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  1. #1

    Obligatory shitty card creation thread

    What are some potential cards you'd like to see printed, purely by how they'd interact with old cards in Eternal formats?

    For example, I wish WotC made a ridiculously huge, swingy Minotaur with a strong Sundering Titan or Nicol Bolas type ability that costs 8 or 9 CMC, just to make Digeridoo better.

    Also, a land like:

    Clanhome of Hans
    Legendary Land
    T: Add W to your mana pool.
    T: Exile target Lhurgoyf.

  2. #2
    ..sry, whut? ◔̯◔
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Moxo Fizzle

    Blue
    Instant - Trap MR
    Counter target Artifact Spell with CC1 or less.
    "Its mythic because we need money"
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  3. #3

    Re: Cards you'd like to see WotC print for Eternal reasons

    Aether Tether 2
    Artifact
    Permanents cannot be returned to their owner's hands.

    I hate that no matter what hate you lay down, combo and/or control decks can just bounce it at your endstep and win next turn. This mostly applies to vintage.

  4. #4
    Amen, brotha.
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    Re: Cards you'd like to see WotC print for Eternal reasons

    B.C.E.P.
    CC1
    Artifact Creature
    B.C.E.P. can't be the target of spells or abilities your opponents control.
    Flying, Firststrike, Lifelink, Trample
    5/6



    This way, every deck has access to a broken creature.

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    Re: Cards you'd like to see WotC print for Eternal reasons

    Quote Originally Posted by Nidd View Post
    B.C.E.P.
    CC1
    Artifact Creature
    B.C.E.P. can't be the target of spells or abilities your opponents control.
    Flying, Firststrike, Lifelink, Trample
    5/6



    This way, every deck has access to a broken creature.
    maybe 2020

    Id prefer:

    Hyperclone

    Artifact Creature
    You may have Hyperclone enter the battlefield as a copy of any creature on the battlefield.
    0/0
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Amber Elemental 1G
    Creature - Elemental
    Amber Elemental can't be countered. (or Flash)
    As Amber Elemental enters the battlefield, choose a color. Amber Elemental has protection from the chosen color.
    2/1

    Nacre Elemental 1W
    Creature - Elemental
    If an effect controlled by an opponente causes you to discard Nacre Elemental, return it from your graveyard to your hand.
    As Nacre Elemental enters the battlefield, choose a card type. Nacre Elemental has protection from the chosen type.
    2/1
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Keeper of Secrets ----
    Creature - Human Advisor
    , discard a Plains card: Draw a card.
    "The land listens to all of our secrets, but only the enlightened can listen to those of the land itself"
    2/2
    0.05.14 [Digital Devil] <Digital Devil> Ach! Hans, run! It's the Tarmogoyf!
    0.05.17 [Hans (GER)] <Hans (GER)> ...
    0.05.20 [<System>] <System> Player Lost

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    Re: Cards you'd like to see WotC print for Eternal reasons

    Enchantress' Citadel

    Enchantment
    Can't be countered. Shroud. Whenever a spell you play is countered, you may either gain 5 life or draw a card.
    Skizzik No Kicker. Like a true retard.

    Quote Originally Posted by JeroenC View Post
    Honestly, I wonder if I just decided to play the format with the most whiney players or if every format is like this.

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    Re: Cards you'd like to see WotC print for Eternal reasons

    Quote Originally Posted by einhorn303 View Post
    Clanhome of Hans
    Legendary Land
    T: Add W to your mana pool.
    T: Exile target Lhurgoyf.
    You know legacy has a degenerate card when the first thing I think of when I see this is "Holy shit, that card would be expensive!"

  10. #10
    ..sry, whut? ◔̯◔
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Leyline of Upwelling -
    Enchantment
    If Leyline of Upwelling is in your opening hand, you may begin the game with it on the battlefield.
    Mana pools don't empty as steps, phases, or turns end.

    Goblin Fanatic
    see below
    Last edited by Humphrey; 10-18-2009 at 04:08 PM.
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  11. #11

    Re: Cards you'd like to see WotC print for Eternal reasons

    Draco Killer - 20
    Artifact Creature - Human Assasin
    When Draco Killer enters the battlefield, exile all creatures named Draco.
    0/1

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    Re: Cards you'd like to see WotC print for Eternal reasons

    Quote Originally Posted by Humphrey View Post

    Goblin Fanatic
    Creature - Goblin Hero
    Sacrifice Goblin Fanatic: Goblin Fanatic deals 1 damage to target creature or player.
    When Goblin Fanatic blocks or becomes blocked, it gets +1+0 until end of turn.
    1/1
    still cant block-->kill a dark confidant and ping an opponent.

    How about

    Goblin Fanatic
    Creature - Goblin Hero
    Sacrifice Goblin Fanatic: Goblin Fanatic deals 1 damage to target creature or player.
    When Goblin Fanatic blocks or becomes blocked by a creature, it gets +1+0 until end of turn, if that creature has 1 toughness or less, instead sacrifice Goblin Fanatic and deal 1 damage to target creature or player.
    1/1

  13. #13

    Re: Cards you'd like to see WotC print for Eternal reasons

    I swear for a fixed necropotence (my favourite card of all times (and I didn't use it in combo, I love Mono Black Control)). Maybe something like this:

    Necropower BBB
    Enchantment

    You can only play one spell per turn
    Pay 1 life: Draw a card. Use this ability only on your endstep phase.

