+1 starscream, but hawk is crap, just play cards that don't suck.
"eggs... why'd it have to be eggs"
I imagine the opponents played around blue counter magic all day long just due to the colors of the deck. Pretty ninja of him.
"eggs... why'd it have to be eggs"
That deck looks so broken really. And so fun to play too! Don't think I've been so excited to see and play a deck like this since manaless dredge :D
Bummer in the video he loses, but game coule have probably gone both ways. Especially with the Perish tech after sideboarding. Wow, that was just mindblowing!
New List looks promising-
4 Tundra
4 Misty Rainforest
4 Flooded Strand
3 Island
2 Glacial Fortress
1 Plains
1 Karakas
2 Snapcaster Mage
4 Delver of Secrets
4 Geist of Saint Traft
4 Stoneforge Mystic
1 Sword of Feast and Famine
1 Umezawa’s Jitte
1 Batterskull
4 Daze
4 Force of Will
4 Vapor Snag
4 Path to Exile
4 Brainstorm
4 Ponder
Board:
3 Jotun Grunt
4 Spell Pierce
3 Submerge
2 Echoing Truth
2 Surgical Extraction
1 Oblivion Ring
Equipment on a geist seems fine to me... Feel like swords to plowshares could be the correct card...
"eggs... why'd it have to be eggs"
I will be giving this deck a try at my local tourney, I will be playing this list:
3 Snapcaster Mage
4 Stoneforge Mystic
3 Geist of Saint Traft
4 Delver of Secrets
4 Vapor Snag
4 Swords to plowshares
4 Ponder
4 Brainstorm
4 Daze
4 Force of Will
1 Batterskull
1 Umezawa's Jitte
20 lands.
I'm not too sure about the 4 force of will MD, Not sure if spell pierce would be good in here too. I tried Geist of saint traft as a 4-off, but drawing multiple isn't that good. Vapor Snag and Snapcaster Mage were really good during my play testing.
Hey,
I want to try out a similar list but I really want to play mom in place of the vapor snag. Yes, it does lower the spell count but I think the card is overall more powerful. Also has anyone tried Augur of Bolas yet?
Would Judge's Familiar fit in this deck? Both the flying ability and the taxing counter have synergy with the deck's strategy (i.e. slap a Jitte on a cheap creature and activate Weathered Wayfarer).
Yes of course. The questions, however, are: what to take out for it, and will it be enough to make the deck viable in today's metagame?
Anybody still playing with this, I'm seeing UW Fish doing some number of T8 around Europe.
I've actually been playing an Esper Tempo list, and have been loving it. Lingering Souls, and the sb options that you get, make it worth it I think.
Creatures [10]
2 Snapcaster Mage
4 Delver of Secrets
4 Stoneforge Mystic
Spells [31]
4 Brainstorm
4 Daze
4 Stifle
4 Force of Will
4 Swords to Plowshares
2 Spell Pierce
3 Lingering Souls
3 Ponder
1 Batterskull
1 Umezawa's Jitte
1 Sword of Feast and Famine
Lands [19]
4 Wasteland
1 Karakas
1 Snow-Covered Island
1 Snow-Covered Plains
4 Flooded Strand
2 Marsh Flats
1 Polluted Delta
3 Tundra
1 Scrubland
1 Underground Sea
Sideboard:
2 Cabal Therapy
2 Thoughtseize
3 Perish
3 Surgical Extraction
3 Detention Sphere
2 Timely Reinforcements
The discard is brought in vs combo, and Tundra control along with the Extractions. They are also pretty decent against Goblins, where you can go +2 Explosives, +1 Timely Reinforcements. Perish is for Maverick, obviously. Spheres are my plan vs RUG and SnT decks.
I'm pretty happy with the deck though I want to fit Mother of Runes somewhere, but can't ;/. Still, Delver+Stoneforge is brutal at times.
edit: I honestly don't find this new UW Tempo deck to be better than the old creature package. Though the old creature package looked janky as hell it's actually much more solid than relying on flipping Delver. With the addition of Thalia (I think the bitch is perfect for the deck) we can make an even more solid UW Tempo deck.
I'm not sure if it would be better to go with the full x4 Daze, or x3 Daze, 1 Pierce. Something to consider would to go x3 Daze, x2 Pierce, x3 Vial, though I'm not sure that would be all that good.
