Quote Originally Posted by Mirrislegend View Post
Without Miracles demanding lots of Abrupt Decay between the maindeck and the sideboard, what will our removal package evolve into? Is it worthwhile to still play any Abrupt Decays? What about Fatal Push? I'm also fond of Disfigure, as it hits Deathrite (!), Delver, Pyromancer, Monastery Mentor, Stoneforge, Baleful Strix, Aluren combo pieces, all of Burn's creatures, all of DnT's creatures (besides Crusader), and all of Elves' creatures (besides Craterhoof), and probably more.

I'm thinking 4 StP and 2 Decay MD, with 2 Disfigure and maybe a Krosan Grip or two in the SB.

Lastly, isn't Engineered Plague fairly narrow? Unless you expect truly overwhelming numbers of Elves or Death and Taxes, I cannot see justifying more than 1 in the SB. Zealous Persecution is just so much more flexible.
Why disfugure over push