View Poll Results: Most bannable card in Legacy? (not that they will touch it)

Voters
192. You may not vote on this poll
  • Brainstorm

    16 8.33%
  • Force of Will

    4 2.08%
  • Lion's Eye Diamond

    35 18.23%
  • Counterbalance

    34 17.71%
  • Sensei's Divining Top

    103 53.65%
  • Tarmogoyf

    46 23.96%
  • Phyrexian Dreadnaught

    2 1.04%
  • Goblin Lackey

    4 2.08%
  • Standstill

    6 3.13%
  • Natural Order

    8 4.17%
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Thread: All B/R update speculation.

  1. #22161
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    Re: All B/R update speculation.

    Quote Originally Posted by FTW View Post
    Look how bad Tarmogoyf is, this enchantment makes one every turn.
    Time to play painters.

  2. #22162

    Re: All B/R update speculation.

    Quote Originally Posted by kobebryan View Post
    .
    too soon

  3. #22163
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    Re: All B/R update speculation.

    Quote Originally Posted by FourDogsinaHorseSuit View Post
    too soon
    Thread Necropotence

  4. #22164
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    Re: All B/R update speculation.

    Quote Originally Posted by Cire View Post

    Edit:

    Really left field but was trying to remember of other "wrong" spoilers that led to excitement and then disappointment (not fakes just blurry images or incorrect info)
    Good memory - it's interesting reading all of the "wrong" spoiled cards.

    Quote Originally Posted by Lemon View Post
    I still remember giving away the one I pulled because "It's just a dumb green creature. Isn't even that big."
    I passed one in a draft too, because I was like, it will at most be a 2/3 or a 3/4 (not realizing it's potential value).

    I also passed Figure of Destiny because I thought the effects ended at end of turn - I remember thinking "how would anyone get that much mana - to activate the final effect." :)
    "Never argue with a fool, people might not know the difference."

  5. #22165
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    Re: All B/R update speculation.

    Back on the "playable green creatures in Legacy" topic, how about:

    GG Hidden Archers - Human Rogue - GG - 2/3 - Flash, Reach, Hidden Archers counters all Storm triggers when it is in play. (or "Cards with Storm cannot be played while Hidden Archers is on the battlefield.")
    "Never argue with a fool, people might not know the difference."

  6. #22166
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    Re: All B/R update speculation.

    Quote Originally Posted by Water_Wizard View Post
    Back on the "playable green creatures in Legacy" topic, how about:

    GG Hidden Archers - Human Rogue - GG - 2/3 - Flash, Reach, Hidden Archers counters all Storm triggers when it is in play. (or "Cards with Storm cannot be played while Hidden Archers is on the battlefield.")
    Better formatting is casting spells doesn't cause abilities to trigger. So no storm, no Chalice, no CB, no Glimpse, no Enchantress draws, Emmy time walks, no making prowess nor monks/elementals, etc.

  7. #22167

    Re: All B/R update speculation.

    One formatting that retains its specific anti-Storm usage could simply be "Spells cannot be copied."

  8. #22168
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    Re: All B/R update speculation.

    If they wanted to go that route they could just keyword a series of staple spells with "Stealth: Casting this spell doesn't cause abilities of permanents on the battlefield to trigger"
    If it's CMC +0.5 or something and not the +1.0 that Split Second was, then you could end up with a few useful cheap cards like a disenchant for WW or the opponent gains 3 life or some other bogus "drawback" to make it not straight outclass the original spells.
    At some high CMC you could have a lord that gives all spells Stealth, but you could also offer up some interesting deck construction limits. Maybe a really cool new Elf, but it doesn't trigger Nettle Sentinel or Glimpse of Nature, so it isn't always straight positive.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  9. #22169

    Re: All B/R update speculation.

    What could really help green is:

    "Delverbane, Destroyer of Xerox (G)

    Flash, Flying, Haste, Lifelink, Doublestrike, Protection from everything, Splitsecond
    Annihilator 7

    When Delverbane enters the battlefield, exile all spells and abilities from the stack. You gain Shroud until the endstep of your next turn. Each opponent ends their turn.

    Instead of paying Delverbanes manacost, you may hysterically laugh at your opponent.
    Can't be countered.
    10/10
    "

    Works great against blue and gives green a fighting chance against belcheresque combodecks.
    Seems a little unfair at first, but is kept in check by Innocent Blood.

