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  1. Replies
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    Re: [Deck] Turbo Eldrazi

    Two quick notes:
    - How do you adress the new Eldrazi Stompy deck? Playing against them, makes me lean towards Ugw with Terminus again. This and Glacial Chasm besides the obvious SnT->Titan /...
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    Re: [Deck] Turbo Eldrazi

    Ulamogs role is pretty similar to Ugin, so I could see to swap Ulamog for Platinum, which also increases the power of Show and Tell and might make the 4th copy viable in your build. Anyway strong...
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    Re: [Deck] Turbo Eldrazi

    Keep up the good discussion about single card choices like Candelabra etc. What I was wondering though, is concerned with the differently colored builds. I don't understand why people play mono-green...
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    Re: [Deck] Painter-Stone

    Welder is always good, because it is a must kill for 1 mana. While they gain more from delaying the game, we have mana acceleration to pump out stuff faster. black Tezz is the best PW for this deck...
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    Re: [Deck] Turbo Eldrazi

    Depends on your general mana curve and the total number of both. Also consider the new Kozilek's counter ability. Currently I try a 2/2 split. Trickbind is more versatile, but also a bit clunky and I...
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    Re: [Deck] Painter-Stone

    Hey, thanks for the detailed answers That nice guy! Some remarks:
    - TA is only card disadvantage if it resolves and thus a way to make use of redundant effects. But you are right that FoW pitching...
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    Re: [Deck] Turbo Eldrazi

    Thx for the report Voiceofthedead! I like your list. mine is very close. Some comments to your report.


    Gaddock shuts down both Repeal and EE, but otherwise an maindeck EE could have helped. What...
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    Re: [Deck] Painter-Stone

    It is basically the traditional Intuition build he played with a splash for Tezz. I dont like the situational Dack and Bridge in the maindeck over maxing out SDT and Mox. Questions are:
    (1) What do...
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    Re: [Deck] Painter-Stone

    Depends on the build obviously. More exactly how many maindeck Blasts and the type of engine. E.g. I played a build with Thoughtcast and Snapcaster as a draw engine and it crushed Miracles, because...
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    Re: [Deck] Turbo Eldrazi

    Yes. I was on the fence in the Omnitell meta, as resolving Trickbind was a matter of winning or losing as Rock Lee correctly put it, but since then I gravitate towards Stifle. Protecting our mana...
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    Re: [Deck] Turbo Eldrazi

    The new Kozilek looks amazing, because he is another card which can be put in of Show and Tell and has an immediate effect. He promotes to playing the full 4 SnT, which makes the deck stronger in...
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    Re: [DTB] MonoU OmniTell

    Its time to go back to Academy Rector + Therapy ... :wink:
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    Re: [Deck] Turbo Eldrazi

    On top of that Trini is strong against all decks running Probe + Therapy, which are quite a bunch.

    Can we discuss Relic a bit? Its 'good' against alot of decks, but considered maindeck material...
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    Re: [Deck] Turbo Eldrazi

    I completely agree that 3 if not 4 Stifle effects are part of the core of this deck. I am not sure if not running the actual Stifle is stronger than Trickbind though. Trickbind has 2 major advantages...
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    Re: [Deck] Turbo Eldrazi

    General observations

    White splash is not what the deck needs. A well tuned UG list should be able to beat fair matchups g1 and unfair g2/3 if not g1. Also it is just too greedy to play three...
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    Re: [Deck] Turbo Eldrazi

    Edit: I meant Oblivion Ring, a card which is enabled due to the white splash.

    The Platinum Emperion plan would be much more appealing if it would affect the Omni Tell matchup, but we can't have...
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    Re: [Deck] Turbo Eldrazi

    White gives the deck strong options. I miss Ethersworn Canonist in the board. Would be funny to run him in the main, but he turns on enemy creature removal and can bad in non-combo matchups.
    I also...
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    Re: [Deck] Ur Landstill

    Before we throw lists together, we should analyze the reasons why to build / play this deck and its role in the metagame.
    Imo we should aim for the role of an harder control deck than Miracles,...
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    Re: [DTB] Grixis Control / Thieves

    While I don't agree with all your choices, I like your inclusion of DRS. To me it is the natural evolution of Grixis since the banning of Cruise. A problem of the deck (seemingly neglected by many)...
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    Re: [DTB] Miracle Control

    If we talk about specific card choices (like Daze), we should put it into context and provide arguments. In my opinion (not a very experienced one) Daze main point is to increase the early game...
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    Re: MonoBlue Belcher

    Great evolution since vintage super league 2 with the Land Grants. Much better than Simian Spirit Guides. However I dont think that Days Undoing is that great in this deck, because we cannot control...
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    Re: [Article]Eternal Europe: Opening Up Gifts

    Have to agree - really enjoying that you are tinkering with Gifts ;) One thing which stuck to my mind is the combination of LSV's Vaultcast and Gifts. (his list for reference:...
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    Re: [Deck] Turbo Eldrazi

    Utilizing the graveyard without being too dependent on it is the best general approach in my opinion. The added benefit of dredging Loam is that it clears the top of the library for Sylvan Library...
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    Re: [Deck] Turbo Eldrazi

    Tim your build looks fucking amazing! Finally a build with a game against combo, while playing to the strength of Post. I like how you didnt get overboard with the GSZ toolbox and kept focused on the...
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    Re: [Deck] Turbo Eldrazi

    my bad, i confused Eldrazi Tribal with as instance of Creature. In this case you can make an argument for Ugin over All is Dust in the board, but I still think his maindeck presence entirly depends...
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