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  1. Replies
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    Re: [DTW] CounterTop

    E Tutor, although being a MM target (what isn't nowadays though), fights off Hymn quite well. It also runs a high number of basic lands, furthering combatting the popular BUG Team America decks out...
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    Re: [DTW] CounterTop

    So.... Thopters? Creature-less CounterTop build that runs Ensnaring Bridge + Vedalken Shackles, plus a smattering of bombs in Humility, etc.
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    Re: [DTW] CounterTop

    My comment was in response to your claim that MM helps us protecting our creatures better than CounterTop does, to which I strongly disagree.
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    Re: [DTW] CounterTop

    I too thought that CounterTop would rise in power due to MM > Aether Vial, until I realized that Goblins already saw little play pre-MM, Zoo was seeing less and less play pre-MM, and Merfolk runs MM...
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    Re: [DTW] CounterTop

    CounterTop already crushed combo pre-MM, so the addition of an additional 4 1cc spells isn't that big of a boon. Also, if you're actually casting spells (Spell Snare as you suggested) in order to...
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    Re: [DTW] CounterTop

    Even with MM in the format (which we also run), I wouldn't cut Grim Lavamancer. Merfolk and dedicated control decks seem to be on the rise, and Grim Lavamancer is a perfect foil to alot of their...
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    Re: [DTW] CounterTop

    Well, in Bant builds, you're looking at 4 MM, 4 StP, 4 Top, 4 Brainstorm, and 4 Noble Hierarch. 20 1cc cards is about 4 too many.

    In Thopter builds, you're looking at 4 MM, 4 StP, 4 Top, 4...
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    Re: [DTW] CounterTop

    That's the main problem I've come across with CounterTop decks right now; too many 1 drops. I've pretty much given up on CounterTop of any stripe (Thopters, Bant, Supreme Blue, etc) due to the fact...
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    Re: [DTW] CounterTop

    Lavamancer is pretty nice versus a lot of random rogue stuff out there too, in addition to being a boon against tribal aggro decks (this is all assuming you stuck him turn 1 off a fetchland and have...
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    Re: [DTW] CounterTop

    Those lists that ran Firespout as a 2-of also ran 1 EE (which Trinket Mage tutors for) to act as a third sweeper, so I that's something to keep in mind. The decks that run Clique instead of Trinket...
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    Re: [DTW] CounterTop

    I agree. Anytime Aether Vial is a major player in the meta, blue-based control/aggro-control decks will ultimately suffer (unless you happen to be Merfolk). Counter-Top doesn't take as big of a hit...
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    Re: [DTW] CounterTop

    Vial decks typically need 20+ creatures, with a proper distribution along the mana curve I might add, in order to effectively use Aether Vial. Goblins, Merfolk, Junk & Taxes, etc. CounterTop decks...
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    Re: [DTW] CounterTop

    Did Jace push CB decks overthe edge towards a more controllish approach? Because like I said (and decklists from previous years validate this), for the longest time, Daze was a staple. Then, it...
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    Re: [DTW] CounterTop

    For the longest time, 4 Daze was pretty standard in CounterTop decks. Spell Snare and Counterspell were available then, and they weren't played, or if they were, Daze was still present. I'm just...
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    Re: [DTW] CounterTop

    For those running the 2 Spell Snare/2 Counterspell config instead of 4 Daze, why the switch?
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    Re: [DTW] CounterTop

    Just picked up my playset of Tundra, so I now can enjoy the UWGr CounterTop piloting that others have up to this point. A few things I've observed in preparation of dropping 300 on the playset:
    ...
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    Re: [DTB] CounterTop

    It appears as though Pro-Bant CounterTop decks have completely replaced Baseruption (Gabriel Nassif's 2009 list). Is that pretty accurate?
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