  10. #22170
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    Re: All B/R update speculation.

    I guess Veil of Summer's just totally irrelevant to the discussion because it happens not to be a creature.
    All Spells Primer under construction: https://docs.google.com/document/d/e...Tl7utWpLo0/pub
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  11. #22171
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    Re: All B/R update speculation.

    A decent kill spell that doesn't leave behind 2/2s or 3/3s for 1-2cmc would do more than enough for green @Grizzlenasty. So would a enchant that says "whenever a creature attacks you it gets -1/-0 until end of turn, if that creature is blue it gets -2/-0 instead."

    Edit: conversely it could say all green or blue creatures and apply -3/-0, which would allow all the kill spells which donate green duders (which is most of those style of cards), as well as pump the brakes on Goyf. What green needs is cards that buy time purposefully, in a less braindead way than Veil.

  12. #22172
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    Re: All B/R update speculation.

    Quote Originally Posted by Grizzlenasty View Post
    What could really help green is:

    "[I]Delverbane, Destroyer of Xerox (G)
    ..[underpowered green card]

    Works great against blue and gives green a fighting chance against belcheresque combodecks.
    Until RUG Delver starts playing 4 copies.

  13. #22173

    Re: All B/R update speculation.

    Quote Originally Posted by FTW View Post
    Until RUG Delver starts playing 4 copies.
    DAMN! Didn't think of that -.-

    Ok, just ban islands then!

  14. #22174
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    Re: All B/R update speculation.

    Quote Originally Posted by Grizzlenasty View Post
    DAMN! Didn't think of that -.-

    Ok, just ban islands then!
    We just went over this...
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  15. #22175
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    Re: All B/R update speculation.

    Quote Originally Posted by Grizzlenasty View Post
    What could really help green is:

    "Delverbane, Destroyer of Xerox (G)

    Flash, Flying, Haste, Lifelink, Doublestrike, Protection from everything, Splitsecond
    Annihilator 7

    When Delverbane enters the battlefield, exile all spells and abilities from the stack. You gain Shroud until the endstep of your next turn. Each opponent ends their turn.

    Instead of paying Delverbanes manacost, you may hysterically laugh at your opponent.
    Can't be countered.
    10/10
    "

    Works great against blue and gives green a fighting chance against belcheresque combodecks.
    Seems a little unfair at first, but is kept in check by Innocent Blood.
    sounds like a great card for delver tbh.
    -rob

  16. #22176
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    Re: All B/R update speculation.

    For a green threat that stands up to TNN and doesn't look embarassing when facing Snapcaster Swords, merge Thrun, the last Troll and Questing Beast. Put it in the next commander product. Maybe make it cost GGGG. Sure, Questing Beast looks great for standard and it appears to be relevant for legacy but to let green actually have a good creature on the level of TNN, that could be what we need. Wotc, make us green mages proud to be green mages again!

    Edit: I choose to ignore Veil and Oko here. Veil is best in a blue deck anyway and Oko requires a blue deck.
    Last edited by pettdan; 02-03-2020 at 05:58 AM.

  17. #22177

    Re: All B/R update speculation.

    The title of this thread is flagrant false advertising at this point.

  18. #22178
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    Re: All B/R update speculation.

    Well, it may not be as far away as you think, printing new cards is often discussed as an option to banning cards. I wouldn't be sad if TNN was banned. But that discussion doesn't lead very far.

  19. #22179
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    Re: All B/R update speculation.

    Quote Originally Posted by Seymour_Asses View Post
    The title of this thread is flagrant false advertising at this point.
    "Ban islands" is just 4 posts above you

  20. #22180
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    Re: All B/R update speculation.

    It would be cool to see a Council's Judgment type of templating on a green creature, maybe like this:

    Disciple of Thrun 1GG
    Hexproof
    G: Regenerate Disciple of Thrun
    Will of the Council: at the beginning of your upkeep, starting with you each player votes for a non-land permanent. That permanent loses all abilities until the beginning of your next upkeep.
    3/2

    This works not only for True-Name Nemesis but also Emrakul, Progenitus, and anything else with hexproof/shroud/protection. Stats aren't overblown, but that thing would definitely see play.
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