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Thread: Obligatory shitty card creation thread

  1. #761
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    Re: Obligatory shitty card creation thread

    I doubt this is an original idea, but regardless:

    Force of Disrupting Foil - X
    Instant
    You may pay X life and exile a blue card from your hand rather than pay CARDNAME's mana cost.
    Counter target spell if its converted mana cost is X.
    In keeping with "Force of Will is the carpet that we sweep all of Legacy's problem under", this is my attempt to chase after the "fixed" FoW in hopes of making legitimate Modern.
    Here you keep the same color limitations, aspects of card disadvantage to punish the turn zero force, allow it to be as useful in stopping combo and other quick strategies (if they must maintain this arbitrary 4 turn limit), and have a natural curve of usefulness that declines once the game get mid to late so it's not game warping.

    Thoughts?

  2. #762

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by PirateKing View Post
    I doubt this is an original idea, but regardless:



    In keeping with "Force of Will is the carpet that we sweep all of Legacy's problem under", this is my attempt to chase after the "fixed" FoW in hopes of making legitimate Modern.
    Here you keep the same color limitations, aspects of card disadvantage to punish the turn zero force, allow it to be as useful in stopping combo and other quick strategies (if they must maintain this arbitrary 4 turn limit), and have a natural curve of usefulness that declines once the game get mid to late so it's not game warping.

    Thoughts?

    Disrupting Shoal ?

  3. #763
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Holly View Post
    Disrupting Shoal bases X on the pitched card's CMC, a crippling limitation. This uses the 1 life you'd use for Force as X.

  4. #764

    Re: Obligatory shitty card creation thread

    Ah you're right I misread that one.

  5. #765

    Re: Obligatory shitty card creation thread

    "WX - search your library for an equipment card and put it into play"

    Land - Tap: add WW (this mana can only be used to cast enchantments)

    RR - Creature
    3/2 first strike, protection from white. All blue creatures get -1/-1.

  6. #766
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    Re: Obligatory shitty card creation thread

    Since it seems Brainstorm is now a problem because it's blue . . .

    Wind Chimes - 1
    Artifact
    tap: Shuffle your library.
    X: Draw X cards, then put X cards from your hand on top of your library.

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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by PirateKing View Post
    I doubt this is an original idea, but regardless:



    In keeping with "Force of Will is the carpet that we sweep all of Legacy's problem under", this is my attempt to chase after the "fixed" FoW in hopes of making legitimate Modern.
    Here you keep the same color limitations, aspects of card disadvantage to punish the turn zero force, allow it to be as useful in stopping combo and other quick strategies (if they must maintain this arbitrary 4 turn limit), and have a natural curve of usefulness that declines once the game get mid to late so it's not game warping.

    Thoughts?
    I see two issues with this. First, Wizards has said that, by modern printing rules, Mana Leak is too powerful to see print. This would just blow that out of the water. The other issue is the impact it would have on Legacy where control decks could then have Force number 5 and 6 in their decks. I will say anyone running a full set of 8 Force cards either really hates having a hand or really hates combo.
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  8. #768

    Re: Obligatory shitty card creation thread

    - Sylvan Judge
    Human Heremit

    "Pro Black"
    "Activated Abilities cost more do play, unless they are mana abilities"

    1/2


    - Bogardan
    Planeswalker

    "Blue spells cost more to play"

    0: Shock target creature or player (since jace can BS every turn)
    -1: Draw 2 cards and discard 2 cards
    -2: Pyroclasm

    Loyalty: 3

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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by miguelmatix View Post
    - Sylvan Judge
    Human Heremit

    "Pro Black"
    "Activated Abilities cost more do play, unless they are mana abilities"

    1/2


    - Bogardan
    Planeswalker

    "Blue spells cost more to play"

    0: Shock target creature or player (since jace can BS every turn)
    -1: Draw 2 cards and discard 2 cards
    -2: Pyroclasm

    Loyalty: 3
    Tempo players would wet their pants in Joy if that creature would see print. The Walker is just plain bad "I hate blue/red goodstuff"-design
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Lemnear View Post
    Tempo players would wet their pants in Joy if that creature would see print. The Walker is just plain bad "I hate blue/red goodstuff"-design
    Depends - it also taxes their Wastelands and Fetchlands.

