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Thread: [Deck] T.E.S - The EPIC Storm

  1. #21
    Bryant Cook
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Jak. View Post

    1. Do you miss the bounce spell main?

    2. The SB seems weird. You have the instants which are to be sided in to combat the random crap but you don't run some targeted Enchantments removal. Don't you think a Vindicate or Tranquility would be good there?

    3. The land base has hurt me twice in 50ish goldfishes. Mostly having a Volc and not having the black to ritual or Tutor. Is something like Forbidden Orchard that bad?
    1.) Sometimes, in my last report you'll see I saw Gaddeck Teeg twice, once game one. But other than that, no.

    2.) Well, what are the chances that your Burning Wish gets through the one enchantment that we care about and then the target resolves? I feel we're just better off sideboarding in Krosan Grip. Vindicate in the sideboard was amazing in theory, but terrible in practice IMO.

    3.) I've yet to really have any problems with Volcanic island, 3 Underground sea would feel off to me. Orchard is terrible because that one token can often deal 2-3 damage which makes Ad Nauseam a hell of a lot worse. In addition to that, multiple turns of tapping that Orchard for cantips.

  2. #22

    Re: [Deck] T.E.S - The EPIC Storm

    I still think Hull Breach or Simplify are worth a slot, you do run into weird shit like Arcane Laboratory or Pyrostatic Pillar from time to time.
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  3. #23
    Ur tears of nerdrage taste so sweet to me.
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by BreathWeapon View Post
    Pyrostatic Pillar
    Indeed weird, because storm player can still win through it via IGG.
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  4. #24
    Amen, brotha.
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    Re: [Deck] T.E.S - The EPIC Storm

    What exactly does IGG-Loop mean, btw? It gets removed afaik, so there is no loop, or am I mssing the main part of the deck?
    I know you can use IGG to ramp up some mana/raise the stormcount, but is there really a loop you can create?

  5. #25
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Nidd View Post
    What exactly does IGG-Loop mean, btw? It gets removed afaik, so there is no loop, or am I mssing the main part of the deck?
    I know you can use IGG to ramp up some mana/raise the stormcount, but is there really a loop you can create?
    Well you usually get led's and tutors back out of the yard with IGG for reuse, so you can say creating a "loop" - even when the term maybe isn't appropriate.
    There is no real "infinite" loop in it.
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  6. #26
    Amen, brotha.
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by EaD View Post
    Well you usually get led's and tutors back out of the yard with IGG for reuse, so you can say creating a "loop" - even when the term maybe isn't appropriate.
    There is no real "infinite" loop in it.
    Puuuh, thank you, I really thought I'm too dumb to see where you can go infinite.

  7. #27
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    1.) Sometimes, in my last report you'll see I saw Gaddeck Teeg twice, once game one. But other than that, no.

    2.) Well, what are the chances that your Burning Wish gets through the one enchantment that we care about and then the target resolves? I feel we're just better off sideboarding in Krosan Grip. Vindicate in the sideboard was amazing in theory, but terrible in practice IMO.

    3.) I've yet to really have any problems with Volcanic island, 3 Underground sea would feel off to me. Orchard is terrible because that one token can often deal 2-3 damage which makes Ad Nauseam a hell of a lot worse. In addition to that, multiple turns of tapping that Orchard for cantips.
    1 & 2) So you lose to a resolved Confinement, Arcane Lab, Rule of Law, and Counterbalance pre board. Random shit happens and I always liked having an answer. I do think running 1 Tranquility/Vindicate/HullBreach would help and not hurt the deck.

    3) I'm not recommending dropping the Volc for another Sea because then the opposite would end up happening. I figure Orchard wouldn't deal that much. I mean, you are still running City of Brass which will end up doing the same amount to you. I think it helps with casting Orim's Chant as well which is another thing I had trouble doing. Just food for thought.

  8. #28
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    Re: [Deck] T.E.S - The EPIC Storm

    Hell, Bryant Cook now you re playing No bounces main and just 1 A.N.....

    Well that was what Breath.W eapon and me were suggeesting....

    Well also the 3 number of I.T....

    You should move those F*** S.S.G out and put 2 M.Tutor in , also IGG is a nonsense because of B.Wish , thats why you cut Chain of vapor...
    If you cut Chain of vapor , please cut as well IGG....

    and the configuration of 12 lands is the best you yet run 11 ?ŋ?ŋ?ŋ?ŋ

    4 gemstone 4 city and 2 volcanic 2 under.sea are perfect...

    With my deck list I've not yet lost to anybody since my last configuration.

    Regarding to the side , which is my main objetive and difficult choices 3 REB I agree wth you can be correct bu I'd like to move to 4 , also vs those trinis and chalices Hurkils is the best option, I also play 1 Shatering spree and 1 Meltdown, this last card is now a MUST in my side options
    I also like the Deathmark and Simplyfy in my side thats why I prefer not to play chain of vapor in my side : Always I have need to blow up something I just needed to have OR M.Tutor OR Burning , M.Tutor for you know what? for burning...

    I've been thinking in takin out those D.Returns ... I'm not using them at all sometimes I use IGG , sometimes I.T , someteimes Tendrils but I really think I.T in side replaces D.Returns by now.

  9. #29
    Amen, brotha.
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    Re: [Deck] T.E.S - The EPIC Storm

    Orchard is much worse than City. City deals 1 damage, but a token can cause far more damage than 1.
    Instead, I would play something like... Undiscovered Paradise? I suppose that, as a 1 of, it won't hurt you.

  10. #30

    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Pelikanudo View Post
    Lotz of mis spelsed no senses
    Maybe if you spoke English he would have understood you earlier?

