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    Re: [DTB] CounterTop

    NOPro doesn't really help the bad matchups sometimes either unless you get it really early. With neutral to good board position, it's epic. With poor board position, it's often just a dumb 10/10 that...
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    Re: [DTB] CounterTop

    How does Empyrial Archangel help against ANT? Loss of life =/= damage :P I do like how she can be a time walk against aggro in the right conditions however.

    Also, I think it'd be worth trying out...
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    Re: [DTB] CounterTop

    Regarding Jace, isn't 4 mana a little bit high for a removal spell against a deck that pumps out Iona by turn 1-2? I know it's not always a guarantee that they reanimate by then, but if they do, you...
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    Re: [DTB] CounterTop

    4 mana with double white? I'm having problems coming up with a good list of creatures that have abilities that get shut off by it. Qasali Pridemage is about all I can think of that's really nice to...
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    Re: [DTB] CounterTop

    @gamegeek - do you think you really need 3 Urborgs if you have as much draw as you do? I'd say no more than two to keep it relatively consistent and not bump into duplicates too often.

    Also, I'm...
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    Re: [DTB] CounterTop

    Natural Order is the closest thing to feeling like you just played an unfair Tinker. But it is a bit more difficult to cast, and the sacrifice is way more specific. The end result however is still a...
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    Re: [DTB] CounterTop

    Tangle Wire - Morphling is cute and all, but it makes your Firespout cost one more either to give him a big butt or to give him flying. The Japanese list runs guys with naturally large budunkadunks...
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    Re: [DTB] CounterTop

    @bokepa - Not my list. I'll talk it over with him. I think he could even drop VC for that extra CB and Top. I haven't thought about Dueling Grounds. It's on color and within the curve. It protects...
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    Re: [DTB] CounterTop

    I have a friend who recently picked up Bant CBTop. I'll post his list and then talk about it some.

    2 Misty Rainforest
    3 Flooded Strand
    2 Polluted Delta
    4 Tropical Island
    4 Tundra
    2 Island
    1...
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    Re: [DTB] CounterTop

    Ah I skipped over that detail. I run zero or two. They're good to have because of all of the fetch in the deck, but no mandatory without CB. I tend to gravitate towards two though.

    Cards that I've...
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    Re: [DTB] CounterTop

    Daze in decks that want 3-4 mana as soon as possible can suck. I've gone back and forth with Dazes in and out of my deck.

    Spell Pierce is worth looking at in my opinion. Especially if you plan on...
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    Re: [DTB] CounterTop

    Against Zoo, I'd think that Firespout isn't that bad. Takes out everything but Goyf and Thoctar. And they don't have a real draw engine. And as previously mentioned, STP picks up the rest.
    ...
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    Re: [DTB] CounterTop

    So you're saying the 4 mana finisher is better than a 3 mana sweeper against a deck that taps down mana or Wastes it away? On top of that, a 10/10 Mean Ass Hydra isn't going to stop them from just...
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    Re: [DTB] CounterTop

    Well, either way, he'd only be able to make about 4 tokens at a time. Against any aggro deck, it's a perpetual Fog until someone breaks it. And if they don't have much resistance, it's a victory.
    ...
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    Re: [DTB] CounterTop

    @lorddotm - I think your list could totally get away with running Vedalken Shackles to abuse Tutor as a way to cheat the top card.

    0 - EE
    1 - Top
    2 - Sword/Foundry
    3 - Shackles

    Just an idea....
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    Re: [DTB] CounterTop

    In my UGw build, I've been running RWM lately because of his big butt. I used to run Coatl in his place. They both can be good. RWM has a relevant ability and is out of Bolt range, but he is a little...
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    Re: [DTB] CounterTop

    Ah, you're right. 22/11. And yeah, he's vulnerable to Bolt, so as a finisher he is kinda weak. Maybe Jitte instead? Jitte makes all of your creatures much better. I've seen people randomly include...
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    Re: [DTB] CounterTop

    You should really go -4 QP for +1 Trygon, +1 SDT, +1 CB and one other card. Rafiq is ok. He makes RWM and TP a lot better because you get extra life or extra artifact/enchantment hate. Or if you...
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    Re: [DTB] CounterTop

    I bet if the pilots were to pilot a more standard UGb list, they would have done miles better than they did at GP and possibly better at the "big Legacy tournaments". I'm not trying to step on any...
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    Re: [DTB] CounterTop

    You're going to be pretty vulnerable to land disruption. I don't think that Stifle or Wasteland fit in your deck. Usually it's Stifle/Waste OR CBTop. Stifle/Waste is usually a tempo thing, CBTop is...
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    Re: [DTB] CounterTop

    @Jak - I'd cut it down to 60. Probably drop one of the FoF.

    @Hanni - Uhh, he's a house because he swings for 6 and gains you 6 life. That's a significant chunk out of your opponents life. Elspeth...
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    Re: [DTB] CounterTop

    That seems like a pretty nice list, Hanni. The ORings provide a little extra removal, which can be a blessing against aggro decks. I've been wanting to try Elspeth in a CounterTop shell, but haven't...
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    Re: [DTB] CounterTop

    The game I didn't have red was when I had 1 fetch in my opening hand and I had to get a Tropical Island to play my hand. Yes, there should have been at least 2 Deltas, but it would not have changed...
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    Re: [DTB] CounterTop

    I either had red when I wanted white or no red. REB would have been fine, but I wasn't expecting any blue decks. I would have used it as extra counter/removal. Again, I didn't know what I was going...
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    Re: [DTB] CounterTop

    I went with a couple buddies to a really small tournament (9 players) with a UGwr CounterTop deck tonight. It's been a while since I've played any variation of Thresh, but in a blind meta I thought...
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