Page 128 of 131 FirstFirst ... 2878118124125126127128129130131 LastLast
Results 2,541 to 2,560 of 2609

Thread: [Deck] Bant

  1. #2541

    Re: [Deck] Bant

    Alright. I'll try that approach. Thanks!

    Also, congrats on splitting the finals. Just noticed I didn't say that in the initial post.

  2. #2542

    Re: [Deck] Bant

    Quote Originally Posted by L10 View Post
    So I guess for post-SB, we do -4 FoW, -1 Noble Hierarch, +2 Flusterstorm, +1 Thoughtseize, +2 Ethersworn Canonist?Ethersworn Canonist can be awkward vs. Kommand but does slow Czech Pile down and shuts off SCM.
    I add in 1 pithing needle, 1 thoughtseize, 2 flusterstorm, 1 clique. Remove 2-3 swords/decays. 1-2 fow.1-2 daze. I leave my dorks in.

  3. #2543
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [Deck] Bant

    I think Daze is actually one of the best cards vs 4c, I'd keep all 4 on the play and draw. Then something like 3 fow otd, 2 otp. Side out all stp and decays probably, our gameplan isn't to disrupt them but to disrupt their disruption.

    Another plan is to cut the sfm package and go heavier on pwers, but that requires sbing constraints than might not be realistic.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  4. #2544
    Etherium is limited. Innovation is not.
    Hanni's Avatar
    Join Date

    Aug 2006
    Location

    Columbus, OH
    Posts

    2,818

    Re: [Deck] Bant

    The worst card against Czech Pile is Swords to Plowshares, so that should most certainly be the first cut before anything else. Cutting the Decay is not as cut and dry, because the opponent could have Sylvan Library, Umezawa’s Jitte, etc, although it's still probably the next best cut.

    There isn't much you should be wanting to bring in either. 2 Flusterstorm, 2 Thoughtseize, 1 Sword of Fire and Ice is all I bring in from my list, cutting 3 StP and 2 Decay.

    You shouldn't board out any Daze or FoW. You win this matchup by playing the big tempo role. Their 4c manabase is volatile, and Wasteland punishes that. TNN and Leovold are great against them. SoFI is also fantastic. The key is understanding what to FoW. Be patient. The only cards you should be worried about are Hymn to Tourach, Kologhan's Command, and sweepers (Toxic Deluge/Marsh Casualties). If you don't have a TNN, Jace is also worth a FoW.

    The matchup isn't great, but it's definitely not a bad matchup. Also, this is a matchup that benefits from being on a 4 Wasteland and 4 Daze build like I am. I don't run any Jace's in my 75, but this is the matchup where Jace is really good.

    EDIT: I forgot to discuss Pyroblast. Most lists are bringing in 2-3 blasts against us. Wether or not to FoW a blast is going to depend on the gamestate... what else you have in hand, how many cards they have in hand, what's currently on the board, etc. Sometimes, it's worth Forcing through a TNN or Leovold. Othertimes, it's fine to bait out their blasts and wait for a better opportunity. Their clock is slow and the game will go long, so picking your spots are important. The last thing you want to do is FoW pitching business, to counter a Pyroblast, only to run into a Diabolic Edict or Marsh Casualties.

    If, say, I have a Hierarch, SFM, and TNN, I'd let the TNN get blasted, and focus on getting and protecting a SoFI instead of fighting over a blast on TNN.
    Last edited by Hanni; 10-24-2017 at 11:16 AM.
    Sligh
    Echo Stompy
    /r Miracle Intuition
    Yorion's Intuition
    5c Hollow Vine

    Quote Originally Posted by MMogg View Post
    In porn terms, Zoo has a 11" shlong and an impressive money shot, but it's over in 4 minutes, whereas Landstill is a good 8" and can go for 30 minutes.

  5. #2545

    Re: [Deck] Bant

    Quote Originally Posted by Hanni View Post
    The worst card against Czech Pile is Swords to Plowshares, so that should most certainly be the first cut before anything else. Cutting the Decay is not as cut and dry, because the opponent could have Sylvan Library, Umezawa’s Jitte, etc, although it's still probably the next best cut.

    There isn't much you should be wanting to bring in either. 2 Flusterstorm, 2 Thoughtseize, 1 Sword of Fire and Ice is all I bring in from my list, cutting 3 StP and 2 Decay.

    You shouldn't board out any Daze or FoW. You win this matchup by playing the big tempo role. Their 4c manabase is volatile, and Wasteland punishes that. TNN and Leovold are great against them. SoFI is also fantastic. The key is understanding what to FoW. Be patient. The only cards you should be worried about are Hymn to Tourach, Kologhan's Command, and sweepers (Toxic Deluge/Marsh Casualties). If you don't have a TNN, Jace is also worth a FoW.

