Lands are an easy and well-known way to make chase cards. There are also legitimate 'quality of game play' reasons to limit how easily people can mess with lands. I don't think that WotC has any...
Type: Posts; User: rufus
Lands are an easy and well-known way to make chase cards. There are also legitimate 'quality of game play' reasons to limit how easily people can mess with lands. I don't think that WotC has any...
I may be overestimating it, but it seems very much like the sort of card that they ought to ban, but won't. I imagine that it will get restricted in vintage fairly quickly since it can find mana...
Honestly, Urza's Saga seems more likely. It's got that "we didn't test for eternal formats" vibe.
Well, they're both banned now so the question is doubly academic, but it shouldn't really be a huge issue since everyone plays fetches and DRS can use lands from the opponent's graveyard. W6 might...
Urza does fit the pattern of modern WotC mistakes since it has a bunch of abilities on a single card, and it fits a traditional mistake pattern since it offsets its own cost in mana production. ...
Anything with low cc and strong synergy with fetchlands is liable to find its way into the xerox shell. People have been playing 3 and 4 color U-shell stuff forever, it's a little silly to expect...
It's really just a matter of working out the best way to fill the graveyard. Bridge is certainly a derpy card, but you can cast Hogaak with Prized Amalgam and Bloodghast too.
Under ideal conditions, Citadel is like a combination of Yawgmoth's Bargain and Channel. The power level is very high. The question is whether the need to play lands or counters is strong enough...
Several of the other cards in the ban list are ostensibly only usable in one kind of deck. What kind of deck does Flash get used in?
Part of the trick is that there's a whole catalog. Necrotic Ooze or Griselbrand + Loyal Retainers are derpy too.
You can't exhume artifacts. (Shallow Grave + Magus of the Jar or Griselbrand does work.)
There are a couple of things that you can do with jar that you can't do with other stuff, I'm not sure...
That's a bit of a straw man. Most of the time you shuffle at most once. It could be a bit messy in a match vs something odd like lantern control, but, even then, there are practical ways to...
I still want to see a version of Misdirection in red.
Are those first twos really reliant on DRS? I would expect combo decks to get less utility from tapping stuff than grindy decks do.
I, for one, welcome our new creature overlords.
The format is called "Legacy" right?
S&T is in a class of its own, but we do have Sneak Attack / Through the Breach and Animate Dead / Exhume as alternative ways to cheat Grisselbrand into play.
Sure, but how do we distinguish between "S&T is the problem" and "Griselderp is the problem?"
I think that's deliberate. Can't have a midrange-heavy format if everyone is playing zany stuff.
I'm not sure that Frantic Search would be a problem card, but that's a rather facile dismissal. Frantic Search also has potential synergies with graveyard stuff like dredge or reanimator and decks...
I think the cat could find a combo deck in the future. The other cards aren't nearly so impressive.
It may well be that the data that forced their hand is not the win rate cited in the announcement, but rather a lack of sales of the new set or participation in standard events.
Yeah, it's a little odd to see no prisoner exchange considering there's a decent list of reasonably safe cards they could have picked.
I tend to think that Counterbalance is a grossly powerful...
They can always stick it in the commander sets.
I don't think CB is a particularly good anti-combo card. Regardless, there are lots of other strong answers available for both swarm and combo, so those specific cards are not vital the way...