Lands
4 Tundra
4 Flooded Strand
3 Wasteland
1 Arid Mesa
1 Marsh Flats
1 Windswept Heath
1 Snow-Covered Island
1 Snow-Covered Swamp
1 Karakas
Creatures
4 Mother of Runes
4 Weathered Wayfarer
4 Stoneforge Mystic
3 Thalia, Guardian of Thraben
3 Vendilion Clique
2 Geist of Saint Traft
4 Brainstorm
4 Force of Will
3 Daze
2 Spell Pierce
4 Aether Vial
4 Swords to Plowshares
1 Umezawa's Jitte
1 Batterskull
Sideboard:
4 Enlightened Tutor
3 Jotun Grunt
2 Detention Sphere
1 Relic of Progenitus
1 Tormod's Crypt
1 Rest in Peace
1 Ethersworn Canonist
1 Sphere of Law
1 Worship
I'm running the miser Geist over the 4th Clique since Clique can get to be horribly in multiples. I actually wonder if Fathom Seer would be better here (draw 2 vs insane clock...). Though I've always hated Seer, as a 1-of it woudn't be that bad.
All in all I feel that the deck is pretty decent. The Clique lock is a lot stronger than running 5 million Fathom Seers so I don't see why it wasn't added before hand. Especially when JANKY shit like Vexing Sphinx was added.
This list is also very good with Vial (a lot better than any Fathom Seer build) as you have more SFM's, and have the Clique lock (pretty huge).
Last edited by Kanti; 09-27-2012 at 11:34 PM.
A whole lot of blue 16 cards for Force of Will, which is close to unplayable, since Brainstorm is so important in the deck, and you never want to pitch it.
I've actually been feeling the same way lately and cut the Serra Avengers and a Daze for +1 Geist, +2 Spell Pierce. Not sure this is correct though as x4 Daze help ensure a protected Stoneforge Mystic or Aether Vial. I opted to run SFM+Batterskull in this deck as it really runs the most ways to protect the damn thing than any other deck I can think of.
I have been reading up on old school temporary solution decklists for fun. Enlightened tutur is the best tutor that remains, can't we find a way to break it in a UW shell?
4 Flooded Strand
4 Adarkar Wastes
7 Plains
6 Island
1 Seat of Synod
1 Ancient Den
3 Waterfront Bouncer
4 Silver Knight
4 Gilded Drake
4 Meddling Mage
3 Exalted Angel
4 Brainstorm
4 Stifle
4 Enlightened Tutor
3 Parallax Wave
1 Parallax Tide
1 Energy Flux
1 Worship
1 Engineered Explosives
Sideboard:
1 Meloku the Clouded Mirror
1 Parallax Wave
1 Seal of Cleansing
1 Waterfront Bouncer
1 Seal of Removal
2 Engineered Explosives
2 Energy Flux
3 Chill
3 Parallax Tide
Even as this list it looks legacy playable with spell pierces in the board. It has the ability to wrath or geddon an opponent plus enlightened tutor for whatever hate it wanted to pack, hello RIP...
lol, im still reading the stock list...
against goblins you get Silver Knight plus Worship, Meddling Mage is for storm, Waterfront Bouncer is for Reanimator, after you stifle the draw 7 effect, parallax wave is for maverick, the parallax tide is for miracles, so funny....
You can most likely keep a solid manabase due to the tide/stifle interaction and the want to hit 4 mana.
Last edited by lavafrogg; 11-17-2012 at 07:14 PM.
"eggs... why'd it have to be eggs"
Double post and a necro, but first: What happened to the UW Tempo guys? pietermeir and Forbidian i think? They used to run this thread... Secondly, has anyone tried land tax in the UW tempo shell?
"eggs... why'd it have to be eggs"
"eggs... why'd it have to be eggs"
Greetings All!