  14. #14
    ..sry, whut? ◔̯◔
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Quote Originally Posted by Cire View Post
    still cant block-->kill a dark confidant and ping an opponent.

    How about

    Goblin Fanatic
    Creature - Goblin Hero
    Sacrifice Goblin Fanatic: Goblin Fanatic deals 1 damage to target creature or player.
    When Goblin Fanatic blocks or becomes blocked by a creature, it gets +1+0 until end of turn, if that creature has 1 toughness or less, instead sacrifice Goblin Fanatic and deal 1 damage to target creature or player.
    1/1

    to complicated

    got it:

    Goblin Fanatic
    Creature - Goblin Hero
    When Goblin Fanatic blocks or becomes blocked, it gets +1+0 until end of turn. When Goblin Fanatic is put into a graveyard from the battlefield, it deals 1 damage to target player.
    1/1
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    Re: Cards you'd like to see WotC print for Eternal reasons

    Quote Originally Posted by Humphrey View Post
    to complicated

    got it:

    Goblin Fanatic
    Creature - Goblin Hero
    When Goblin Fanatic blocks or becomes blocked, it gets +1+0 until end of turn. When Goblin Fanatic is put into a graveyard from the battlefield, it deals 1 damage to target player.
    1/1
    Yeah but then it can't ping in response to Humility or for example if the opponent has a DC your trying to kill, but is not attacking or blocking. And it can't block a 1/1 and kill off another 1/1....

  16. #16

    Re: Cards you'd like to see WotC print for Eternal reasons

    I hope my suggestions aren't too broken:

    Sudden Unbalance
    Instant
    Destroy all artifacts and enchantments.
    Cycling
    When you cycle Sudden Unbalance, you may destroy target artifact or enchantment.

    Ignorance
    Creature - Incarnation
    Shroud
    Whenever a player reveals a card from his or her library, Ignorance deals 1 damage to that player.
    2/2

    Muscle Paralyzer
    Artifact
    Whenever a creature has power 4 or greater, its controller sacrifices it.

  17. #17
    Hamburglar Hlelpler
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    Re: Obligatory shitty card creation thread

    I'm tragic at making Planeswalkers.

    Stick the Unctuous 1ww

    +1: Until your next turn, whenever a creature you control deals or is dealt combat damage, put that many +1/+1 counters on it at the end of that turn.
    0: The owner of target nonland permanent shuffles it into their library, then draws a card.
    -6: You gain an emblem with "Permanents you control have protection from the opponent of your choice".
    3

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  18. #18
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Dreg View Post
    Gideon, harbinger of balance 1WW
    Planeswalker - Gideon

    +1: If you control fewer lands than any opponent, search your library for a plains card, reveal it and add it to your hand. Then shuffle your library.
    -2: Exile target creature. Its controller may search his library for a basic land card and put it on the battlefield tapped. Then, that player shuffles his library.
    -7: Basically, Balance.

    Loyalty 3
    The +1 would have to be any land not plains specific to be used

    Quote Originally Posted by Barook View Post
    +1: Choose another target permanent. If it isn't a land, exile it. Return that card to the battlefield under its owner’s control at the beginning of your next upkeep.
    Pretty sure this is vensurs ability or very close to it.

    Quote Originally Posted by TsumiBand View Post
    I'm tragic at making Planeswalkers.

    Stick the Unctuous 1ww

    +1: Until your next turn, whenever a creature you control deals or is dealt combat damage, put that many +1/+1 counters on it at the end of that turn.
    0: The owner of target nonland permanent shuffles it into their library, then draws a card.
    -6: You gain an emblem with "Permanents you control have protection from the opponent of your choice".
    3

    sent from phone, don't be a dick
    +1 seems green like vigor almost
    +0 is too powerful for infinate uses. Would have to be -1. Compare to jtms. I like the ability tho.
    -6 is a very good white ability



    Side note I mirrored jtms with white abilities. Totally not what the recent post was asking but i think it would be cool if we had more planes walkers with jtms' structure.

    "Elspeth...the good one" - 2WW

    +2: Until your next planeswalker activation, players cannot search their libraries or draw more than 1 card a turn.
    -1: The owner of target nonland permanent shuffles it into their library, then draws a card.
    0 : if you control less lands than opponent search your library for a land card and put it in your hand.
    -12: You gain an emblem "as long as you control a non land permanent, your life total cannot be reduced below 1"
    starting loyalty: 3
    Play 4 Card Blind!

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  19. #19
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by apple713 View Post
    Pretty sure this is vensurs ability or very close to it.
    I looked it up before posting, so not really: Venser, the Sojourner - he's limited to your own permanents and returns them EoT, not during your next upkeep. The abilities are different enough, kinda like the different "tap permanent + bonus" abilities.

  20. #20
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    Re: Obligatory shitty card creation thread

    Plainswalkers are boring.



    Quote Originally Posted by miguelmatix View Post
    Sylvan Enforcer
    I know what we're missing:


    Ursine Hierophant
    Creature — Human Bear Druid

    Tap: Add to your mana pool.

    Threshold — Ursine Hierophant gets
    +2/+2 and has Islandwalk as long as seven
    or more cards are in your graveyard.

    ____________________________ 2/2




    Honey Badger
    Creature - Badger

    Double strike

    Threshold — Honey Badger gets
    +1/+1 and has "Cards in graveyards
    cannot be exiled" as long as seven
    or more cards are in your graveyard.

    "Honey badger don't... you know."


    ____________________________ 1/1




    Am I doing it right?

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