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Thread: Obligatory shitty card creation thread

  1. #1721
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    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Hanni View Post
    Stoneforge Paladin
    WWR
    Creature - Kor Artificer
    When ~ comes into play, you may search your library for an equipment card and put it onto the battlefield.
    1/2
    If u want a good WR card, a super recruiter would fit nicely in both color's phylosophies:

    Supah Recruitah RW
    Creature - whatever
    As this ETB, search your library for a creature with power or thoughness <=2 and add it to your hand.
    1/1

  2. #1722
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    Re: Obligatory shitty card creation thread

    Opulent Lechery

    Enchantment
    Pay 1 life: Exile target card from your graveyard. Exile target card from an opponent's graveyard. Draw a card. Play this ability no more than once each turn.
    Last edited by DarthVicious; 05-04-2017 at 01:17 PM.

  3. #1723
    Etherium is limited. Innovation is not.
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    Re: Obligatory shitty card creation thread

    Mystic of the Sun
    WR
    Creature - Kor Wizard
    R, tap: Deal two damage to target creature.
    W, tap: Target permanent gains protection from the color of your choice until end of turn.
    1/4
    Sligh
    Echo Stompy
    /r Miracle Intuition
    Yorion's Intuition
    5c Hollow Vine

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  4. #1724
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    Re: Obligatory shitty card creation thread

    Some ideas:

    Gemstone Crypt
    Land
    When ~GC enters the battlefield, pay X life. ~GC enters the battlefield with X mining counters on it. If there are no mining counters on ~GC, sacrifice it.
    Tap: Add to your mana pool.
    Tap, Remove a mining counter from ~GC: Add one mana of any color to your mana pool.

    Brass Mox
    Artifact

    ~BM enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may pay 1 life. If you do, untap ~BM.
    Tap: Add one mana of any color to your mana pool.

    Magus of the Oath
    Creature – Elf Wizard Druid

    1/2
    Tap, Sacrifice ~MotO: Reveal cards from the top of your library until you reveal a mono-green creature card with power 5 or more. Put that card onto the battlefield and all other cards revealed this way on the bottom of your library in any order.

    Magus of the Balance
    Creature – Human Wizard

    2/2
    During your upkeep, each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards, sacrifice creatures and remove counters from all planeswalkers the same way.

    Magus of the Force
    Creature – Merfolk Wizard

    1/4
    Channel – Return basic Island on top of your library, Discard ~MotF: Counter target nonmana ability or nonpermanent spell.

  5. #1725
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    Re: Obligatory shitty card creation thread

    cont.

    Magus of the Hatred
    Creature – Dauthi Wizard

    1/2
    Shadow.
    , Tap, Pay X life, Sacrifice ~MotH: Target creature gets +X/-1 and gains shadow until end of turn.

    Magus of the Wildfire
    Creature – Dwarf Wizard

    2/2
    : Each player sacrifices four permanents, discards 4 cards and ~MotW deals 4 damage to each player. Use this ability only if 6 or more mana has been spent by your opponents to play spells this turn, and only once each turn.

  6. #1726
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    Re: Obligatory shitty card creation thread

    Magus of the oath would be perfectly balanced as a 1/1 or even 2/2 for the original mana cost of oath of druids, being himself a creature:

    Magus of the oath 1G
    Creature - Magus
    ~ oath of druid text.
    2/2

    It's an hatebear for creature, quite the elegant design. You can't use it to cheat things reliably either since he's a creature himself and can be found via the oath trigger.

    Spell maguses have been T, sac effects. A 1W magus of balance at 0/1 could be not broken (telegraphed, removable).

    Brass mox is hilariously OP.

    EDIT: a cycle of Leylines cause why not

    Leyline of growth 2GG
    Enchantment
    ~ Leyline clause
    At the beginning of your opponent's upkeep, search your library for a basic land card, reveal it and add it to your hand.

    Leyline of creativity 2RR
    Enchantment
    ~ Leyline clause
    At the beginning of your upk, if you have no cards in hand, draw two cards.

    Leyline of Silence 2WW
    Enchantment
    ~Leyline clause
    Each player can only cast 1 spell each turn.

    Leyline of Nightmares 2BB
    Enchantment
    ~Leyline clause
    When a player draw a card he or she lose 1 life.

    Leyline of Knowledge 2UU
    Enchantment
    ~Leyline clause
    At the beginning of your upk, scry 1.

