Are you actually suggesting a 6-mana card that isn't even a threat on its own? I mean, I've always argued against Exploration, since it's only good with Enchantress effects out. And that's cc1,...
Type: Posts; User: Brehn
Are you actually suggesting a 6-mana card that isn't even a threat on its own? I mean, I've always argued against Exploration, since it's only good with Enchantress effects out. And that's cc1,...
Against your (horrible) build, a bunch of enchantment hate in the board will suffice, since you don't play any protection postboard aside from 2 random Sterling Groves. No Replenish, no Karmic...
I admit: I also fell into this trap and wanted to throw out Wild Growths. Then I read the card again.
it doesn't make lands produce 2 mana
It surely does provide you with some time. But it's not going to help if you can't even stop that single Goyf.
This has been my list up to now:
4 Windswept Heath
1/2 Wooded Foothills
2...
Me too. I was confirming that is is a Chant without kicker - as opposed to holding back their attack.
No. It doesn't prevent Goyf from swinging. It's only an answer if the Threshold player is...
See, I've expressed myself the wrong way. When talking about "Hands with one Enchantress effect" I'm actually counting Sterling Grove as an Enchantress effect. The example just requires keeping a six...
Are you serious?
Land Aura Land Enchantress = 4 cards. 2 draws = 7+2-4 = 5 cards in hand. No, "at least 6" is not always correct.
Say you don't have Grove.
In an unknown meta I prefer to gamble that my answers affect the board. The alternative is your list: Gamble that the engine sticks, otherwise lose.
Going through your calculation, my list...
Congratulations from my side too, GreenOne.
I'm not the one who started with the annoying comments:
Some parts of the report:
Who said that this deck can't win without an Enchantress...
Did he play Enchantress or Parfait With A Draw Engine?
They also don't cost 4 mana, double white.
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wat
I think your problem is that you don't realize that Moat helps the Confinement lock, it doesn't make it more inconsistent. With your...
I've also talked about resolving Moat and Justice. Replenish doesn't have to be involved in this. Also, when did you notice that Karmic Justice is good against Landstill?
:confused:
(Not...
I'd like to add:
- Resolving or replenishing Moat + Karmic Justice always leads to a win against 4c (Goyf) Landstill game 1. Resolving Moat alone often stalls enough to stabilize after they've...
Some choices could be argued over, but it's a good skeleton. Your curve looks pretty high to me, though... and people are thinking that I'm running a list with a high curve. But there's one thing...
waSP: You've mentioned three infinite mana combos:
2 Exploration + Green mana artifact
- this uses an artifact :/
- to get this going you need:
I'd rather have WoW and 3 Enchantress...
True. But don't forget that Wild Growth gets you the Enchantress effects down. With Exploration, way too many 2-land hands are a mulligan. Mulligans don't help getting Enchantress effects down....
Great, a card to help your good matchups. Hey, what about running 4 Ghostly Prison in the board? I heard it's good against Goblins.
How does Wild Growth prevent you from setting up?
...
Oh come on, don't start this all over again.
Question: How many hands suddenly are keepable if you switch your Explorations for Wild Growths?
etc, etc.
I'm very surprised that after infinite...
There's no next turn if your opponent has a 10/10 Crusher and a 5/6 Goyf. That was a goddraw of the Loam player, no Enchantress list can possibly beat it (unless lists running Seal of Doom, I...
I have tested it.
It's a free Exploration. Good. But Exploration sucks.
"It's usually a free draw spell" - No. It's a free draw spell if you have an Enchantress out, if you don't, it's dead. And...
So I think we can agree on this:
- Elvish Spirit Guides should be played.
- Three is the right number for Replenish.
- Deed-heavy metas ask for mainboard Aura of Silence as well as Karmic Justice....
This is the current mainboard I'm testing with. It's influenced by SpatulaOfTheAges' list and by the discussion around here:
4 Windswept Heath
2 Wooded Foothills (Wasteland go home)
2 Savannah (...
In the last two tournaments I've won 4 out of 8 games when I haven't sticked an Enchantress. Isn't that enough? (Against Landstill I've even played my Enchantresses early to have them countered so I...
Runed Halo: Aww... why not 1W.
So we get another card that stops combo from going off. It may be a little easier to cast than Rule of Law, but it has the obvious drawback that it can be Cleanfalled...
I know. I was just adressing the differences in our list. If we both draw Ground Seal/Enchantress effect/random card we're both running in Scenario B, you can't see a difference between our lists....