I know about Skeins, and its cost seems pretty well balanced to me. It's elegant and fair and the like, it looks like a good card and should be, but it never saw play anywhere, not even in Ravnica Block. It's that type of card that should cost 1/2 mana less to work properly. At 3 it's meh, at 2,5 it would be fine, at 2 it would be retarded. A version discarding two for two seems to be the most reasonable one, but I guess it would be barely playable, if not mediocre. A tough question...
That's the problem with general tribal strategies, and that's why does not exist a good Zombie or Soldier tribal deck yet (albeit the last one seems close to reach the critical mass necessary for the task now). Tribal decks are all about internal sinergies, they're not just a pile of creatures of a given type. It just happens they're about to print a decent equivalent (not necessarily analogue) to Lackey, Reejerey and Heritage Druid yet, to go into other tribes' strategies.
Tapping lands and watching the sky falling since 1995.
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FeFe Team - Fame, girls and Mox Diamonds
AHHHHHHH MULHEK!!!!
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Elen Síla Lúmenn Ommentielvo!
While we're talking about zombies, another idea:
Rotting Knight
Creature - Zombie Knight
Deathtouch, protection from green
2/2
It's basically the pro green version of Black Knight, expect with the more fitting "in-color" Deathtouch (if it touches you, you rot, too) instead of first strike. It trades with most creatures in the format and eats Goyfs for breakfast while not having a ridiculous P/T-cost ratio.
The only problem the card would have is that it stalls green fatties while green has not many solutions to it (poor Timmies).
I'd like them to errata Deed to hit Planeswalkers.
This would sure make some interesting cards playable all of a sudden.
Revenge of the Wombat
1G
Enchantment
Shroud
If an Aura would be countered, draw a card.
Creatures with an aura on them gain +2/+2
No it wouldn't.
In seriousness, I'd like them to print more card draw/manipulation/management outside of blue, especially at the cheap/cantrip level.
Something like...
Prepare for War
W
Sorcery
Reveal the top five cards of your library. You may put a creature or equipment card revealed this way into your hand. Then put the remaining cards on the bottom of your library in any order.
Reclaimed Treasures
G
Sorcery
Return target green card or land from your graveyard to your hand.
Rite of Thunder
1RR
Sorcery
Each player discards their hand, then draws three cards.
Necrotic Library
1B
Enchantment
At the beginning of your draw step, you may draw two cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Serum Bauble
1
Artifact
Scry 1
Sacrifice Serum Bauble: Draw a card.
For my confessions, they burned me with fire/
And found I was for endurance made
You Apes Want to Live Forever?
W
Sorcery
As an additional cost to play [this], untap five white creatures you control.
There is an additional combat phase this turn.
Stalwart Squire
W
Creature - Human Soldier
Tap, Sacrifice [this]: Search your library for an equipment card and put it into play attached to target white creature.
1/1
Enchantress's Apprentice
1G
Creature - Human Druid
Sacrifice [this]: Draw a card.
Whenever you play an enchantment spell, draw a card.
0/1
Poxmonger
1B
Creature - Zombie Cleric
Whenever a zombie is put into your graveyard from play, put a -1/-1 counter on target creature.
2/1
Bottom Feeder
BB
Creature - Zombie Rogue
Sacrifice a Zombie: Gain 3 life
2/2
Schadenfreudemancer
1BB
Creature - Zombie Cleric
When [this] comes into play, draw a card for every zombie put into the graveyard this turn.
3/2
Third Time's the Charm
BB
Sorcery - Zombie
Return target zombie card from your graveyard to your hand.
Draw a card.
Early one morning while making the round,
I took a shot of cocaine and I shot my woman down;
I went right home and I went to bed,
I stuck that lovin' .44 beneath my head.
Lava Ball
R
Sorcery
Lava Ball Can't be countered
Lava Ball does 3 damage to target creature or player
Ohrim's Temple
Legendary Land
Ohrim's Temple comes into play tapped
Tap add W
Tap Sacrifice Ohrim's temple until end of turn target player can't play spells and creatures he or she controls cannot attack.
Knight with big sword
WW
When knight with big sword comes into play exile target creature
2/2
Shock Lizard
RR
When shock lizard comes into play it does 2 damage to target creature or player
2/2
My Fireblast Is In Here Somewhere
2RR
Sorcery
Discard your hand. Remove your graveyard from the game. Divide your deck into two piles without looking at the cards. Target opponent selects one pile. Put that pile in your hand and exile the other pile.
Basically, you draw half your deck, but you lose the next time you would draw a card. I don't know how practical or fair it would be, but it's got that Final Fortune theme to it. Losing half of your deck means that you'd have to play several copies of a kill card to actually bank on finding it.
Slighfle - 1G
Creature - Fox
Flash
Split-Second
When Slighfle comes into play, counter target activated or triggered ability. Triggered abilities don't trigger when you play Slighfle.
"Slighfle, no slighfing!"
2/1
That second bit of his ability is for standstill.
Last edited by TOGITwill; 10-21-2009 at 03:33 PM. Reason: fixed.
Team Donkeypunch
Oh my that's like ad nasuem, only you get more cards, don't need to pay life, and it costs less mana. Seriously you play this then just drop a bunch of lotus petals/chrome mox/mox diamond/rituals then cast tendrils or Burning wish for tendrils. It's essentailly a one card combo that wouldn't be too hard to do on turn 1.
Originally Posted by Parcher
I was thinking about how to correctly cost it so that you'd actually be able to play the cards you just drew but not so cheap that it would be broken. I'd ideally want it to be a card where you're looking for that last Terminate so you can attack for the win, but you need it now and want to take the risk. I think the concept provides a lot of cool drama for the game, but I am not executing it to its best extent.
Perhaps then don't let them keep all the cards? Maybe jsut let them keep one or two.
Originally Posted by Parcher
Tapping lands and watching the sky falling since 1995.
-------------------------------------------------------
FeFe Team - Fame, girls and Mox Diamonds
AHHHHHHH MULHEK!!!!
-------------------------------------------------------
Elen Síla Lúmenn Ommentielvo!
Give it to me
Sorcery
Your opponent searches your library for any sorcery card and put it into your hand. Shuffle your library after.
or
Last Lottery
Sorcery
Shuffle your library, then exile the top card of it. Repeat this 3 times. Then put all cards exiled this way into your hand. At the beginning of end step, you lose the game.
Got tired of Legacy and you like drafts? Try my Paupercube What?
Thought about that, but its only so u need to recast it. Might be too strong to get your (only other?) sorcery directly. And u get more storm
Nother nice2get
Goblin of the Moon
All nonbasic-lands are mountain
2/2
or
Tribal Servant
Artifact Creature - Shapeshifter
Changeling
As Tribal's Servant enters the battlefield, choose a creature type.
All creatures,tribals that aren't on the battlefield, tribals and creatures are the chosen type in addition to their other types.
1/2
Got tired of Legacy and you like drafts? Try my Paupercube What?
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