You should REALLY playtest this deck before suggesting a color splash. If you have, you would know about the color problem that sometimes arises about getting WW on the second turn. Adding a second...
Type: Posts; User: banky
You should REALLY playtest this deck before suggesting a color splash. If you have, you would know about the color problem that sometimes arises about getting WW on the second turn. Adding a second...
Soltari Visionary has been my weapon of choice vs Survival as of late for many reasons ...
1. Recurring removal of Survival is key.
2. At a 3cc, lots of time he comes out before any sort lock...
He could have had the god-hand, I guess, but two Baloths, two Ascetics and THREE Blastoderms where just a living nightmare for me during my last game of testing. Ill do some more testing tonight.
<span id='ME'><center>banky coughs</center></span>
Black and grey!
<span id='ME'><center>banky coughs</center></span>
Anyways, back to the topic ... besides utterly molesting my SB with...
I think I just found a major weakness for Angel Stompy in SD Zoo
While playing, I had the early jump playing more threats, but as soon as he hit 4 lands, Blastoderms, Baloths and Troll Ascetics...
Date: 11/30/04
Location: Seattle, WA
Venue: Big League Cards
Number of Players: 29
4 Rounds of Swiss to Top 4
1st - Angel Stompy (Me)
2nd - Artifact Lock-Down (Gary M.)
3rd - Ravager...
I was having the mana problems with probably my first few games, but thats mostly because I am a BBS player at heart and absolutely dispise hands with little mana/fixers. Then my testing partner...
Oh, well I never thought of Mono-G LD as much of a viable deck because too many games your opponents just get more land than you can destroy. Every now and then the LD player may get a nice grip of...
The only real weakness we have to LD is non-basic hate, and since we are only running 4x Ancient Tomb, most decks wont bring in stuff like B2B and just survive off its MD'ed stockpile of Wastelands.
It response to this comment, I just played a half-built form of this deck (minus two Priests cause I still need to find two; plus two plains) and this deck doesn't need any help with the control...
The only reason I could possibly think to add the rebel engine would be to help the control match-up giving you a good one-drop into uncounter, recurring two-drops. But that point is nigh-useless as...
Question: If this deck has good match-ups versus four of the five current decks in Legacy Metagame Forum and match against a majority of other stronger contenders, wouldnt this deck deserve a move to...
I honestly dont mind them burning away my Mom as Im always stabilizing at 5 or fewer life.
One game during my testing of this deck (with Moxen) had me at 1 life while burning away all my early,...