Because SCG.com is a buisiness not a charity organization.
Article was decent but I had hoped for a good analysis of the format or something as most of the Unlocking Legacy articles just can not provide me with anything I didn't know already. That said, you are a good writer. I like your style and your thoughtful analysis of gamestates. A nice read though, and a very good tournament report. One of the better ones I've read, not a whole lot of thrash talking and just analysis, which I like.
This seems kind of silly. People are paying for Vintage coverage, not Legacy reports. While, conversely, people demand free Legacy coverage, while saying that Vintage reports are terrible and not worth paying for.
I think I'm closer to.... +23? Maybe only 20.
I'll think about reading it in 90 days and then inevitably forget.
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
This will need a bump in 90 days.
"In general admittedly the Wise of all times have always said the same thing, and the fools, that is to say the vast majority of all times, have always done the same thing, i.e. the opposite; and so it will remain in the future."
Schopenhauer
The report won't even be relevant in 90 days.
“It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.”
-David DeLaney
I will be writing more Legacy articles and Legacy tournament reports in the next couple of months. To be honest, I'm more interested in Legacy at the moment than Vintage.
The approach I took with this report was not simply to give a play-by-play, but to give a full analysis behind the decisions I made. I've written dozens of tournament reports, and they all use the same approach: http://www.starcitygames.com/magic/v...ere_Again.html is merely one example.
I don't think there is a "right way" to write a tournament report, but I've found this approach to be the most insightful. The problem and the reason most people don't typically adopt it is because it requires the ability to remember every opening hand and then reconstruct every play of every game. This way, it allows people to look at the lines of play and think about what they might have done differently. For that reason, it's also the most pedagogically insightful. One of the forum responses on the SCG forums was that this article was particularly interesting because of my relatively lack of experience in Legacy, so they got to see my decision trees from a "fresh" perspective.
I was also hoping that my opponents might chime in and provide more detail about what they saw, drew, and their decision trees, especially now that they can see my entire opening hand for each game.
This is very inaccurate, but very funny.
It also reminds me how very interpretive the act of reading is. I really wasn't trying to talk Patrick up at all, and I was far from "drooling" over him in any metaphorical sense. I just really liked the look of his deck, and that's mostly why I chose that one to run with.
I WISH I sat sneering with a monocle during the Dragon stompy matchup. That would have been hilarious.
Actually, I wore a muscle shirt and sweat pants to the tournament, as I do for most magic tournaments. The effect of totally deconstructing my plays and the reasons behind my plays conveyed an impression about my demeanor and playstyle. It's funny that a written analysis can do that.
This Joe Dirt quote will not go unnoticed.
@IDon'tWantToPayForLegacyContent.statement: I totally agree. For players who are only interested in Legacy there isn't a reason to pay for premium content. With that said, there's nothing to be done about it. The guys down at SCG.com think they can sell Smenen's content and that's what they're doing. Reminding everyone that you'll read it in 90 days doesn't do much for the discussion.
@Steve: I read your report about the event at RIW and I wasn't all that impressed. I watched some of the plays you were making and they seemed bad to the point of inexperience with the game. One prime example stands out. Playing against Tony with R/W Sligh, I believe you were around 8 or 9 life. You have 1 Dark Confidant down, and you opt to play a second with no Top in play. It just seems like against a deck with burn spells the last thing you want is an uncontrollable life for cards effect times 2. I'm not trying to insult you, just suggest that your content for Legacy should be free. I'm assuming your under some sort of contract not to post the article for free. If this isn't the case, why not do it?
"Michael opens with Lotus Petal, Academy Ruins, Phyrexian Dreadnaught, and Stifle. I Force of Will the Stifle, but he has Force of Will backup. I Ponder on turn one and again on turn two, but fail to find a Swords to Plowshares before he has smashed me twice. " That's losing to Mike Sanchirico.
Team Bad Guys.
Team Info-Ninjas: Knows the history of sidewalks.
"Michael opens with Lotus Petal, Academy Ruins, Phyrexian Dreadnaught, and Stifle. I Force of Will the Stifle, but he has Force of Will backup. I Ponder on turn one and again on turn two, but fail to find a Swords to Plowshares before he has smashed me twice. " That's losing to Mike Sanchirico.
Team Bad Guys.
+1, yes it would have! Reminds me of Ed Paltzik (sp?).I WISH I sat sneering with a monocle during the Dragon stompy matchup. That would have been hilarious.
can we get a list? :)
About the double confidant at 8-9 life. Depends. If opponent has multiple creature (that can deal lethal), having more blockers is actually a bonus. Opponent can also take a gamble and say "hes going to die to his bobs".
Another situation when playing double confidant is ok is in desperate situations (when you need CA or a specific card). Granted you might not survive, it is probably the correct play to do. Its just too easy to say it was a bad play
Robert
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