Search:

Type: Posts; User: Gheizen64

Page 1 of 3 1 2 3

Search: Search took 0.01 seconds.

  1. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Finally managed to design a wasteland variant that would work for modern tempo:

    Unstable glaciers
    Snow Land
    T: add 1
    Snow, sac, T: return target non basic lands on the top of it's owner's...
  2. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    With bo1 being an actual thing now cards likes these become a possibility:

    To compensate the die roll:

    Reverse Octahedron 2
    Artifact
    T: add 1
    If u have 8 cards in hand, reverse Octahedron...
  3. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    A card disadvantage bauble-brainstorm would not break the color pie at all, and at 0, even with the card disadvantage it'd be played.

    Brainstorm's bauble 0
    Artifact
    Sac: draw 2, put 2 back on...
  4. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Tsabo's Moon 2
    Artifact
    Activated abilities of lands that aren't mana abilities can't be played.

    An alternate blood moon that hit fetches the hardest, but also is incredibly good vs...
  5. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Magus of the oath would be perfectly balanced as a 1/1 or even 2/2 for the original mana cost of oath of druids, being himself a creature:

    Magus of the oath 1G
    Creature - Magus
    ~ oath of druid...
  6. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    If u want a good WR card, a super recruiter would fit nicely in both color's phylosophies:

    Supah Recruitah RW
    Creature - whatever
    As this ETB, search your library for a creature with power or...
  7. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    This gave me a great idea

    Flametongue Jackal R
    Creature - Hound
    When ~ ETB, deal 2 damage to target creature and 2 damage to you.
    2/1

    It's unplayable T1 on the play, but on the draw against...
  8. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Senpai's Revealing Top 1
    Artifact
    When Senpai's Revealing Top get printed, ban Brainstorm in legacy and unban Sensei's Divining Top.
    Divine justice.
  9. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    A card to push post and tomb decks in general.

    Geomimic Stone 2
    Artifact
    Geomimic Stone ETB tapped as a copy of target land, except it's still an artifact.
  10. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Mox Paradox :0:
    Artifact
    Untap : add one mana of any color to your mana pool

    This could've been the mox for kaladesh. Work with the additional casting cost (improvise) and a subtheme of tapping...
  11. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Something with some side-sinergy would work methinks. Like:

    Ruin and Famine 1RB
    Sorcery
    Destroy target land. All creatures get -1/-1 until EOT.

    Basically a non-threshold rancid earth that...
  12. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Some cards to help underrepresented color combinations:

    Cleansing Fire WR
    Instant
    Deal 3 damage to target creature or player, then exile up to three card from target graveyard.

    Fire Lancer R...
  13. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    The idea for the card is that they are defenses against T1 stupidity like ritual->entomb->reanimate grizzly, or T1 tendril (much rarer admittely).

    Maybe 3 or more cards ended in the graveyard from...
  14. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Divine Intervention :1: :w: :w:
    Instant
    If a player lost 7 or more life this turn, Divine Intervention cost :0:.
    Return all spells to their owner's hand. End the turn.
    Too much was already lost
    ...
  15. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    It's also something that's in a game designed by mtg players , so it's not exactly the newest idea. Same for lifelink spells.

    Fiery arbiter :w: :r:
    Creature - Elemental Wizard
    First strike....
  16. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Repair R
    Instant
    Return target artifact from entered your graveyard this turn to the battlefield.

    They would never unban Jar would they? Lol.

    A variant:

    Salvage from scraps R
    Sorcery
  17. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Search for Scraps :1: :r:
    Sorcery
    Put the top five cards of your library into your graveyard, then return the lowest cmc artifact card from your graveyard to your hand.

    If tied u choose obv. ...
  18. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    I had some more cards but the internet ate my post!

    Inspired by Madness :1: :r:
    Enchantment
    :r: , discard a card: draw a card

    A red compulsion variant, since the effect is red too now....
  19. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Some alternate costing spells to promote mono-colors:

    Blast Away 1RR
    Instant
    Deal 4 damage to target creature or player.
    You may discard a basic mountain from your hand instead of paying Blast...
  20. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Absorption Sphere X
    Artifact
    Absorption Sphere ETB with X charge counters on it
    Whenever a player play a spell with CMC X, counter it and remove a charge counter from Absorption Sphere. If you...
  21. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Just had an illumination on a cycle of standard printable, legacy viable alternative to dual lands:

    Second Taiga
    Land - Forest Mountain
    You can't play this land on your first turn.

    Ta-da,...
  22. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Situationally better duals RB version
    Land
    T: add R or B to your mana pool. Each player lose 1 life.

    Situationally better duals WG version: Horizon Canopy

    Situationally better dual , RG...
  23. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    Explorer's Bauble :0:
    Artifact
    T, sacrifice explorer's bauble: look at the top card of your library. You may reveal it and put it on the bottom of your library if it's not a land. At the beginning...
  24. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    This card do nothing in legacy!

    Volcanic Insight :1: :r:
    Instant
    As an additional cost to play Volcanic Insight, return target basic mountain you control to its owner's hand.
    Draw 2 cards.
    ...
  25. Replies
    2,032
    Views
    612,154

    Sticky: Re: Obligatory shitty card creation thread

    City of allies
    Land
    If city of allies would ETB, return a land you control to its owner's hand instead. If you do, put City of allies on the battlefield, if you don't, sacrifice city of allies...
Results 1 to 25 of 62
Page 1 of 3 1 2 3