I like moving away from Ringleaders tbh. It opens up a lot more options to make the deck more competitive. The slow grindy plan the deck had earlier I feel is getting left behind as more powerful...
Type: Posts; User: Von
I like moving away from Ringleaders tbh. It opens up a lot more options to make the deck more competitive. The slow grindy plan the deck had earlier I feel is getting left behind as more powerful...
Is this a troll or are gobbos really dtb?
With essentially 6 tutors I would definitely go a more toolbox route and add in Stingscourger.
There's no way this deck will best faster than the actual foodchain deck unless you have a godhand. 0 cantrips + ringleader which actively tucks your foodchains. Unless you're mulling to foodchain...
Grenzo won't do it because foodchain mana can't pay for his ability. He'll be a infinitely big dude, but no more than that.
Maybe additional Sting Scourgers?
So you can do Matron > matron.... > Scourger(bounce Matron, tutor up another Scourger)... > last matron trigger go for Kiki (copy scourger, bounce matron)>...
If you cant go infinite, you can keep playing the normal gobbos game until you draw something that lets you go off. That's why I'm not a big fan of shifting too far away from the core deck. Food...
I'm not sure if taking Vial out is a good idea...it's too essential if the foodchain plan doesn't work out, unless you're racing combo, in which case no ports or wastelands = dead. I would remove...
I'm not sure about the stomp elements...that's a different deck entirely. I think the appeal of Squee is that its a throw back to the Gob recruiter days, where you have a grindy deck that can win...
Isn't Squee + Foodchain just goes infinite by itself?
I think thats good enough, you can chain enough gobbos from your matrons/ringleaders to pretty much seal the game if you find a haste lord. ...