific matchup. I'd hoped to draw on your...
  10. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    With the foreseeable increase in Elves, I'd like a second Pyrokinesis in the main, possibly in the Settler slot. In your experience, does the maindeck Settler do enough in the lands matchup to earn...
  11. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    To put it another way, you'll be far far more likely to generate a card off of Ringleader than to miss Bolt's 3rd point of damage. If Tarmogoyf has a resurgence then Tarfire pumping it could become...
  12. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    Thanks for running the numbers.
    You focused on landing T1 hate pieces with 7-card hands, but it's worth emphasizing the increase for 6- and 5-card hands as well. These are matchups where we mulligan...
  13. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    Or a maindeck Horizon Canopy as a Crop Rotation target if you aren't on the Chalice@1 plan, giving you 5 extra potential answers to Surgical Extraction on Loam.


    Re: Tolaria West
    For every game...
  14. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    I also like Chalice here.

    @GoboLord
    My maindeck suggestion would be
    +1 Karakas
    -1 Port

    Krenko + Karakas protection makes it much harder for decks to deal with your win condition, while...
  15. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    Yeah, I assumed that the Ensnaring Bridge plan would lean on alternate wincons, a combination of Tireless Trackers, Molten Vortex, P. Fire, Mill, or Tabernacle-Waste-Quarter them to 0 perms. The...
  16. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    If we're looking to specifically combat Sneak and Show, then Ensnaring Bridge needs to be considered. If your meta is infested, then a maindeck Bridge to Gamble for makes sense as they can't beat it...
  17. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    Ha!
    I can't speak to Belcher's % of the field, but I think we just have to dodge it. If early round jank decks is the fear, Pyroblast will probably be useful against more decks than Mindbreak Trap...
  18. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    @Olaf:
    I've been running build #23/30 from your signature for a few weeks and have liked it a lot. The 2/2/2 maindeck removal suite of Tarfire/Gempalm/Pyrokinesis has been excellent for me. I'm...
  19. Replies
    1,922
    Views
    712,601

    Re: [Deck] Vial Goblins

    I agree with most of what was said above and would like to add:
    Earwig might not be the kill in those matchups that it is in others, but surviving Pyroclasm or Elesh Norn (while you dig for...
  20. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    re: D&T matchup
    Prelate will be set to two, and Revoker most likely on Vortex if named in the blind. If you're on RUG Lands, use the element of surprise with Engineered Explosives by not showing...
  21. Replies
    10,177
    Views
    2,743,683

    Re: [Deck] Goblins

    I love Earwig and think the plan has the potential to cripple some combo opponents, especially storm opponents who think they can take their time with you. Keep in mind though that a single Earwig...
  22. Replies
    1,009
    Views
    267,833

    Re: [Deck] RUG Lands

    Nicely done, Sparkii. To tell the truth, that's a route for the deck that I always wanted to be viable but never thought would be.

    What do you think about adding a Manabond back in then? Also, how...
  23. Replies
    10,177
    Views
    2,743,683

    Re: [Deck] Goblins

    This made me smile from ear to ear. Can we add this to the OP in a goblin highlights section?
    Great games and great report, Marcello. Congratulations on the pro point.


    @GoboLord
    I still can't...
  24. Replies
    6,251
    Views
    2,170,303

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Incredible work, Togores. Congratulations!
    I hope we get to see you count to 10 on camera.
  25. Replies
    6,251
    Views
    2,170,303

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    I've been following and know the general concept, I just wanted to confirm the finer points, esp manabase.

    Congrats again on the result, CabalTherapy.
Results 1 to 25 of 139
Page 1 of 6 1 2 3 4