Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
Yeah the good old interactive hexproof hatebear. What a joke.
It's really funny how you can complain that there are not enough good hatebears with Thalias, Gadog Teag and their friends, and yeah Mother of Runes and Karakas make them super interactive... All while there are getting new bears printed every set, while good spells are actually really rare.
@MorphBerlin: maybe it would just clog up boards and make the format worse, but I tried to explain in my last post why I don't think that would be the case. May be completely wrong.
Edit: I guess another way to see it is by asking yourself the question: when did I last see Gaddock Teeg in a top 8? Thalia apparently is a different story, but a white-green hatebear probably wouldn't see much play in a mono-white mana denial deck (and actually they already have access to Spirit of the Labyrinth which does not see much play, I believe). One can also compare this white-green hatebear with Leovold, the latter poses strong limits on all interaction with the player and his permanents (and still sees very little play in top 8's, it seems to me). I'm not sure if the proposed white-green hatebear would be better than Leovold.
As someone who has played both sides of the Storm/Teeg matchup, I can't say I've ever had a good, interesting, SKILL INTENSIVE game when this happened. Can't blame people for not wanting to expand that type of "gameplay". Yeah, it's a legit strategy and no-one's wrong for playing what wins (except Griseltards), but Legacy players, and the format managers, clearly value gameplay quality more than just pure competition.
Unfortunately Wizards has the boneheaded idea that fundamental concepts of the game, like drawing cards or interacting with the stack, have to be overwhelmingly represented in only one or two of the five colors.
There would be plenty of color pie kosher ways of introducing stack interaction to other colors. For example:
Or some other folks were suggesting a Red Misdirection variant:Whatever the fuck 1W
Instant
Target player or permanent gains protection from the CARDNAME of your choice until end of turn.
You may exile a white card in your hand instead of paying whatever the fuck's mana cost.
Look ma, doesn't even interact with local Enchantments anymore; good for the color pie now MaRo.Fuck your shit up 2RR
Instant
Change the target or target Instant, Sorcery, or activated ability with a single target
You may exile a Red card in your hand instead of paying this shitty card creation thread card's mana cost
But no, we'll just get more dudes that turn sideways, pushed U/B/G shit, and shitty johnny cards.
Gaddock Teeg sees top8s alot in 4cLoam. The problem is that you want specifically a GW Hatebear that makes your (see signature) Maverick Tier 1. DnT and 4C-Loam are totally fine Tier1/2 options imo and are proof that hatebear-decks can top8 easily. Obviously you like to play fringe decks (see signature) which is totally fine, but to complain that there are not enough good Hatebears to make your petdeck top8 regularly is totally biased and selfish.
For your Leovold Comparison: he does not see alot of top 8 play because after all his mana cost is very prohibitive (fyi: even though people were complaining about his shitty design nonstop here as well) and Grixis is currently just better than BUG. If that changes with A.Trophy you will see Leovold again. A good comparision to me would be sanctum prelate which is insanely powerful imo and sees play. It just happens to be not GSZable. 3cmc is just alot in legacy.
@MorphBerlin: I don't argue for the decks I play, I argue for the overall health of the format. I think you're mistaken if you try to read other things into my arguments.
I think there's enough cheap hexproof creatures without giving them good abilities on top of everything.
I agree with Morph and Ape, the format does not get better if WotC just prints more and uninteractive hatebears. The amount of these white and red got over the last 6 years is ridiculous and one dimensional. What colors like red, white and green need, is a way within their colorpie to INTERACT with spells on the stack. A red misdirection, a white pitch-spell to gain protection/indestuctible/hexproof/etc are all completely reasonable. There is no reason only blue gets zero-mana stack interaction.
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I think we disagree on a lot of things related to Magic philosophy, but I do get the sense that I would enjoy having a beer with you given the opportunity. If I'm ever down under I'll be sure to PM you
These cards do use "draw," and thus would be stopped by your proposed design.
I think the effect would need to be symmetrical for it to help GW more than GUx, because one W could still be splashable. If it were good enough to see play, a cheaper leovold would be a relatively easy splash for the three-color piles (though it might be cool to see a Bant pile, which this might enable if not symmetrical).
I like the idea of creating an in-between deck to create prey for some of the combo decks, but it seems a little unlikely to me. Could be wrong though.
This is always what makes me a little sad. Plus, the Thalia Karakas Vial interaction just feels awful (pretty cool for DnT pilots though; that deck actually is sweet, as much as I hate it...).
I do think you are genuine about what changes you think would improve legacy, but I also think Morph could be forgiven for noting that a great deal of those proposed changes would also improve the viability of non-blue midrange-ish decks, which do seem to also be what you want to play.
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