Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
Who would actually mourn if Planeswalkers got the Ante/Dexterity/Conspiracy treatment, for the same reasons
From what people have said, WotC--who presumably have limited time to think about topics, don't see a huge amount of pressure/feedback, and don't see forums, discords, or subreddits--really can be affected by things like tweetstorms/emails to individuals, and pizza sent to them, so get on that, frens.
Either that or more cards like Assassin's Trophy and Murderous Rider. Cards you could maindeck that also affect planeswalkers. Although the problem with removal cards is that the opponent already gets one activation with the walker so they come out ahead.
A null rod for walkers is ok. A bit narrow I think though.
I wonder if cards like Veil of Summer are on the watchlist. The amount of things it does is insane and it cantrips to boot. It's like a Cryptic Command at times.
More like city in a bottle but for PWs. If I’m gonna wish, I’d wish big!
More seriously tho, they are a pain, but I’ve just chosen to try and adapt. It’s easier said than done, and makes legacy quite mundane.
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Legacy decks: mono U painter, strawberry shortcake, imperial painter, solidarity, burn
EDH decks: zedruu voltron, rakdos the defiler, persistent petitioners, blind seer
Yeah, I like this. Gives you options to be rid of it, even from Planewalkers (like Lili -2) but very conditionally.
I think just blanket banning Planewalkers is a terrible idea, since then they game just becomes clearly about the Creature/removal paradigm, with a dash of Artifacts or Enchantments. Removal is just way too efficient to go back to that, in my opinion.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
White hatebears were powercreeped quite a while ago. 2/2 bears with no combat-relevant abilities are severely outdated. Thalia still being the gold standard for white hatebears is a testament who WotC fucked up white while everything was powercreeped to ridiculous levels, especially green.
1) Wrenn and Six was a fine card, but starting loyalty needed to be 1 (and emblem ability -5) or possibly needed to be costed higher at RG1 with starting loyalty 2 (emblem ability -6) to increase build constraints and delay Wasteland incursion.
2) Oko needs to be banned in Legacy. When the format starts playing a card or playing against it (when a card "warps" the format), it's best if that card is banned and the format returns to a more balanced state. Most fair and control decks play Oko - Oko appears in Tempo (RUG and BUG), Control (UWGr), Bant, Urza Artifacts, Jund / Aggro Lands, Lands (35 land version), and the Ugrb Pile decks. If your deck doesn't play Oko, you have to have a plan against it. Combo decks plan to be quicker (Storm - TES, ANT, Sneak and Show, Omnishow, Reanimator, Dark Depths, Artifact Recursion decks, Dredge, Hogaak BridgeVine) and other decks do not run the color support, like Death and Taxes and Grixis decks. Otherwise, every deck in the format is playing Oko and many decks are splashing into blue and/or green that historically did not due to Oko and Veil of Summer.
3) Veil of Summer needs to be banned in Legacy. Veil of Summer was not meant to be used offensively, it should not be a weapon for combo decks to combo off behind. Veil of Summer is meant to protect your hand from Thoughtseize or your creature from Abrupt Decay. A combo decks should be running discard spells, not Veil of Summer. Also, Veil of Summer's inclusion in main deck control decks shows the cards inherent power level. I like the concept, but there needs to be a new card that is less powerful than Veil of Summer, but more powerful than Autumn's Veil.
"Never argue with a fool, people might not know the difference."
@Water_Wizard Isn't that just what players do, though, play a color because of a good card? According to MTGTop8, in the last two weeks, Veil is being played at a rate of 14.2% and 2.4 copies. People play white for Swords, which is at 22.2% and 3.9; same for Bolt at 21.6% and 3.9, and Thoughtseize at 16% and 3.2.
It's just a new card people aren't used to, and maybe it's also because it's green, and anti-blue and black. It's not dominating the format numbers-wise. I could see people making the same arguments about Bolt if it had just been printed; it's not like its effect is a Mental Misstep or YawgWill.
Isn't a reasonable occurrence comparison between a two-color hate card against some of the mainline staples of the format kind of a strong early warning indicator? And subsequently reinforcing the premise that it's a problematic card? To me, the idea that Veil of Summer and Thoughtseize are comparably close is a very bad thing, not a justification of the opposite.
Thank you for your response and thank you for the statistics.
I think you are helping me prove my point. Once Veil of Summer is more popular than Spell Pierce or Flusterstorm, we have a problem. The cards you sighted are all staples in their colors that perform primary actions of the colors - black - discard, red - direct damage, white - creature removal for life gain (STP is considered the greatest creature removal card of all time); Veil of Summer is a green instant that counterspells, draws cards, and offers permanent protection at instant speed - none of these functions are historically green's strong suits. The fact that Veil of Summer is being played so heavily, and by decks that historically do not play green, proves it is over-powered and needs to be banned. Oko is the same way, once decks (35 Lands, for example), that are historically green and red, start splashing blue for Oko, and UW Miracle Control morphs to add green (and maybe red) for Oko, Veil, and Ice-Fang, and Show and Tell, Omniscience, and Eureka decks are all splashing green for Veil, and Epic Storm is only playing Veil and no discard because it does not want to cast its own discard into a Veil (a sign the card is overplayed) and offensively castling Veil is more powerful than discard - one resolved Veil negates infinite counterspells or Counterbalance, whereas discard can do nothing against permanents and only remove one counterspell.
I like the concept of Veil. However, it is being used offensively, and the card needs to be used defensively. If Veil were used by historically green decks, I would say it is a good fit. Veil has Storm excluding discard spells and including Veil (and perhaps Defense Grid) and that is no good.
"Never argue with a fool, people might not know the difference."
Absolutely correct.
You really don't. Plenty of decks are actively pleased to see someone throw a turn for it; the fact that people aren't treating those decks like real decks illustrates what's really wrong with the format.
Veil of Summer was meant to be used for what the card says on it. Deal.
You sound like quite the authority on what I should be using my cards to do when you're losing when those cards do what they do when I play them. It's like a fallacy, or something.
Chalice of the Void continues to be the worst thing for Legacy gameplay since the Reserved List, but nobody seems to care that it actively forces people to play bad cards in order to stand a chance against it. It's like the community won't acknowledge its own blind spots, or something. Don't pretend that a two- or three-drop planeswalker is too good when Dark Ritual or Chalice of the Void is a legal card. It's insulting, and not to me.
All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
PM me if you want to contribute!
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