    A pair of artifact in honor of the Vise/Rack

    Mishra's Great Dam 1
    Artifact
    At the beginning of your upkeep, you may put a basic land card from your hand on the bottom of your library. If you do, draw a card.
    This should fix all those floods on the crops! - Mishra, to Urza

    Urza's old trusty driver 1
    Artifact
    At the beginning of your upkeep, you may put a card from your hand on the bottom of your library. If you do, search your library for a basic land, reveal it and add it to your hand.
    This should fix all those screws in their place! - Urza, to Mishra

    Yawgmoth's Bauble 0
    Artifact
    T, sacrifice: draw 3 then put 3 back on top of your library.
    You are too limited, look, we can fix both! - Yagwmoth, to the Brothers
    Last edited by Gheizen64; 05-08-2017 at 07:45 AM.

  7. #1727
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    Re: Obligatory shitty card creation thread

    Tsabo's Moon 2
    Artifact
    Activated abilities of lands that aren't mana abilities can't be played.

    An alternate blood moon that hit fetches the hardest, but also is incredibly good vs wastelands/ports in sol decks as it allow you to still mantain your greater mana generation while hosing your opponent mana development and mana denial strategies. Bonus random hoser of karakas and dark depths.

  8. #1728

    Re: Obligatory shitty card creation thread

    Quote Originally Posted by Gheizen64 View Post
    Tsabo's Moon 2
    Artifact
    Activated abilities of lands that aren't mana abilities can't be played.

    An alternate blood moon that hit fetches the hardest, but also is incredibly good vs wastelands/ports in sol decks as it allow you to still mantain your greater mana generation while hosing your opponent mana development and mana denial strategies. Bonus random hoser of karakas and dark depths.
    I think this would be fairer than Blood Moon, though it should replace it not be an aditional card.

  9. #1729
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    Re: Obligatory shitty card creation thread

    Academic Sadism
    Enchantment
    Whenever an opponent sacrifices a permanent, you may pay 1 life. If you do, draw a card.

    I initially wanted this to cost just , but it works so well against enemy fetchlands, that a player shouldn't be able to cast it the first turn under normal circumstances. Otherwise, it works really well with Smallpox, Pox, enemy Wastelands, Innocent Blood, Liliana of the Veil, etc.

  10. #1730

    Re: Obligatory shitty card creation thread

    School of Fish
    5UU Instant
    Put a 4/4 Fish onto the battlefield
    Storm

    Why can't I have this crappy card? High Tide->Turnabout->doyoulikefishsticks?

    also,
    Quote Originally Posted by DragoFireheart View Post
    Counter Magic
    0
    Instant


    Counter Magic is blue

    Counter target spell. You lose 2 life.
    DragoFireheart CONFIRMED to have developed Mental Misstep. Wow... Drago bless my post, maybe WotC will do my dream Time Spiral 2.0 and we will have this time-shifted storm spell.

  11. #1731

    Re: Obligatory shitty card creation thread

    Make goblins great again!

    Akki Bodyguard 2RR
    Creature - Goblin Ninja
    Yojimbo R (R, Return a blocked creature you control to hand: Put this card onto the battlefield from your hand tapped and attacking. It becomes blocked by the creature(s) that were blocking the returned creature.).
    Whenever a creature dealt combat damage by Akki Bodyguard this turn dies, you may put a red Goblin permanent card from your hand onto the battlefield.
    3/2

    Akki Gold Digger 1R
    Creature - Goblin Scout
    When Akki Gold Digger enters the battlefield, shuffle your graveyard, then return a card at random from your graveyard to your hand.
    When Akki Gold Digger dies, you may choose a card from your graveyard and shuffle it among the top four cards of your library.
    2/1

    Fanatic Mogg R
    Creature - Goblin
    Sacrifice Fanatic Mogg: Fateseal 0.
    When Fanatic Mogg dies, it deals damage equal to its power to target creature or player.
    2/1

    Goldnuts, the Burier 1R
    Legendary Creature - Goblin Rogue
    Sacrifice a goblin: Change the target of target spell with a single target unless its controller pays 1.
    2/1

    Thaltuk, Thraben Explorer RW
    Legendary Creature - Goblin Soldier
    Haste
    Noncreature spells cost 1 more to cast.
    2/2

    Akki Sacred Glacier
    Legendary Snow Land
    At the beginning of your upkeep, sacrifice a Goblin or exile Akki Sacred Glacier.
    T: Add R to your mana pool.
    T, Sacrifice a Goblin: Counter target spell if its converted mana cost is less than or equal to the number of nontoken Goblins you control.

  12. #1732

    Re: Obligatory shitty card creation thread

    Recurring Horror - BBB
    Creature - Horror
    Haste
    During your upkeep, if ~RH is in your graveyard, you may sacrifice a creature. If you do, return ~RH to the battlefield with a +1/+1 counter.
    When ~RH leaves play, if it moves to your graveyard, it keeps all +1/+1 counters.