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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Barook View Post
    Depends - it also taxes their Wastelands and Fetchlands.
    Tempo players can adjust their plays to that creature. Try to beat that creature on the draw with 2 fetches in your hand or Fetch + Dual if your opponent holds stifle/wasteland
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

  12. #772

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Lemnear View Post
    Tempo players can adjust their plays to that creature. Try to beat that creature on the draw with 2 fetches in your hand or Fetch + Dual if your opponent holds stifle/wasteland
    Thnks for the comments.

    You may be right - but that is a very particular situation... Anyway when i thought about it's casting cost i made it white with stax in mind (even castable under chalice with cavern). Then i add green to make it zenitable (for maverick).

    The walker... (and i don't have anything against blue cards) i thought it could be nice in some type of dragon stompy/ painter variant. With painter out it can also tax blue spells. Then added some utility.

  13. #773
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    Re: Obligatory shitty card creation thread

    True-Name Moggathon - 1RR

    Creature - Goblin Berserker

    ~ has protection from all players.

    Whenever ~ would deal combat damage to a player, you may put a Goblin permanent card from your hand onto the battlefield instead.

    "Because Goblins is supposed to beat Merfolks" - Anonymous red mage
    1/1

    NOTE: Unlike TNN, designed so it cannot be slid into random Tempo decks FTformatWarping, but still gives tribal the appropriate boost. It's also less abusable in EDH since you can't buff it.

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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by FTW View Post
    True-Name Moggathon - 1RR

    Creature - Goblin Berserker

    ~ has protection from all players.

    Whenever ~ would deal combat damage to a player, you may put a Goblin permanent card from your hand onto the battlefield instead.

    "Because Goblins is supposed to beat Merfolks" - Anonymous red mage
    1/1

    NOTE: Unlike TNN, designed so it cannot be slid into random Tempo decks FTformatWarping, but still gives tribal the appropriate boost. It's also less abusable in EDH since you can't buff it.
    Pretty nice!

  15. #775
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    Re: Obligatory shitty card creation thread

    Designer's Flaw -

    Sorcery

    All cards have now the old frame.

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    Re: Obligatory shitty card creation thread

    Wanna See a Magic Trick? -

    Instant

    ~ can't be countered.
    ~ can be cast by removing any card with the
    original border from the game and shredding it.

    Cards without the M15 frame can't be played.


    "It's simple, we kill the card frame [again]." - Aaron Forsythe

  17. #777

    Re: Obligatory shitty card creation thread

    Modern? What is this Wizardry? [mana]1W[/mana]
    Enchantment
    Indestructible
    Cards that have a printed year of 2013 or earlier cannot be played.

  18. #778

    Re: Obligatory shitty card creation thread

    Sylvan Verdict - Sorcery

    "Destroy all equiped creatures and equipments in play"




    Pyramid caves - Land

    Tap: "add mana of any color to your mana pool. This mana can only be used to cast Efreets and djinns" (because Juzam and Serendib are cool)


    Krosan prairie - Land

    Tap: "add mana of any color to your mana pool. This mana can only be used to cast Beasts" (because Spiritmonger and baloths are cool)

  19. #779
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    Re: Obligatory shitty card creation thread

    Sylvan Verdict maybe needs to be one mana more expensive. I like the lands.

  20. #780

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Bed Decks Palyer View Post
    Sylvan Verdict maybe needs to be one mana more expensive. I like the lands.

    Yeah... maybe busted but very very nice. One more mana or make it cost:

    The lands could bring back some cool cards like spiritmonger, anurib b, Juzam Djinn, etc. The same concept could be used to other creatures like Demons, Dragons and Angels.

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