    The matchup isn't great, but it's definitely not a bad matchup. Also, this is a matchup that benefits from being on a 4 Wasteland and 4 Daze build like I am. I don't run any Jace's in my 75, but this is the matchup where Jace is really good.
    Hanni I think you may be right about removal maybe only leave in 2 decay. I play 3 sword/3 decay. Should be a good swap for the clique, 1 thoughtseize and the 2 flusterstorm on the play. I think I still want needle on the draw for jace

  6. #2546
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [Deck] Bant

    I agree with pretty much all of that. I don't think we're worried about Library enough to want to Decay it though, we can put their life total under enough pressure. And Jitte isn't common at all, if you see it game two bring a decay or two back for game three maybe.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  7. #2547

    Re: [Deck] Bant

    I really like bringing in my flusterstorms for that matchup- a lot revolves around the k command and pyroblast fights.


    Sent from my iPhone using Tapatalk

  8. #2548

    Re: [Deck] Bant

    Quote Originally Posted by TSmiley View Post
    I really like bringing in my flusterstorms for that matchup- a lot revolves around the k command and pyroblast fights.


    Sent from my iPhone using Tapatalk
    For sure. Flusterstorm comes in for most counterspell decks and obv combo.

  9. #2549

    Re: [Deck] Bant

    How does everyone sideboard vs elves on the play vs the draw? Do you leave in daze and fow, if so how many?

  10. #2550
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [Deck] Bant

    I still have my sideboard tables from pre-ban here - https://docs.google.com/spreadsheets...KcI/edit#gid=0

    I was siding out all DRS, Daze, Jace and the Sofi. Not sure this was totally right though, DRS and Daze are both reasonable on the play.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  11. #2551

    Re: [Deck] Bant

    Quote Originally Posted by Whitefaces View Post
    I still have my sideboard tables from pre-ban here - https://docs.google.com/spreadsheets...KcI/edit#gid=0

    I was siding out all DRS, Daze, Jace and the Sofi. Not sure this was totally right though, DRS and Daze are both reasonable on the play.
    Thanks for the info. ill deff use this as a guide and fill in with my 75.

  12. #2552
    Site Contributor
    Whitefaces's Avatar
    Join Date

    Jun 2013
    Location

    London
    Posts

    1,378

    Re: [Deck] Bant

    Quote Originally Posted by NEELEY View Post
    Thanks for the info. ill deff use this as a guide and fill in with my 75.
    Go for it, Maxtortion made this template, it's really handy!

    This is a more recent one for 4c pile, but importantly it has slightly more up to date decklists at the top - https://docs.google.com/spreadsheets...oxg/edit#gid=0
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  13. #2553

    Re: [Deck] Bant

    Hey guys I just wanted to say I have been playing Bant again after a long hiatus. Been running very well and wanted to share a picture as a guide on how to beat dredge. Just do this!


  14. #2554

    Re: [Deck] Bant

    Broken link for me landon


    Sent from my iPhone using Tapatalk

  15. #2555
    Gender: 'Attack Helicopter'

    Join Date

    Dec 2015
    Posts

    46

    Re: [Deck] Bant

    I was directed here from the Deathblade thread. Does anyone know the “William Moore” who placed well at SCG Worcester with a 4c Deathblade (w/ Noble) deck? If so, could you ask him if he could post his sideboard strategy? Would he change it?

    TIA
    ----

    "What if they're already dead, Sergeant?"

    "Then kill 'em again, you numpty. Kill them dead. Don't kill them alive."

  16. #2556
    Member
    Qweerios's Avatar
    Join Date

    Dec 2010
    Location

    Montreal
    Posts

    1,024

    Re: [Deck] Bant

    Quote Originally Posted by Hmmm_Really? View Post
    I was directed here from the Deathblade thread. Does anyone know the “William Moore” who placed well at SCG Worcester with a 4c Deathblade (w/ Noble) deck? If so, could you ask him if he could post his sideboard strategy? Would he change it?

    TIA
    Speaking of William Moore's list, I took his list as a base comparison with a GSZ version. I think Bant with GSZ (Sam Black style) is ripe for a comeback. What do you guys think of Bant nowadays? What about GSZ?

    Here's a little analysis:

    William Moore's

    20 LANDS
    4 Flooded Strand
    1 Misty Rainforest
    4 Polluted Delta
    1 Scrubland
    3 Tropical Island
    2 Tundra
    2 Underground Sea
    3 Wasteland
    18 CREATURES
    4 Deathrite Shaman
    2 Leovold, Emissary of Trest
    4 Noble Hierarch
    4 Stoneforge Mystic
    4 True-Name Nemesis
    17 INSTANTS and SORC.
    1 Abrupt Decay
    4 Brainstorm
    4 Daze
    4 Force of Will
    4 Swords to Plowshares
    5 OTHER SPELLS
    1 Batterskull
    2 Jace, the Mind Sculptor
    1 Sword of Fire and Ice
    1 Umezawa's Jitte
    SIDEBOARD
    1 Containment Priest
    2 Ethersworn Canonist
    2 Flusterstorm
    2 Surgical Extraction
    3 Thoughtseize
    2 Vendilion Clique
    1 Vindicate
    2 Zealous Persecution


    4 Nobles vs. 1 Noble and 3 GSZ split allows just as many T1 dork plays

    Pros
    -less lategame dead draws and more play options
    -higher DRS and Leovold availlability
    -possibility for silver bullets (KotR, QPM, Ooze, Teeg, etc.)

