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I'm back to 4 Needle main in Turbo Depths. There are so many targets in the format right now that it's almost never dead.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Playing Hogaak Depths I've found RUG&Six to be a pretty easy matchup. Maybe this is because, as you say, they're messing with their own mana optimization while diluting what they excelled at by cutting Stifle for slower interactions. When they use resources to keep you off Marit Lage, the Hogaak plan punishes them pretty hard.
Emergency ban incoming on standard and modern, B&R announcement moved from Nov. 18 to Oct. 21st.
Field of the Dead is gone in Standard (how they thought this would still be an ok card after all the LD - specifically Field of Ruin) rotated out is beyond me)
Guessing in Modern they'll hit Urza, and probably Mox Opal as well. Hopefully Ancient Stirrings gets nailed too so they don't have to do this again in another month.
I don't think anything changes in Legacy unless the recent tournament data decides Hogaak/Depths needs to take a hit?
They've already said no changes will be coming to Vintage.
I wouldnt be opposed to a marit lage ban. The format can live without a ban on marit lage, but a land combo that one shots opponents is simply not my definition of fun. It also inhibits future design space. As long as wrenn and six doesnt get the banhammer in fine with it. My thought is that arcums astrolabe might get axed in pauper and modern before urza.
If they ban all the money rares of modern horizons, thats going to have repercussions on the MH2. If they can fix problems by banning a cheaper card, they should, because if they hit the money cards then they can wave goodbye to their collectors edition whale hunting expedition.
Lots of instant-speed answers to the Marit Lage token in the format and also Wasteland so don't see any justification to ban Dark Depths.
Anyway, this is probably being moved mostly for Field of the Dead, which is quite powerful in Standard right now but a ban seems heavy handed as I don't think it's that good. It was pretty dumb not to have some kind of standard-level wasteland in Eldraine though.
Standard I can not comment about, but I was talking to someone who does play Standard and he did bitch about Field. I asked why Ruin was not used against it, told it rotated out. Great. They had an answer ready made and let it rotate. Oops.
Modern could see a change, but as I wrote before it won't be Mox. The deck that's getting all the hate is running 7 Moxen and just cutting to 4 and you don't do much. You need to aim for a better target. That said the format is starting to adjust with Burn, Amulet Titan and Jund all ticking up. These decks are well placed against Urza.
That said, I played Urza in paper this week and while I knew what I was doing, knew the lines, I still took 5 minute turns. That deck is going to eat a ban I bet you. I actually feel like it will be Paradoxical Outcome as that let's Urza go back to the old Sword/Fountry combo and kills the stupid time sink the new build is.
You could convince me there would be a change but I don't think so just now. Been wrong before. I would not be unhappy with a Twin unban, but alas, I don't know if that will ever happen.
If there is a change in Legacy I'll be suprised. The card I see most likely to eat it in Legacy (Wrenn) has not been legal for a length of time I think Wizards would be comfortable with before a banning. Legacy moves slowly, only two cards since I came back have been banned quickly and both had delve written on them. Look at what it took to take out Top then ask if anything has hit that level. I doubt it.
On another topic, remember when the idea of a card getting banned in Standard was a joke. Like, that will never happen, they don't ban shit in Standard? Was only a few years ago but it feels like ancient history now.
The problem with Golos Field in standard is there's literally no way to interact with the deck, and you can't go under it or over the top of it. So it's got a huge win% vs. everything but itself. In turn this fucks up the rest of the metagame because you've got a Tier 0 deck then a bunch of nonsense trying crazy things that don't work.
Honestly, just in general standard feels terrible now, and I'm sure they're getting a ton of real-time feedback on that through Arena. That's my guess as to why this is happening so fast instead of just waiting two months like usual to "see if the meta shakes out".
EDIT: also, feeling pretty retroactively good about my hype for Field of the Dead when it was spoiled now.
The issue is that standard is a format of playing yourself to hellbent and relentlessly jamming whatever you draw. There is no real control or interaction, and even if you had a diet Wasteland, you can't outdraw copies vs a deck with 4 copies and 8 [???] tutors.
The issue with Field of the Dead is more the sheer amount of token spam it generates. The better card to point out as an answer would have been Rampaging Ferocidon, but even this is a rather dubious answer (I'd rather be on the Field of the Dead side). Tokens are unhealthy, and Field just exposes that truth in a big way - especially in mirrors.
Is urza really tearing apart modern? I play a bit of modern, and while I keep hearing about emry and urza I just haven't seen them. In the modern challange I saw 3 tron decks. In the last league I played I saw two. But urza? Haven't seen that in about a month in a paper tournament.
I've read the updated article and it mentions their digital implementation team. I think they're banning a buggy card from eldraine, or an infinite combo that crashes the game.
You guys are missing the common denominator, something that is also the most offensive card in Legacy.
#BanIsland
That's a very prejudiced view of the format. Standard is ever-changing and archetype balance changes along with it.
While "Landfall - create a 2/2" on a land is clearly powerful, I disagree on it being the card's main issue. The main issue is the current lack of efficient land hate in Standard. The best card against it would have been another Ixalan card: Blood Sun.
No, it's just the ban mindset WotC started rolling whenever an artifact deck started looking good. I'll admit, I was behind the bans stopping Krark-Clan Ironworks and Eggs (second sunrise version) back in the day, but now no matter what there will be calls for bans. Doesn't matter if every Emry plan dies to a lightning bolt or the deck hard folds to a counterspell that hits creatures (Good luck landing Urza against Logic Knot or Mana Leak), it's just the mindset WotC initiated with the constant waves of bans. Burn is currently the top dog in Modern.
And again, I'm actually behind most of the bans they've done, but there are deep-seeded impacts of them having done it.
Really depends on your playstyle. You could Blood Sun to stop them, or you could use their strategy against them. It's not like a Golos deck can play around a 3/3 menace clock and any removal. On standard itself, it's boring...it just is. The interactions are rudimentary, the deck construction is poor. I get that the card pool is smaller, but if you're doing something like getting reps in with a deck with Wilderness Reclamation, for example, I question what is going on here. So uh, that 4-drop do nothing...gonna play 4 copies are you...gonna find card A first then cast B (Wilderness in this example) so that we can play C...that's the combo is it...seems suspect.
When it's not something like this, it's just PWs and board wipes, a "Burn" deck, and someone playing mono-Baleful Strix.
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