Reminds me a bit of Bloodhall Ooze, which hasn't exactly taken off in Legacy.
5 lands... what Aggro deck ever gets there consistantly?
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
Maybe as a SB option in 43Lands if your opponents side out their creature removal? But this is only a guess as I know next to nothing about that deck
@Avatar: I really want to squeeze it in my survival build, at least I'm gonna put it in my multiplayer Rec-Sur.
Aggro Loams fingers are twitching but this card won't trigger often/early enough plus it runs into Chalice. Arg, this landblock is so frustrating for Aggro Loam. Every card is synergistic with Life from the Loam but none so far are cheap and powerfull enough.
I think the card is quite terrible unless you have some tokens at which point the card is too difficult to set up. Even in Standard I'd rather cast Baneslayer and just bash any foe that doesn't have removal ready. This card is just as susceptible to removal but takes many times longer than the angel if the opponent doesn't have it.
However the Angelquest is still buzzing in my mind. That card is really good. Can't wait to see what games will be broken with that enchantment.
Instant - Trap Rare 3UU
If an opponent searched his or her library this turn, you may pay 0 rather than pay Archive Trap's mana cost.
Target opponent puts the top thirteen cards of his or her library into his or her graveyard
Tier 2 (at best) Mill might be viable now lol.
Generally if they have Counterbalance, I don't have Survival. Because of the counterbalance...
Also, even if you do, it's not too hard to have another in hand, or a Witness.
And even *then*, it's still probably worth it in order to be able to resolve Goyfs, STPs, etc.
Still, the double-white is what will probably keep it unused, which is a pity.
I dunno, I think the white guy might really be great in stax.
Look, what are the two biggest problems white stax has? draw control (finding the right lock pieces) and killing people.
This guy kills people and the flexible nature of his sacrifice ability means he works as whatever type of stax piece you're looking for at that moment. Seems to address the two biggest weaknesses of the deck and at a price white stax can afford. What's not to like?
Yea the Avatar looked more like a Stax card than a Survival card to me, idk it might be ok, the 5cc is maybe a bit too high for it to be playable though.
On the 1cc Insect, the card looks pretty good in a land based control deck. Like if something like Eternal Garden could make a resurgence with the stuff being printed in this land block then I could see the Insect being a cheap easy finisher, it's more conditional (obviously one would be playing it in a deck with Exploration or something) than Tarmogoyf, but it also outclasses him pretty quickly if you're at >5 land.
TPDMC
The Avatar basically gives you a more expensive, more powerful but non-rampable Smokestack that dies to removal...maybe some versions want more than four Stacks, but I haven't seen a 5cc-card in that deck for a long time.
georgjorgeGeistreich sind schon die anderen.
The white Avatar has the least cool art ever.
But I'll probably still add one to Pile.
For my confessions, they burned me with fire/
And found I was for endurance made
"World Queller" is weak in Stax because if you name 'creature', you'll likely have to sacrifice it. Smokestack is good because it (usually) forces your opponent to sacrifice creatures/lands while you sacrifice redundant lock pieces. When you're forced to both sacrifice the same card type, it's much less advantageous.
Fixed. It's a borderline card, but versatile enough that I wouldn't be too surprised to see it in Stax sideboards as a sort of 4/4 Swiss Army Knife against all the random stuff that can ruin your main plan, from opposing Elspeths and Crucibles to Gaddock Teeg and Garruk Wildspeaker to Sulfuric Vortex. Oblivion Ring is much more efficient, but it's one-use and (in my experince) bites it too often to the inevitable Naturalize effects, usually at the worst possible moment too.
And heck, I wouldn't even discount seeing the Avatar in action in some new W/x control/midrange shell - the 4/4 body lends itself to ending games quite fast while your opponent is still struggling to get out of the lock.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
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