    1/1

  13. #1733

    Re: Obligatory shitty card creation thread

    Morphing Memories
    Instant
    As an additional cost to cast Morphing Memories, a player of your choice discards his or her hand.
    The chosen player draws ten cards.

    Mana Fading
    Enchantment
    Permanents don't untap during their controllers' untap steps.
    At the beginning of each player's end step, that player loses X life, where X is 2 plus the number of untapped permanents he or she controls.

    Pawn of Yawmgoth
    Creature - Zombie Wizard
    When Pawn of Yawgmoth enters the battlefield, destroy all creatures with converted mana cost 2 or less. They can't be regenerated.
    Players can't cast spells with converted mana cost 2 or less.
    3/3

    Mana Burst
    Instant
    Split Second
    Counter all sorcery spells. Players can't cast sorcery spells this turn.
    Draw a card.

  14. #1734
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    Re: Obligatory shitty card creation thread

    Juggle the third sun

    When cast place juggle the third sun as the third card from the top of your library.

    If this is the third time juggle the third sun has been cast you win the game......



    Many a Planeswalker have tried, most go blind ;)

  15. #1735
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    Re: Obligatory shitty card creation thread

    Seeker of Legends
    Creature - Human Soldier Scout
    When Seeker of Legends enters the battlefield, you may search your library for a legendary card and reveal that card. Shuffle your library, then put the card on top of it.
    1/1

    Would be a cool card for D&T.

  16. #1736

    Re: Obligatory shitty card creation thread

    Brainstorm on the Plains
    Enchantment
    Brainstorm on the Plains costs less to cast for each enchantment you control.
    When Brainstorm on the Plains enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

    Brainstorm in a Swamp
    Instant
    As an additional cost to cast Brainstorm in a Swamp, sacrifice a black permanent.
    Draw three cards, then put two cards from your hand on top of your library in any order.

    Brainstorm in a Forest
    Instant
    Draw two cards, then put two cards from your hand on top of your library in any order.
    If you control two or more green creatures, draw three cards, then put two cards from your hand on top of your library in any order instead.

    Brainstorm on a Mountain
    Instant
    You can't cast Brainstorm on a Mountain unless you control a basic Mountain.
    Draw three cards, then put two cards from your hand on top of your library in any order.

  17. #1737

    Re: Obligatory shitty card creation thread

    The Hero Legacy Deserves (2)
    Instant
    The Hero Legacy Deserves costs (1) less to cast if you control a basic land.
    Draw 3 cards, then put two cards from your hand ontop of your library in any order.
    For the rest of the game cards named Brainstorm cannot be cast.
    "They said they'd quit if we banned it."
    Junk and Stoned Rhinos.

  18. #1738

    Re: Obligatory shitty card creation thread

    I don't think a cantrip like brainstorm is going to feel on-color if you just strap some conditions onto it. Better some variants which fit better with the color pie:

    Fall Back W
    Instant
    Scry 3, then manifest the top card of your library.
    Put a permanent you control on top of its owner’s library.

    Paranoid Fetchings B
    Instant
    Reveal the top three cards of your library and put them into your hand. You lose life equal to their total converted mana cost. Then discard two cards.

    Storm Brain R
    Instant
    You may draw a card. If you don’t, draw a card at the beginning of the next turn’s upkeep.
    Target player draws two cards, then puts two random cards from his or her hand on top of his or her library in a random order.

    Mirri's Tactics G
    Instant
    Whenever a creature deals combat damage to a player this turn, you may draw a card. If you do, put a card from your hand on top of your library.
    Draw a card.

    White is easily the most difficult to do, as it's not associated with library manipulation or card drawing at all.

  19. #1739
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    Re: Obligatory shitty card creation thread

    A card disadvantage bauble-brainstorm would not break the color pie at all, and at 0, even with the card disadvantage it'd be played.

    Brainstorm's bauble 0
    Artifact
    Sac: draw 2, put 2 back on top.

  20. #1740

    Re: Obligatory shitty card creation thread

    I'd like fewer games to be completely one-sided, so:

    Sensei's Broken Toy
    Artifact
    , Sac ~: Scry 2, then draw a card.
    , Sac ~: Exile target card in a graveyard.
    , Sac ~: Return target spell or permanent to its owner's hand.

    It used to spin for hours, but no longer.


    A colorless Preordain to combat mana screw. A weak way to interact with just about any nonsense that your deck would normally just lose to.

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