    Proper grammar gets the message through so much better.
    When you type like that, it's really hard to take you seriously.
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  11. #31
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by Nidd View Post
    Orchard is much worse than City. City deals 1 damage, but a token can cause far more damage than 1.
    Instead, I would play something like... Undiscovered Paradise? I suppose that, as a 1 of, it won't hurt you.
    Paradise got removed from the deck when cantrips were put it. It's even worse now with 8 of them.

    And City still deals you one when you tap it again. Paradise is at least delayed. In the first few turns of the game, I feel Orchard just does the best job.

  12. #32
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by deviant View Post
    Maybe if you spoke English he would have understood you earlier?

    Proper grammar gets the message through so much better.
    When you type like that, it's really hard to take you seriously.
    As far as I agree with you, it's still no fun to pick on someone because of his poor english education.
    And it isn't as if you wouldn't understand anything, right?

    @ peli: I also switched over to 1Spree/1 Meltdown in the sideboard but I strongly disagree with you by cutting the md Iggy.
    As an alternative (and pretty sure) win condition that is needed very often when a win with AN is very unlikely, Ill-Gotten Gains add's some to the "consistence-balance" of this deck, meaning that it enables you to win even with bad hands (leading to games with more than 5 turns) you have to keep or unlucky draws. The md IGG is needed, because you will loose games because you were to short on mana to go b.wish for Ill-Gotten Gains.

    Also mystical tutor is a card that I rarely want to see anymore, least of all in multiples in a deck that has just few shuffle effects and playing magic with an updated manaburn regulation (I mean the post M10 rules).
    This card got much much worse since the upkeep trick doesn't work anymore.

    About running the 12 land base: It seems reasonable, but I can't really add a lot to it, because I mainly played my hybrid ANTES list over pure TES.

    PS: MD bounce is as good as never needed in my opinion - random cards like arcane lab. usually get packed by players playing random decks - and combo tends to crush them all horribly game1.
    I've never lost a match to a random card, although I nearly did when playing against a 10-year old kid playing monow kithkins and me going off (it was a tourney, I usually feel quite uncomfortable raping lil' children with tentacle-tendrils- don't blame me for this). So I went off and thought I'd rather go for 20-ish goblin tokens than the porn-tendrils - a rather lucky decision on my part because he showed me afterwards, that he had a guilded light in hand, which would've raped me quite back...
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  13. #33
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by EaD View Post
    Well you usually get led's and tutors back out of the yard with IGG for reuse, so you can say creating a "loop" - even when the term maybe isn't appropriate.
    There is no real "infinite" loop in it.
    The Original TES Deck have 4 IGG and can make:
    - IGG -> LED/Ritual,LED/Ritual, Infernal for another IGG
    - Repeat 3 times and tutor for a Tendrils

    You get enough storm count and a Tendrils for 30 or more.

  14. #34
    Amen, brotha.
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    Re: [Deck] T.E.S - The EPIC Storm

    Well, yeah, I do understand where the term loop comes from in this context. However, I always looked at the term "loop" with a feeling of infinity. Like Dragon combo.

    But well, doesn't matter.

    I'm curious where you get the idea from to play Bobs. I mean, he's all great and all, but he is a creature.

  15. #35
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    Re: [Deck] T.E.S - The EPIC Storm

    It may have been answered already, but I coulnīt figure out if thats the case:

    Why do you split Chant/Silence? I donīt think we will get therapy/Mage preboard too often, but it can fuck you up if you want to get a second Chant with IT but only have silence...
    Please explain :)
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  16. #36
    Bryant Cook
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by NQN View Post
    It may have been answered already, but I coulnīt figure out if thats the case:

    Why do you split Chant/Silence? I donīt think we will get therapy/Mage preboard too often, but it can fuck you up if you want to get a second Chant with IT but only have silence...
    Please explain :)
    I'm going to answer this now, I do not want to see it again. I'm not joking. It seems like every single page someone asks this question.

    There's no downside to playing a split between Orim's Chant and Silence. Silence gets around Meddling Mage, Runed Halo, Cabal Therapy, Extripate, and other cards people use to try to combat Orim's Chant. I still believe that Orim's Chant is the better overall card because it's ability to stop Aggro.

    Now for people with "BUT OMFGZ Dude WHAT aboutsx Misdirection?!?!1/?" No one plays Misdirection - at all. I don't want to hear it, if you come across someone bad enough to play Misdirection, Mystical Tutor for Silence.

  17. #37

    Re: [Deck] T.E.S - The EPIC Storm

    Just out of curiosity....how are you susposed to know a head of time if they're bad enough to play misdirection in game 1 and I don't want to hear duress.

  18. #38
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lebron jim View Post
    Just out of curiosity....how are you susposed to know a head of time if they're bad enough to play misdirection in game 1 and I don't want to hear duress.
    Then what do you want to hear? And even if Misdirection does end up hitting a Chant, who cares? You "skip" a turn and they lose 2 cards.

  19. #39

    Re: [Deck] T.E.S - The EPIC Storm

    And now either you can't igg loop without finding another chant or you`re simply losing next turn to their beater. I'm just saying, kicking a chant has never won me a game....I may be the exception though.

  20. #40
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    Re: [Deck] T.E.S - The EPIC Storm

    Quote Originally Posted by lebron jim View Post
    And now either you can't igg loop without finding another chant or you`re simply losing next turn to their beater. I'm just saying, kicking a chant has never won me a game....I may be the exception though.
    you are. i can easily recall several games where i drew like shit and chant saved me. several of which were against stuff like d. stompy while i waited for another land.

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