I recently started toying with a UW Tempo list at my local shop. I had really been enjoying both RUG and UW Miracles, but wanted to try something new. So more or less on the fly, I put together the following monstrosity. This is what I could reconstruct from memory of the "Vaporblade" list that did well at a GP awhile back. I apologize in advance as the list itself is a ways off and the results suffered due to that. I will clarify further below. This is the list I was trying to recreate: http://tappedout.net/mtg-decks/fred-...mp-vaporblade/
However this is what I ended up putting together:
Maindeck-60
4 Delver of Secrets
3 Stoneforge Mystic
3 Snapcaster Mage
3 Geist of Saint Traft
1 Vendilion Clique
4 Brainstorm
4 Ponder
4 Stifle
3 Daze
3 Force of Will
1 Umezawa's Jitte
1 Batterskull
4 Vapor Snag
4 Swords to Plowshares
4 Flooded Strand
2 Scalding Tarn
2 Tundra
1 Glacial Fortress
2 Island
1 Plains
1 Karakas
1 Moorland Haunt
4 Wasteland
Sideboard-15
3 Spell Pierce
2 Flusterstorm
2 Path to Exile
3 Rest in Peace
1 Oblivion Ring
1 Supreme Verdict
3 Submerge
I played against RUG (1-1-1), Affinity (1-1-1), and Walking Dead (0-2). So my record as stated here is not that exciting. I did learn a good bit about the deck from playing it. In the MU with RUG, I was able to stabilize in game 3 but couldn't find a threat to close out the game. I think this match up is pretty reasonable for us, as a resolved and protected Batterskull basically means they can't win the game. Additionally, an active Jitte is really tough for them to deal with too. Overall our removal is better than theirs, so we can afford to burn ours early since we typically should have a stronger mid-late game due to Snappy rebuying removal and countermagic. I made a really big mistake in my first sideboarded game, as I boarded in Rest in Peace without boarding out Snapcasters. This was a pretty sorry oversight on my part. Then in game 3 I boarded out the Snapcasters which contributed to the lack of threats to close out the final game. In hindsight, while Rest in Peace is straight baller against RUG Delver, it is not the right piece of graveyard hate to be running in this deck, as it non-bos with one of the key card advantage engines in the deck. After consulting the above link for the actual decklist, it would appear that Jotan Grunt and Surgical Extraction are, indeed, the correct graveyard hate cards to be playing in this deck's sideboard. Grunt is a great threat while also nullifying silly Goyfs and Geese.
Affinity was surprisingly difficult. For this matchup I would suggest the inclusion of Spell Snare and Spell Pierces for Cranial Plating and Tezzeret. Then again, this advice might need to be mitigated depending on the specific configuration of the Affinity build. Honestly the only things you really need to deal with are Tezzeret, Etched Champion, and Cranial Plating. The rest of their deck is pretty bad. Neither my board or the one from the GP address this deck particullay well. So if Affinity is part of your meta you may want to dedicate some slots to it.
As for the MU versus Walking Dead, I mulliganed to 6 game one and 5 in game two (on the play both games)... which for a deck that is based on so much targeted discard, makes their job a hell of a lot easier. I will say, that in game two, I made a vital Brainstorm error. Had I taken a Vapor Snag over a Batterskull, I would have been able to clear a path for lethal damage. I forgot to include the -1 life from the Vapor Snag in my assessment of the game state. As for the board and this MU, I think that between Grunt and Extraction we should be covered pretty well.
I have a few more overarching thoughts on the deck that I feel also need to be shared. I think I was a little too ambitious with the manabase. I would attribute some of the troubles that I had in winning some of my games to land and color production count. As the list above shows, I was only running 18 lands. The GP list was running 19. I think that this deck needs to be in the 19-21 range. I think I may try 19 as the GP list suggests and then work from there. Additionally you will notice that I had a total of 5 colorless producing lands. These led to both of the mulligans in round three against the Walking Dead. While mana denial can win games, I don't think destabilizing our mana base is worth the risk. I think the last point worth noting was that I squeezed in Stifles at the expense of other spells. I think after playing the deck in this configuration, the Stifles should be cut. So I will be moving my list more toward the GP Edelkamp list for my next tourney. I will give some findings on the updates in a week or two.
Proposed Maindeck-60
4 Delver of Secrets
4 Stoneforge Mystic
3 Snapcaster Mage
3 Geist of Saint Traft
4 Brainstorm
4 Ponder
4 Daze
4 Force of Will
1 Umezawa's Jitte
1 Batterskull
4 Vapor Snag
4 Swords to Plowshares
4 Flooded Strand
4 Scalding Tarn
4 Tundra
2 Glacial Fortress
3 Island
1 Plains
1 Karakas
1 Flex Slot-Sword of X and Y
Sideboard-15
2 Surgical Extraction
4 Spell Pierce
2 Flusterstorm
3 Jotan Grunt
1 Oblivion Ring
3 Submerge
Thanks for the read! If you have any thoughts about this deck/improvements that could help it out, please comment. Let's get some discussion on this deck rolling again.
Last edited by Sturtzilla; 02-23-2013 at 02:37 PM.
Legacy
Grixis Delver
Vintage
Mono Mentor
Team Leovold
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