Ehh...there's any number of ways to implement that mechanic on a Legacy playable creature. Legacy mostly plays creatures that are hate bears, generate value, or are under-costed beaters. Ward can...
Type: Posts; User: Purple Blood
Ehh...there's any number of ways to implement that mechanic on a Legacy playable creature. Legacy mostly plays creatures that are hate bears, generate value, or are under-costed beaters. Ward can...
Ward is inherently a lesser form of Hexproof but the idea is that it's conditional and therefore provides more decision-points. This just builds upon that.
I guess we have to agree to disagree on...
What if they started making creatures with Ward that allowed the controller to pay a "kicker" cost as an activated ability (as opposed to upon casting) that made the Ward more severe. For example:
...
Yeah. I can't imagine WOTC wanting to make Pox Tier 1. IMO it makes for super boring game play. When the strategy works both players are basically without cards in play and are top decking. At...