Here's the thing, I want to build a fun casual monoblue deck filled with as many different internal combos as humanly possible.

4 Stifle
4 Trickbind
4 Phyrexian Dreadnought
4 Parrallax Tide
4 Smokestack
2 Eater of Days

Stifle and Trickbind combo with Parrallax Tide for a one sided Armageddon, with Smokestack to prevent you from having to sac anything for a turn, or they just get you a 12/12 trampler or a 9/8 flying Trampler without any drawback.

Eater of Days also combos really well with Smokestack. So you get a lot of internal synergies working together. And you get a prison deck with a really fast win condition should the prison plan slow down or fail.

That's as far as I got, I need your help to let me finish up the deck. Any suggestions for other ridiculous and pointless combos I can squeeze in.

I don't want just any random combos though, I would prefer combos that synergize somehow with the combo cards above. I don't want to just throw Painter's Servant and Grindstone into the deck since there's no way that either combo piece fits in with any of the other above combos.