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    Re: Paradox Engine Combo

    Yeah OK I can see that.

    How's it performing?

    How consistently can you assemble multiple Monoliths, Paradox Engine and a Temple Bell (i.e. enough gas to go off) through game 1 disruption...
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    Re: Paradox Engine Combo

    Scepter combo looks really good, maybe more consistent and easier to set up.



    Thanks for your expert advice from the Vintage version! Paradoxical Outcome, Ancient Stirrings, LED, and...
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    Re: Paradox Engine Combo

    Cool. What did the deck look like?

    How did it win turn 1? Ancient Tomb, Grim Monolith, Voltaic Key (or Mox Opal), Isochron Scepter imprinting Dramatic Reversal, activate and then generate...
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    Re: Re-entering Legacy - Mono-black Reanimator

    This is basically Pox with a reanimator finisher. I love the heavy discard suite to crush other combo decks and control, and the push towards Grave Titan.

    Grave Titan can be hardcast as early as...
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    Re: Paradox Engine Combo

    Hmm... Trading Post going infinite with Spine of Ish Sah (or any lower CMC recurring artifact) gives me a better idea.

    Instead of running jank like Temple Bell and running 4 Planar Portal...
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    Re: Paradox Engine Combo

    Is Voltaic Key good enough here to not run Chalice of the Void? Chalice just wins games.

    What about running creatures like Metalworker and Kuldotha Forgemaster? Could this combo be fit into a MUD...
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    Sticky: Poll: Re: All B/R update speculation.

    MUD could absolutely abuse it. With a Chalice/3sphere on the board, you draw 7. Opponent can't cast spells. Metalworker+Voltaic Key generates enough mana to cast your whole hand. Then opponent...
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    Sticky: Poll: Re: All B/R update speculation.

    Not true. Academy hit the B/R list before Jar was printed.

    Tolarian Academy was banned after Urza's Saga. The Academy Deck quickly broke Standard and Extended: cheap mana rocks, Mind Over Matter,...
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    Sticky: Poll: Re: All B/R update speculation.

    Memory Jar is MUCH better than Reforge the Soul. Artifacts can be cheated into play. Also, opponent discards the 7 new cards at the end of your turn, before he untaps, so he cannot use the extra...
  10. Re: GRW Land-Use Change (Orcish Lumberjack, Land Tax, Titania)

    You said you don't have a 4cmc GSZ target and also lack removal/card advantage, necessitating Thornscape. Master of the Wild Hunt? Huntmaster of the Fells?

    If most of the time you need to kill...
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    Re: Mono U Tempo Delver

    Tolaria West is an old card I used to play in Landstill 10 years ago. It's a great toolbox tutor but it's much better in a slow control deck. It's extremely slow and bad tempo. You either get stuck...
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    Re: Mono U Tempo Delver

    Milling the opponent is usually bad because of commonly played Legacy cards like:


    Gurmag Angler
    Reanimate
    Animate Dead
    Snapcaster Mage
    Kolaghan's Command
    Cabal Therapy
    Golgari Grave-Troll
  13. Thread: ECall Bant

    by FTW
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    Re: ECall Bant

    Knight of Autumn maindeck, 0-1 Trygon Predator SB.

    If you just need to kill one thing, Knight is better (does it immediately on ETB). If there's nothing to kill, Knight is better (use another...
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    Re: Mono U Tempo Delver

    Yeah that's why I was unsure about Riptide and put 0-1. But the whole 14 blue sources + 4 wastelands + 8 cantrips thing comes from RUG Delver and friends. If 3 color tempo decks can work with only 14...
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    Re: Mono U Tempo Delver

    I would either build around Thing in the Ice or try to mimic the Pauper Delver strategy

    NINJA Delver


    //Creatures: 12
    4 Delver of Secrets
    4 Spellstutter Sprite
    2 Vendilion Clique
    2 Ninja...
  16. Re: Legacy Basic: A legacy variant format in which all rare nonbasic lands are banned

    Common nonbasic lands are allowed, such as 4 Cloudpost + 4 Glimmerpost + 4 Candelabra of Tawnos? Also 4 Urza's Tower + 4 Urza's Mine[/card] +4 Urza's Power Plant? Sounds like those would become real...
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    Re: Mono White Hatebears “White Trash”

    I cast Dread of Night. GG.

    Although unlike Legacy, you'll never see that card in Vintage so you should be OK.

    Is Stony Silence better than Null Rod, the classic Fish tool? You've got 11 lands...
  18. Thread: Stifle Vise

    by FTW
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    Re: Stifle Vise

    Hmm... due to the number of 3 cmc plays and colorless artifacts, maybe some Sol Lands are in order?

    No Jittes here because there's nothing to equip. Equipping Mishra's Factory is too mana hungry...
  19. Thread: Stifle Vise

    by FTW
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    Re: Stifle Vise

    Hope you didn't plug it in yet. It's not 60 cards. I just took the shell you started with and added a few cards, but there are still more slots.

    Trinket Mage is to get Vise. I can't imagine how...
  20. Thread: Stifle Vise

    by FTW
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    Re: Stifle Vise

    If you have Winter Orb and Black Vise, +4 Mox Opal and maybe +2 Chrome Mox or Mox Diamond. Easy mana to cheat around Winter Orb.


    This looks like a good start:


    4 Mox Opal
    4 Brainstorm
    4...
  21. Thread: Mono Savannah Hate

    by FTW
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    Re: Mono Savannah Hate

    The Arbiters + Mindcensors and GQ package looks like a good strategy.

    I decided to go a different route, cutting the Arbiters but still going strong on Chalice + Suppression Field. Without...
  22. Thread: Karn Aggro

    by FTW
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    Re: Karn Aggro

    Adding deck tags:


    //Lands:
    4 Ancient Tomb
    1 City of Traitors
    2 Island
    4 Seat of the Synod
    4 Underground Sea
    4 Vault of Whispers
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    Re: Deck: UR Thing Control

    If Gitaxian Probe and Treasure Cruise were still legal (or even DTT), I bet Thing would be a lot more consistent.

    Without cards like that, you just can't afford to be as aggressive burning...
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    Looks fun. I always wanted to see Thing in...

    Looks fun. I always wanted to see Thing in Legacy.

    Why no Delvers? Even Modern Thing decks run it. With such a high spell count and so many cantrips, it fits well.

    Also, why Stifle? Is it as...
  25. Thread: Mono Savannah Hate

    by FTW
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    Re: Mono Savannah Hate

    Thanks! I'll think about Blue. It means no Choke, but Meddling Mage and TNN add some depth.
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