    Cons
    -forced to make room for Dryad Arbor and it sucks when drawn
    -Dryad only produces green
    -not many exalted triggers
    -bad in conjunction with Containment Priest and Grafdigger's Cage

    If I compared with this tentative list inspired by Sam Black...

    Creatures (15)
    1 Noble Hierarch
    4 Deathrite Shaman
    3 Stoneforge Mystic
    1 Qasali Pridemage
    1 Knight of the Reliquary
    1 Leovold, Emissary of Trest
    4 True-Name Nemesis

    Spells (21)
    4 Swords to Plowshares
    4 Brainstorm
    4 Daze
    4 Force of Will
    2 Ponder
    3 Green Sun's Zenith

    Other (4)
    1 Umezawa's Jitte
    1 Batterskull
    2 jace, the mind Sculptor

    Lands (20)
    3 Wasteland
    4 Polluted Delta
    4 Flooded Strand
    1 Windswept Heath
    3 Tropical Island
    2 Tundra
    1 Underground Sea
    1 Scrubland
    1 Dryad Arbor


    -I replaced the lone Decay with a QPM for 4x availability to Artifact/Enchantment hate. Decay will likely be in the SB
    -Split Leo with KotR. I am not sure if it's the right move...
    -I cut 1 SFM and SoFaI because I believe equipments aren't stellar with KCommand and Abrade all over the place. I replaced them with 2 Ponders because I think 21 blue cards is a minimum and going from 8 to 10 proactive T1 plays is important. Also, Ponder is always excellent.
    -Less emphasis on black, therefore a more stable manabase so I can safely cut 1 USea for Dryad Abor.

    I feel like this list is a huge upgrade in terms of versatility and consistency. What do you guys think?
    Do you know what assuming does? It makes an ass out of you and me.
    Get it...? Ass, u, me?

    ... ffs I was trying to be funny...

  17. #2557
    Gender: 'Attack Helicopter'

    Join Date

    Dec 2015
    Posts

    46

    Re: [Deck] Bant

    @Qweerios, did you have any results with your list or is it a work in progress?
    ----

    "What if they're already dead, Sergeant?"

    "Then kill 'em again, you numpty. Kill them dead. Don't kill them alive."

  18. #2558
    Member

    Join Date

    Jul 2013
    Location

    Texas
    Posts

    1,184

    Re: [Deck] Bant

    I didn't think DRS or probe needed to be banned but I gotta say i'm so happy that this deck is gonna be back in a big way.

    Noble
    SFM
    TNN

    RIP/Priest in the board for Griz decks

    Gideon for Miracles

    All sorts of potential new spice

    Let's get it!

  19. #2559

    Re: [Deck] Bant

    #GSZLife

    (I haven't played magic in like a year. And maybe Zenith Bant is terrible. But at least it's not obviously outclassed for acceleration? And 3-drops aren't public domain? And Retreat to Coralhelm might be dope?)
    Quote Originally Posted by 'Nilla Pac View Post
    I've goldfished with Doomsday decks about twenty times and I still haven't won a game yet.

  20. #2560
    Member

    Join Date

    Jul 2013
    Location

    Texas
    Posts

    1,184

    Re: [Deck] Bant

    First draft:

    4 Noble Hierarch
    4 Stoneforge Mystic
    3 True-Name Nemesis
    1 Scavenging Ooze
    1 Qasali Pridemage

    4 Brainstorm
    4 Ponder
    4 Force of Will
    4 Swords to Plowshares
    3 Daze
    2 Green Sun's Zenith
    1 Spell Snare

    1 Jace, the Mind Sculptor
    1 Gideon, Ally of Zendikar

    1 Batterskull
    1 Umezawa's Jitte
    1 Sword of Fire and Ice

    4 Wasteland
    4 Misty Rainforest
    3 Tropical Island
    2 Tundra
    2 Windswept Heath
    2 Flooded Strand
    1 Savannah
    1 Forest
    1 Island

    2 Rest in Peace
    2 Surgical Extraction
    2 Flusterstorm
    2 Containment Priest
    2 Ethersworn Canonist
    1 Gaddock Teeg
    1 Council's Judgement
    1 Sunlance
    1 Pithing Needle
    1 Pulse of Murasa

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)